Satellites by Bewelge

[raw]
made by Bewelge for LD 42 (COMPO)

Satellites

Screen Shot 2018-08-13 at 00.31.50.png

Launch your Satellites into a safe Orbit!

It's a sandbox-like game I made. Mostly because I couldn't think of a fun interaction. Anyways, your aim is to launch as many satellites into a stable orbit without crashing them into each other!

You can set different options to change the rockets & satellites flights.

You can:

  • Set the power, tilt and fuel levels of each rocket-stage.
  • Set the thurst-interval, force and duration of the Satellites.

Have fun!

Ratings

Overall 536th 3.092⭐ 40🧑‍⚖️
Fun 648th 2.553⭐ 40🧑‍⚖️
Innovation 253th 3.382⭐ 40🧑‍⚖️
Theme 615th 2.921⭐ 40🧑‍⚖️
Graphics 409th 3.128⭐ 41🧑‍⚖️
Audio 317th 2.987⭐ 41🧑‍⚖️
Humor 477th 1.773⭐ 35🧑‍⚖️
Mood 463th 2.714⭐ 37🧑‍⚖️
Given 50🗳️ 4🗨️

Feedback

12. Aug 2018 · 23:31 UTC
This game is addicting. I've got such a cluttered orbital space around Earth. It's awesome. Good job!
ConorOD
12. Aug 2018 · 23:33 UTC
Well, putting all of the sliders to the right is definitely NOT the way to win!

Interesting game - I had fun with this! Sort of like Kerbal Space Program meets Universe Sandbox!
ngUpsiLoN
12. Aug 2018 · 23:33 UTC
Well, quite hard to understand all the options at first, but I liked the global design :D
I know you probably didn't had the time, but making a quick tutorial of each options category could have been really cool!
They are some good feedbacks too, good job for that o/
ArtemFTW
12. Aug 2018 · 23:34 UTC
Interesting concept. The music is a bit too loud though. Well done on the game!
Biodiesel
12. Aug 2018 · 23:37 UTC
Well, seems like im not smart enough to be good at your game. However, i like the idea a lot, just make sure to make it as beginner friendly as possible, and this could be a very fun and complex game.
coldfire83
12. Aug 2018 · 23:37 UTC
Overall was fun. However, noticed that there was text on the bottom of the screen giving keyboard shortcuts for various functions. None of those keys actually worked.
shinysteel
12. Aug 2018 · 23:38 UTC
Pretty confusing to understand at first, but I really like the visuals and music. Great job!
LaytanL_
12. Aug 2018 · 23:38 UTC
After a few minutes of changing the values and figuring out how it actually works, it was quite fun to see al the satelites orbiting. Visuals are minimal but stunning and a good implementation of the theme because the more satelites the harder it gets because you run out of space. Nice man!
AdonisDevs
12. Aug 2018 · 23:47 UTC
Great music and art made the experience enjoyable. Even if I had no idea what to do :)
Willbl3pic
12. Aug 2018 · 23:47 UTC
A very enjoyable sim. It was a fun challenge having to manage all the satellites and prevent them colliding.
Omniorcus
12. Aug 2018 · 23:54 UTC
What an interesting concept. Not exactly my cup of tea, but very unique. Graphics are simple but effective, and quite pleasant to look at. Audio track fits both the game style and the graphical style well, and the game most definitely fits the given theme. The only 'issue' is the lack of humour, but that matters little, considering the technical look of the UI. Overall a good entry, with great use of the theme.
Devio
12. Aug 2018 · 23:57 UTC
Great Audio, Fits the style of the game. The UI I found interesting, made me feel like I was playing an old space sim back when I was a kid! Unfortunately, I found this quite mundane, it seemed like more effort went into the mechanics than the gameplay. Overall, Good submission.
croze
13. Aug 2018 · 01:56 UTC
I wasn't entirely sure what I was doing, but it was fun to slide things around and see what happened, got some pretty hectic results. I like the graphics, made for a fun little visual sim.
ThePelranthean
13. Aug 2018 · 02:31 UTC
Sliders? Rockets? Launching things into the depths of space? Yes please!

Great game. As mentioned above, a better tutorial might be nice; but tutorials for something like this are difficult.

For outer orbits, the rocket launch feels disproportionate to the resulting orbit height of the satellite, though maybe I'm just not thinking about the relation of these two trajectories. Either way, even if the animations don't match what I'd expect, the sliders seem to result in the orbits I expect, so it works out.
4thwallstudios
13. Aug 2018 · 03:00 UTC
Love the 2d Kerbal Space Program Aesthetic! All in all good game.
Tero Pulkkinen
13. Aug 2018 · 03:46 UTC
This game started very quickly, left me wondering what kind of software you have running on it. Looks interesting user interface, and nice simple animations. That said, I didn't really get the idea of the game - you can control the missiles freely, but it was slightly odd experience.
Eric Kulbiej
13. Aug 2018 · 12:58 UTC
Nice game, enjoyed it very much. Keep it up!