Bob's Budget Bomb Disposal by Dark Roast Studios

[raw]
made by Dark Roast Studios for LD 42 (COMPO)

A game about decommissioning audinance on a budget! use the arrow keys to steer and space to drop a bomb your carrying, bombs are collected by driving into them.

Bombs come in three classes, Red, Green and Yellow. Each class must placed into the correct machine, red will become green, green will become yellow and yellow will be decommissioned. Machines take time to process bombs.

Bombs are delivered to your receiving bays, each can hold three bombs. If a bay is full when a new delivery drops off then it will expload!

I wrote a post-mortem here: https://ldjam.com/events/ludum-dare/42/bobs-budget-bomb-disposal/post-mortem-bobs-budget-bomb-disposal for anyone interested :)

Capture03.PNG Capture06.PNG

Ratings

Overall 540th 3.09⭐ 41🧑‍⚖️
Fun 499th 2.973⭐ 39🧑‍⚖️
Innovation 488th 2.947⭐ 40🧑‍⚖️
Theme 369th 3.553⭐ 40🧑‍⚖️
Graphics 448th 3.026⭐ 40🧑‍⚖️
Audio 508th 2.378⭐ 39🧑‍⚖️
Humor 307th 2.514⭐ 38🧑‍⚖️
Mood 457th 2.722⭐ 38🧑‍⚖️
Given 35🗳️ 34🗨️

Feedback

wavertron
13. Aug 2018 · 09:54 UTC
Pretty cool. Dropping the crates is a little frustrating, sometimes inaccurate (it go into the square further away than expected). The conversion mechanic Red->Green->Yellow is a great idea, nice and simple but increases the complexity.
🎤 Dark Roast Studios
13. Aug 2018 · 10:05 UTC
thanks for the feedback @wavertron
asleepforthree
13. Aug 2018 · 10:47 UTC
Fun concept! I found it very difficult to control the forklift as I couldn't tell which way was up, but I like mechanics. Nice job.
thechubbypanda
13. Aug 2018 · 10:50 UTC
Pretty good, very frustrating though...
🎤 Dark Roast Studios
13. Aug 2018 · 10:56 UTC
thanks for the feedback @asleepforthree

@thechubbypanda yeah your not the first to note it can get frustraiting, thanks for the feedback
RilleP
13. Aug 2018 · 10:56 UTC
It's fast and fun and just the right amount of difficult!
LastLeaf
13. Aug 2018 · 11:06 UTC
Nice game with a nice idea. I also found it difficult to control, but overall, it is nice!
Rob White
13. Aug 2018 · 12:52 UTC
I like the idea of having to put the different coloured bombs through different checks and it definitely makes the game hectic as time goes on (which is good for the theme). I didn't like that the truck automatically picked up a bomb I went next to - I would much prefer to press a button to pick up because it is a button press to drop as well (when really it could auto drop the bomb into shoot if it's the correct one). Good job overall!
🎤 Dark Roast Studios
13. Aug 2018 · 12:59 UTC
thanks for the feedback @lastleaf @rillep

@rob-white yeah I nearly changed to a button for picking stuff up, but by that point I didnt really have time to make the changes. Thanks for the feedback!
DanielEFisher
13. Aug 2018 · 13:05 UTC
Pretty cool!!
🎤 Dark Roast Studios
13. Aug 2018 · 13:17 UTC
thanks for playing @danielefisher
DanielEFisher
13. Aug 2018 · 13:23 UTC
No problem bud
DanielEFisher
13. Aug 2018 · 13:26 UTC
Really liked the whole color code and block off of the disposal areas........good job!
HTMichaeL
13. Aug 2018 · 14:13 UTC
I really liked it! Could use with a backing track though. Over all well done!
SixBeeps
13. Aug 2018 · 14:20 UTC
Well done. Gets hard very quickly :). Game was explained well, and I had no trouble playing the game. I do wish there were some soft ambient music in the background, though.
🎤 Dark Roast Studios
13. Aug 2018 · 14:24 UTC
thanks @htmichael yeah backing tracks/music are skills I have yet to master. Would have been better with one for sure, maybe next time :)
🎤 Dark Roast Studios
13. Aug 2018 · 14:27 UTC
@sixbeeps you and me both :P Thanks for the feedback!
Esmouc
13. Aug 2018 · 16:34 UTC
I really enjoyed the game. At first it was a bit confusing the way you had to dispose the bombs, though. Maybe movement could be made faster and a game controller would be a nice addition too. Sometimes it was hard for me to control the machine.
🎤 Dark Roast Studios
13. Aug 2018 · 20:57 UTC
thanks for playing the game and leaving feedback @esmouc :)
caeonosphere
14. Aug 2018 · 08:28 UTC
While simple, the controls were surprisingly fun! I'd tool around in a more complete version of this.
🎤 Dark Roast Studios
14. Aug 2018 · 12:51 UTC
thanks for the feedback @caeonosphere :)
Bill Wheatley
15. Aug 2018 · 08:20 UTC
That was pretty hard, but that was enjoyable, thanks for creating it!
DraperDanMan
15. Aug 2018 · 08:23 UTC
Excellent Compo submission! The difficulty gets very intense after a while! You did really well!
randdir
15. Aug 2018 · 08:44 UTC
Really nice lil game. I appreciate the theme used in it, i just suggest improove sound/music could be more attractive. Keep it up pal !
🎤 Dark Roast Studios
15. Aug 2018 · 08:48 UTC
@bill-wheatley @draperdanman thanks for playing and leaving feedback :)

@randdir yeah sound is always a weakness for me, need to work on that! Thanks for the feedback
maartene
15. Aug 2018 · 11:37 UTC
Cool time management game with very good graphics (especially for a combo game). Music and more sfx would have been nice. If I'd have to name one thing I miss, it would be the big explosion when I eventually mess up! :boom:
nathanhoad
15. Aug 2018 · 11:42 UTC
That was really challenging but really fun. I would have liked the snapping to be a little more forgiving but it was pretty great anyhow :)
Trocentraisin
15. Aug 2018 · 13:56 UTC
This game is hard, but it's cool. By the way, there is a typo in the game page, "them*e Running out of space" below the game window
🎤 Dark Roast Studios
15. Aug 2018 · 14:25 UTC
@maartene thanks for the feedback, I'll be focusing on better sound next timme, and yeah big explosions can go on the post-compo update list :)

@nathanhoad thanks for playing and leaving feedback :)

@trocentraisin d'oh your right, thanks for pointing that out!
CristiHKJ
22. Aug 2018 · 09:54 UTC
Great game! Very cool and interesting! :D
OccultOne
22. Aug 2018 · 17:04 UTC
Very difficult, I thought the core premise was pretty good, the forklift (?) moved a bit slow for my taste, too much time spent in transit, and I gladly would have traded control fidelity for speed. I think there's some legs for expanding gameplay, or conversion to a mobile game. Great job!
candlesan
25. Aug 2018 · 01:23 UTC
Very challenging to get all the boxes placed in. I'm glad you have a white square letting me know where I'm going to drop - I think I would have been very lost without that!

The difficulty of the game feels very high.
🎤 Dark Roast Studios
25. Aug 2018 · 17:31 UTC
@cristihkj thanks for playing :)
@occultone @candlesan Yeah I think I may knock the difficulty down a bit if I do an update, thanks for playing and for the feedback!
Anna Petrova
29. Aug 2018 · 18:21 UTC
Nice game