Balloon Critter by RedHermit
LD42 Jam Entry. My first Ludum Dare attempt/game.

You play as a hypochondriac critter.. afraid of the air and germs out in the world, so it journeys inside of a balloon.
This balloon isn't of the highest quality, so it gradually runs of space, slowing down, and eventually suffocating the poor critter, so you must make sure to collect and eat cans of beans to fill the balloon back up.
This is essentially an endless runner type game, with 5 levels to complete.
Controls: WASD | ESC to Quit

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Tools used:
Unity
Blender (First time using it.. can't you tell?)
Bosca Ceoil (Another first.. used for the game song)
Balloon sound from Imphenzia ( https://assetstore.unity.com/packages/audio/sound-fx/universal-sound-fx-17256 )
Ratings
| Overall | 616th | 3.372⭐ | 45🧑⚖️ |
| Fun | 572th | 3.256⭐ | 45🧑⚖️ |
| Innovation | 517th | 3.25⭐ | 44🧑⚖️ |
| Theme | 486th | 3.619⭐ | 44🧑⚖️ |
| Graphics | 875th | 3⭐ | 45🧑⚖️ |
| Audio | 437th | 3.179⭐ | 44🧑⚖️ |
| Humor | 275th | 3.225⭐ | 42🧑⚖️ |
| Mood | 639th | 3.075⭐ | 42🧑⚖️ |
| Given | 36🗳️ | 45🗨️ |
I hope you take what you've learned over the course of this Jam and join us for the next one-- making something even bigger, better, and badder the next time! :)
The graphics ended up looking really good.
I finally run the executable on Linux, worked fine but everytime I lost I had to restart the game to play again :P
Hope to see you on the next one!
The weird theme + music reminds me of a fever dream I once had.
At one point the critter model moved out of the balloon model and I suffocated?
Nice work on your first jam!
Lol @ the fever dream! As for the critter model moving out of the balloon, yes.. unfortunately I wasn't able to complete the coding and mechanics for that before the deadline. I had a solution I was working on, where the balloon gradually just covered/stretched around the critter, and he quit running.. but there were quite a few bugs and I had to cut it out last minute for submission, I'm sure everyone knows that feeling.. but it definitely is my least favorite 'unpolished' bit to the game mechanics.
Thanks again for trying out the game and your feedback!
As for Blender, thank you for the kind words on the graphics.. I know I have a ton to learn, but the jam was a great time to cut my teeth on 3d modeling..
Thank you trying out the game and providing feedback!
I found horizontal control a bit too difficult, but maybe that's just me (I'm one of those people who likes turn-based games...)
I love your game, it's really nice))
Maybe it takes too long to restart the game once lost or when the level is completed.
The kitten is adorable, and my heart breaks each time his balloon gets popped by a sharp object ;_;
Overall great game, I did not get tired of the looping music. The controls are simple but still requires techniques. The form of the 2 terrain obstacles adds to the naive feeling. Good job!
Own acceleration if the ballon is too small so it is often not possible to crawl to the next air can. And once you catch the stream... the game becomes too random as your steering ability is very limited. And it's all too easy to glancing hit an obstacle and drop out of track. Having some walls on the sides of the track or better steering would have made the game a tad better.
Other than this the concept is good. Also some gaps in the track to fall into going forward could be nice.
https://www.youtube.com/watch?v=-osF36Qsiuo