Orbital Wobble by Scrawny

[raw]
made by Scrawny for LD 38 (COMPO)

Screenshot.jpg

One man. One dream. 48 hours. Zero f**ks given.

Orbital Wobble is a goddamn mess of a pseudo-mobile speedrunning game with unpolished physics, unimpressive power-ups, a way too literal interpretation of the words 'small world' (as you are a tiny planet racing through the universe), a terrible 10 second background music loop, and barely any actual content. Lower your expectations, ladies and gentleladies.

But, it is a first attempt, was made in 48 hours, and is somewhat functional, and for that I love it. Be gentle.

Links:

Build (Windows)

Source code

UPDATE: Below's a build with a few glaring bugs fixed (Dash powerup was using the wrong bool and time powerup's time calculations were messed up), and level design tightened up a little (Level 01 powerup positioning changed slightly, and a few ramps positioned better). Note that it was made AFTER THE COMPO TIME WAS UP:

Build (Windows)

Source code

Tools:

Unity 5.6, Blender, Ableton Live 9, Photoshop CS6

Ratings

Given 0🗳️ 0🗨️

Feedback

jk5000
24. Apr 2017 · 06:10 UTC
This is NOT a bad game. The idea for the game is good. I would perhaps have liked a bit more to do, but that is okay. The music is in no way bad, and it fits the game well.
jk5000
01. May 2017 · 07:55 UTC
I have now also rated your game.
🎤 Scrawny
01. May 2017 · 14:23 UTC
@jk5000 Hey, that's pretty nice of you, cheers