Planet04 by geck0

Hello guys again! This is Planet04.
You will gain money when the work is done, but if you fail you must pay the penalty.
Start taking wood and minerals for the Orange Zone,then new zones will be open and new resources will be available.

Controls
W/S - Go forward/back
A/D - Turn left/right
E - Deliver the order
Esc/P - Pause menu
Links
· Windows (64bits): Download
(Fixed a bug where players couldn't restart the game in free mode when they won

Known issues/bugs
Icons distribution in the first "tutorial" screen: They are fucked in packaged game but they are ok in the editor.. I did it 5 minutes before submission.. :(
Movement:
· Strange movement when stop pressing W/S and we try to turn left/right inmediatly: Yep, I had no time to fix this, I think it's just a little detail...
· Hard control for some people: This is a FEATURE, because you can't turn immediatly with a truck/car in real life, you need to make a certain curve while you go forward/back. BUT this movement is really better in editor, I don't know why the hell this is fucked when I package the game :(
Reported bugs I can't reproduce
- Some people said their orders doesn't disappear when they complete them. But I can't reproduce this, all my orders disappear when I complete them or the time is gone (you can see it in the previous gif). I think maybe you have some orders in the same zone, and you think the order don't finish because you can see one of them yet :/
TO DO List of tasks I couldn’t complete because of time
- Movement, this is really nice in editor, but it is fucked when I export the game, so sad :(
- Limited inventory.
- Rubbish zones, where you can drop una material with a certain cooldown to free an inventory slot.
- You must pay a PAPER with a random resource in your inventory.
- Tutorial with some quests: go to each zone to learn their place, pick your first resource, deliver it in the first zone,..
- Modeling some buildings for delivery zones and resource zones.
- Modeling some houses, rocks, other vehicles with movement around the planet,... just for decoration or disturb the player.
- Add some particles like truck smoke, grass, visual feedback when complete/fail a deliver,...
- General improvement, like the Truck model, respawn system (of resources), difficulty in time, UI, main menu,...

Links
· Windows (64bits): Download
| Original URL | https://ldjam.com/events/ludum-dare/38/planet04 |
Ratings
| Overall | 523th | 3.132⭐ | 40🧑⚖️ |
| Fun | 460th | 3⭐ | 41🧑⚖️ |
| Innovation | 460th | 2.974⭐ | 40🧑⚖️ |
| Theme | 232th | 3.718⭐ | 41🧑⚖️ |
| Graphics | 427th | 3.385⭐ | 41🧑⚖️ |
| Humor | 327th | 2.75⭐ | 38🧑⚖️ |
| Mood | 501th | 3⭐ | 40🧑⚖️ |
| Given | 18🗳️ | 23🗨️ |
- The way to turn the truck is hard some times.
- I think I don't understand how deliveries work exactly. I only pick all the possible materials and I let them in the bases as fast as I can, but the deliveries don't dissapear in that moment. Maybe a better explanation would be nice.
But overall, good game, and good job!
The biggest flaw for me was the controls, sometimes I couldn't turn around properly and I ended up losing orders in the last second. Talking about this, I think the game can benefit massively from some color indicators for the direction of the delivery zones (or maybe something more subtle can work too?).
As others have mentioned, the controls can behave a bit strangely, especially at slow speeds but they are ok once you get used to them. I think the orders stay on the screen after they have been completed though. It'd be nice if they disappeared once you have delivered the parts so you can see which orders you still need to do.
Good job for a weekend's work! :)
Added info about issues in the description.
About the hard control for some people: This is a FEATURE, because you can’t turn immediatly with a truck/car in real life, you need to make a certain curve while you go forward/back. BUT this movement is really better in editor, I don’t know why the hell this is fucked when I package the game :(
And the other thing, orders who don't disappear, I can't reproduce this bug, my orders always do that :S :(
But I wanted to play it very hard so I downloaded it even from that website.
Music is great. What about controls... Hm, it could be a good feature in racing game. But when you try to turn your car in panic 5 seconds before the end of the game - it feels really frustrating to me.
But still it's a good job - I felt a joy when I moved really fast. It could be a good racing game.
Cheers
gameplay could go deeper if u have time for further development!
The timers should be a lot more forgiving from the start, otherwise a lot of players will instantly quit, as no one likes to lose multiple times in a row. Once you get your hands on controls and around the map it gets a lot better and game gets really enjoyable.
Controls of the car are somewhat strange - it doesn't behave as a car to me (steering, etc.), but it suits arcade nature of the game.
The graphics look good for a jam version, and the innovation is there. Good entry, although with very steep starting curve.
The controls were a bit wonky, and it might have messed up my stream a little bit. (Not necessarily your fault, Jam games aren't really intended to be streamed). I think the Camera and controls could use some work, they're a bit rigid and difficult to maneuver.
Improvement points: nicer handling in corners, some things to avoid maybe.
It was at first kind of wierd the way you handled turning, but I got used to it fast and it wasn't really a problem.
Graphics were good, it was pleasant just driving around, thought the lighting seemed a bit wierd at first.
Also, the camera could have been made better by making it not stick with the car so much.
Other than that, all in all a nice fun little game.