{"author_link":"\/users\/ishi","author_name":"ishi","author_uid":"1013279","comments":[{"author_name":"Pace","author_uid":"1099548","time":"2018-08-15T12:23:08Z","epoch":1534335788,"modified":1534335788,"text":"This is a great start, but it's not yet in a playable state. You can't die, enemies don't move, and unless I'm just impatient, there's only one wave. I hope you turn this into a playable game - I would love to play it!","likes":0,"format":"md"}],"format":"md","images":["ld42\/114453-65bba3b58af2c63965f8decdc0a7eb24.png"],"links":[{"url":"https:\/\/drive.google.com\/open?id=17GgmY_9eVuZyy7JVL9Ru6iDYbNFHScJn","text":"Windows"}],"metadata":{"g_key":"46747","g_author":"1013279","g_event":"LD42","g_eventkey":"73","g_subevent":"JAM","g_urlkey":"244762","g_title":"Idel - Arena Bullet Hell","g_status":"USEAR3","g_place":"99999","g_commentcount":"1","g_site2_node_id":"114453","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"114453","n_urlkey":"244762","n_parent":"97793","n_path":"\/events\/ludum-dare\/42\/idel-arena-bullet-hell","n_slug":"idel-arena-bullet-hell","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"13279","n_created":"1534195526","n_modified":"1534347769","n_version":"347027","n_status":"COMMIT"},"node":{"id":114453,"parent":97793,"superparent":9,"author":13279,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-08-14T20:22:24Z","created":"2018-08-13T21:25:26Z","modified":"2018-08-15T15:42:49Z","version":347027,"slug":"idel-arena-bullet-hell","name":"Idel - Arena Bullet Hell","body":"!! GAME IS UNFINISHED !!\n\nIdel is a 2D platformer where you fight off waves of enemies as the witch named Idel.\n\nThis game is our 3nd attempt at Ludum dare and it was made using tools such as Unity and Aseprite. We are a team of two people. One focused on programming, while the other member is responsible for the art. We didn\u2019t finish this time, our schedule was pretty tight. Work and driving lessons came in our way. Still we tried to do our best and finally delivered this game after a total of 23 Hours of work.\n\nThe Game itself is lacking some features xD\nA lot of the features we wanted to implement at first were a bit too ambitious for the amount of time we spend on the game...\n\n- enemies don\u2019t move\n- enemies don\u2019t spawn in waves\n- story intro is missing\n- player can\u2019t die \n- No level boundings\n- Dash is implementated but useless\n- No damage randomized \/ Critical hits\n\n\nWe hope you have as much fun playing it as we had creating it, even though we didnt have enough time to fit in everything that we wanted. :)!\n\n[ducklord5.png](\/\/\/raw\/fd3\/3\/z\/19585.png)","meta":{"author":[13279],"cover":"\/\/\/content\/fd3\/3\/z\/1957a.png","allow-anonymous-comments":"1","link-01-tag":"42337","link-01":"https:\/\/drive.google.com\/open?id=17GgmY_9eVuZyy7JVL9Ru6iDYbNFHScJn"},"path":"\/events\/ludum-dare\/42\/idel-arena-bullet-hell","parents":[1,5,9,97793],"love":0,"notes":1,"notes-timestamp":"2018-08-15T12:23:08Z","grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":2,"grade-05":2,"grade-06":2,"grade-07":1,"grade-08":1},"magic":{"grade":1.75,"given":0,"feedback":0,"smart":-24.407105398155,"cool":0}},"text":"!! GAME IS UNFINISHED !!\n\nIdel is a 2D platformer where you fight off waves of enemies as the witch named Idel.\n\nThis game is our 3nd attempt at Ludum dare and it was made using tools such as Unity and Aseprite. We are a team of two people. One focused on programming, while the other member is responsible for the art. We didn\u2019t finish this time, our schedule was pretty tight. Work and driving lessons came in our way. Still we tried to do our best and finally delivered this game after a total of 23 Hours of work.\n\nThe Game itself is lacking some features xD\nA lot of the features we wanted to implement at first were a bit too ambitious for the amount of time we spend on the game...\n\n- enemies don\u2019t move\n- enemies don\u2019t spawn in waves\n- story intro is missing\n- player can\u2019t die \n- No level boundings\n- Dash is implementated but useless\n- No damage randomized \/ Critical hits\n\n\nWe hope you have as much fun playing it as we had creating it, even though we didnt have enough time to fit in everything that we wanted. :)!\n\n[ducklord5.png](\/\/\/raw\/fd3\/3\/z\/19585.png)","title":"Idel - Arena Bullet Hell"}