Conquestia by juxipolo
The classic board game you love, now available on your personal computer! Enter the world of Conquestia, and lead your armies to world domination. For 1-7 players. Ages 8 and up.
Directions:
- Choose a faction and take down six AI leaders in turn based dice combat
- You win when all other major factions have fallen. Conquer their capital to disband their armies and remove them from the game
- If your capital falls, you lose
- Use the cards in your deck to perform actions
- Use your units to attack neighboring territories and conquer new lands
- Each unit rolls a number of dice, and the highest value determines victory in combat
- Horsemen have an advantage over archers, archers have an advantage over soldiers, and soldiers have an advantage over horsemen
- Each turn, you collect resources from the territories you've conquered
- Recruit new units of different types to grow your army
- Use gold to purchase new cards for your deck in the auction house
- Build villages in your territories to increase the resource gain
- Build castles to boost the defense of your own territory
- Upgrade your cards to better versions

Controls:
- Click and drag to pan around the map
- Zoom in and out with the mousewheel
- Hover to see details about a region
- Right click a card in your hand to zoom in
Reviewer Notes:
Conquering the world will likely take you more than an hour, and the end game will get tedious. Don't feel compelled to see it to victory (also, I forgot to actually test the victory screen during the compo, so it's really ugly). If you really want to play a digital board game for an hour, try the post-compo version instead - it adds a lot to the game.
To be clear, this is not based on a pre-existing board game. The art and game design was all created solo during the Compo.
Game (Windows only download)
Post-Compo Build (not for ratings)
| Original URL | https://ldjam.com/events/ludum-dare/38/conquestia |
Ratings
| Overall | 92th | 3.789⭐ | 21🧑⚖️ |
| Fun | 93th | 3.684⭐ | 21🧑⚖️ |
| Innovation | 249th | 3.211⭐ | 21🧑⚖️ |
| Theme | 373th | 3.1⭐ | 22🧑⚖️ |
| Graphics | 189th | 3.579⭐ | 21🧑⚖️ |
| Mood | 182th | 3.333⭐ | 20🧑⚖️ |
| Given | 29🗳️ | 0🗨️ |
This game plays *just like Risk* in that I lost *9 out of 10* of my dice rolls!
I played until I managed to defeat one neighbor (well, mostly someone else defeated them and I swooped in to take his castle, but that's how it goes!), might have to check out the post-comp version and play it more later =)
I played quite a few turns, but it's a long way to go to win... :)
More intuitive UI would help, but it's good nonetheless.
Well done and good luck.
When I got attacked it would have been nice to first see some effect on a map and then get into the dice rolls. I had to guess where the attack was coming from.
It did get me quite hooked though and I played for quite some time. Maybe for LD the board could have been a bit smaller to make the game shorted (also fit the theme that way) to give player a reasonable chance to complete it in a handful of minutes.