Deadly Confines by ParkerDuncan

[raw]
made by ParkerDuncan for LD 42 (JAM)
  1. After taking a wrong turn, you find yourself trapped in a experimental death chamber filled with test weapons from Kinetic Force Inc.

How long can you make in this cyberpunk death trap?

Fight your way through endless waves of enemies as the battle chamber gets smaller and smaller.

Shoot back the security bot to regain ground!

Arm yourself with 5 unique weapon types.

Thank you for checking out our game! Hope you enjoy!

SoundTrack: https://soundcloud.com/user-618814344/sets/ludum-dare-42-deadly-confines

Credits:

Christopher Wu - Environment; UI; title screen (https://www.deviantart.com/kingkersharks)

Jack Pressnell - Character design, animation; effects animation

Jeru Sanders- Programming

Parker Duncan - Music, Sound, Game Design and Balance (https://duncanparkerh.wixsite.com/mysite)

Ratings

Overall 137th 3.87⭐ 29🧑‍⚖️
Fun 97th 3.839⭐ 30🧑‍⚖️
Innovation 767th 3⭐ 29🧑‍⚖️
Theme 233th 3.926⭐ 29🧑‍⚖️
Graphics 184th 4.093⭐ 29🧑‍⚖️
Audio 121th 3.788⭐ 28🧑‍⚖️
Humor 854th 1.974⭐ 21🧑‍⚖️
Mood 384th 3.354⭐ 26🧑‍⚖️
Given 13🗳️ 11🗨️

Feedback

Eryph
13. Aug 2018 · 23:49 UTC
Well done !

The sprites are gorgeous.
Maybe their are too much bullets, creating situations when it's impossible to dodge, which is a bit frustrating.

Good job anyway !

Come check our entry, we also did a top down shooter ;)
https://ldjam.com/events/ludum-dare/42/shblow
🎤 ParkerDuncan
14. Aug 2018 · 00:00 UTC
@eryph Thanks you! We were going for that classic hardcore bullet with a space management system with the middle guy. We were trying to give the feeling of dammit I'm out of space all of a sudden!
NOTBADGUN
14. Aug 2018 · 08:44 UTC
Good game, love the art for this.
Akusan
16. Aug 2018 · 09:34 UTC
Great game man! I was impressed on the number of type of enemies you have on your game. The game feels really well polished. There are multiple weapons, a shop feature, and a lot of sprites. Great job on your entry! I don't get when my ammo was effective though - but that's my problem lol. Thanks for sharing!
paulhocker
17. Aug 2018 · 04:22 UTC
really well polished but i found it to be too easy - at least at the beginning - i couild easily keep the wall pushed back - thanks for making the game
RenD
17. Aug 2018 · 11:01 UTC
Cool art and really nice music. It's a nice take on the bullet hell theme, quite difficult. I guess you could have more feedback when you get hit or hit an enemy, like the typical white blinking.
🎤 ParkerDuncan
17. Aug 2018 · 12:57 UTC
@rend Thanks for checking it out! If you wants links to sound track let me know! You can use it as long as a get credit.
Xanderrread
17. Aug 2018 · 13:02 UTC
I love the art! Wasn't the most original concept but good job! :)
Maffew
17. Aug 2018 · 13:03 UTC
Very well done game, great art and sound design. VERY solid entry
WetBox
17. Aug 2018 · 13:14 UTC
I liked the pixel style and the combination of colors in design.
SimplePotential
17. Aug 2018 · 13:43 UTC
Very enjoyable! Might of been nice if I could have used scroll wheel to swap weapons. I really really liked this one, well done!
SimoGecko
17. Aug 2018 · 13:51 UTC
what a great little gem! the game was fun, sprites well made but the best part was hands-down the music, I really enjoyed it! great job guys :smile:
filgreen3
17. Aug 2018 · 23:50 UTC
OH MY GOD! Why this game has such a small rating. This game is beautiful. It just has everything you need. The idea of the contest is beautifully revealed.

But it's music apart. The music is so masterpiece, so it fits the game. The gameplay is very dynamic and really interesting, I would really like to see your other projects.
🎤 ParkerDuncan
18. Aug 2018 · 00:18 UTC
@filgreen3 You can go to my website https://duncanparkerh.wixsite.com/mysite if you would like see more of my game work in audio. I keep my artist stuff separate for professional reasons, but if you contact me ill send you over that way too
matt-tuttle
18. Aug 2018 · 04:24 UTC
Great looking game! I didn't know what I was doing on the first wave, but after I figured out how to push back the wall it got better. Well done.
Hueson
18. Aug 2018 · 05:17 UTC
The art here is really nice to look at. Art, sound and mechanics seem to fit well together.
Norris Eldridge
18. Aug 2018 · 05:57 UTC
Guys! Love the artwork! And the game is quite fun :) The music fits the visuals quite nicely. Really makes for a great atmosphere. Well done! Very impressed.
Serendipity
23. Aug 2018 · 01:30 UTC
This game is truly masterful. The pixel art is phenomenal, and its style satisfies the game very, very well. The Start screen is a powerful way to captivate a player. The background music suits the mood and is pleasing to the ear. All the sprites and animations are breathtaking. Playing it is a lot of fun, and gets you on the edge of your seat. The weapons and enemies were nicely designed. Good job and I wish you all the best of luck. (Sorry for my over-dramatic description; it's too habitual. :sweat_smile:)
loveapplegames
24. Aug 2018 · 21:17 UTC
Great entry, very polished and playable! The ammo seems a bit too expensive, so I found myself mostly using the "default" weapon. I also missed some feedback when the player gets hit.
player2point0
29. Aug 2018 · 19:50 UTC
Great visuals and soundtrack. Fun to play and well polished. Well done
Roman Petrov
30. Aug 2018 · 13:32 UTC
Bullet hell with space running out! Sounds like a nightmare game :) Actually I liked it, though the controls were a bit difficult for me (I'm on a laptop with a trackpad). What I liked the most is that the difficulty is rising not too fast, so I could finish several levels before I finally died. Nice music and graphics too.
Icarus_NB
30. Aug 2018 · 21:48 UTC
Nice implementation of the theme!