Musk Hunter by LandoSystems
# Links
- * Web/HTML5 *
- * Web/HTML5 Mirror *
- * Desktop *
- * Source *

# Controls:
- WASD or Arrow Keys to move
- Enter or Left Click to shoot
- * Spacebar* to use booster
# Game:
* :oncoming_automobile: Catch Elon Musk *
He has kidnapped the president (who is also your girlfriend) and is trying to :rocket: escape to Mars.
Upgrade your electric car so you can make it from Washington DC to Nevada without running out of :battery: power.

# About the Team:
LandoSystems is a group of jammers from Madison, Wisconsin that varies in size from 2 to 12 people. This is the team’s 14th Ludum Dare game!! :grinning:

# Team Members:
Code: - Doug Graham dsgraham - Brian Ploeckelman PalpatinesSmile - Brian Rossman brianrossman
Additional Code: - Colin Kennedy - Ian McNamara
Art: - Luke Bain - Tyler Pecora
Sound / Music: - Tyler Pecora
We hope you enjoy playing the game as much as we did making it! :fingers_crossed:

Made with :heart: with LibGDX.
| HTML5 (web) | https://lando.systems/games/ld39-muskhunter/ |
| Other (platform) | https://lando.systems/games/ld39-muskhunter/ld39-muskhunter-desktop.jar |
| HTML5 (web) | http://inthelifeofdoug.com/ld39-musk-hunter/index.php |
| Original URL | https://ldjam.com/events/ludum-dare/39/musk-hunter |
Ratings
| Overall | 240th | 3.633⭐ | 32🧑⚖️ |
| Fun | 73th | 3.897⭐ | 31🧑⚖️ |
| Innovation | 478th | 2.967⭐ | 32🧑⚖️ |
| Theme | 268th | 3.733⭐ | 32🧑⚖️ |
| Graphics | 570th | 3.133⭐ | 32🧑⚖️ |
| Audio | 270th | 3.345⭐ | 31🧑⚖️ |
| Humor | 34th | 4⭐ | 31🧑⚖️ |
| Mood | 304th | 3.448⭐ | 31🧑⚖️ |
| Given | 26🗳️ | 32🗨️ |
A well polished and complete game.
I really enjoyed it.
Finally, I wanted to say that the game was consistent in style; the audio, the game and the art all meshed pretty well together; it's clear there's great teamwork going on. Great Job!
Positives:
- Nice memories of both Spy Hunter and Chase HQ
- Gameplay was deeper than i initially expected, and kept me interested for longer than most of the games i've tested
Suggestions:
- Either firing my weapons didn't work for me, or I didn't understand it (nothing happened when I clicked?)
- Did start to feel a bit repetitive after a while because while the upgrades I bought allowed me to get further, they didn't change how I would play and approach any of the situations I got into
Overall though, good stuff!
Music is great! It never really felt repetitive even though I'm sure it did a million times. The idea with the EV fits the theme perfectly (and yes, I would love to test drive one). Really enjoyed the background changes half way through, and the little cutscene at the end was the icing on the cake.
In seeking constructive feedback I would say... I'm not entirely sure what the pistol pickups did, as I never seemed to run out of bullets! There was plenty of
option to be more creative regards ui and signalling of health and energy - could have showed it visually on or around the focal point (i.e. the player) like chassis degrading, but that's really not a big deal. Top speed of the car also seemed to have to go on the grass a bit on the sharp l/r/l/r bits - could have fine tuned that to perfection. Was there any screen shake in the game? Not sure if there was but if so there could be much more. As a weird additional, I also think it would have been cool to be able to shoot behind you... but then... I'd just slow down and knock 'em off anyway so also no big deal. (Big fan of Mashed here, if you've ever played it!) For art styles, it was a bit of a mish-mash of pixel art / gradients / vectors in there, but it somehow still felt good and consistent.
All positives from me, friends. I spent more time than I thought I would, and had more fun than I thought I would too. Excellent jam! :thumbsup:
As for the other things, we did intend to do more with the UI so we're right with you on that, although the chassis does degrade as your health lowers, it's just subtle. There was screen shake but it wasn't over the top Vlambeer style. We also wanted to have some sort of reverse shot, oil slick or smoke cloud or something like Spy Hunter, but ran out of time.
Glad you enjoyed it!
Please play, rate and comment our game aswell:
https://ldjam.com/events/ludum-dare/39/disaster-on-nebula-one
Funny story, great gameplay. Better graphics could have taken this one up a notch. Also, you guys should look into "The Art of Screenshake", a talk given by the white half of Vlambeer. Regardless, I'm looking forward to what you guys do next.