Baka-Pipes by overpoweredteam
BAKA-PIPES


Baka-Pipes is a chess-tower defense game in which you will face hordes of explosive lolis using automated chess pieces as weapons.
Hold out for as long as you can managing your Ener-Gear bar to build your defences against these perilous beings!
CONTROLS
Select a piece by CLICKING on the desired icon whenever you have enough ENER-GEARS, and then CLICK again in the green area to place it.
Every piece has its own HEALTH POINTS and will MOVE AUTOMATICALLY based on their CHESS BEHAVIOUR.

POST MORTEM
We tried to make a hard game and with a risky mixture of genres (Tower Defense - Chess / Steampunk - Lolis) but we think it's cool, so we hope you like it!
We couldn't have this great audio without the help of parejomusic. Thank you dude <3.
We recommend to download the game for a better experience :DD
CONTACT
overpteam@gmail.com
| HTML5 (web) | https://overpoweredteam.itch.io/baka-pipes |
| Windows | https://drive.google.com/open?id=1ECf8S4nNmSzx1oXKrtaE4Snwe7h7utO1 |
| Original URL | https://ldjam.com/events/ludum-dare/41/baka-pipes |
Ratings
| Overall | 187th | 3.871⭐ | 33🧑⚖️ |
| Fun | 397th | 3.484⭐ | 33🧑⚖️ |
| Innovation | 101th | 4.016⭐ | 33🧑⚖️ |
| Theme | 141th | 4.177⭐ | 33🧑⚖️ |
| Graphics | 51th | 4.484⭐ | 33🧑⚖️ |
| Audio | 165th | 3.767⭐ | 32🧑⚖️ |
| Humor | 273th | 3.483⭐ | 32🧑⚖️ |
| Mood | 328th | 3.586⭐ | 31🧑⚖️ |
| Given | 64🗳️ | 0🗨️ |
Game is pretty hard! But the polish is awesome. Maybe some pieces aren't moving correctly? Like I feel the horse for example, takes some turns before moving correctly?
Awesome experience :D
the gameplay however just seems unfair to me. maybe im missing something, like a way to generate more ener-gears, but it feels like there's no way to place pieces fast enough to hold back a few seconds of waves. even if you only place pawns, they spawn way quicker than you'd ever be able to hold back.
Other than that, i thought it was cool! nice job :grin:

The visuals just ooze style, the music the great, there's a lot of polish and the idea is pretty damn solid.
Suggestions/nitpicks:
* the difficulty curve is nuts
* it would be nice if killing the lolis gave back some energears or if the pieces didn't take damage (although I'd probably prefer the first) to be able to battle the ever-increasing number of them
BTW. Profane looks cool :heart_eyes: , givin' ya a follow.
Only thing is it becomes really difficult really fast.
Overall, nice graphics, with a good idea. I did have some trouble correctly placing the pieces, but overall your game is nice and fun. Congrats!
Congrats! If you have time, take a look at my entry, hope you find it amusing: https://ldjam.com/events/ludum-dare/41/last-stand
Maybe something like units can attack the spots that they can move to in chess without losing any hearts, but they lose health if enemies run into them directly? Not sure...but right now the design doesn't really work. Great presentation though.