Le Petit Shooter by danisson

[raw]
made by danisson for LD 38 (JAM)

“The essential can be easily hit by a gun.” – says the Prince.

“But you mustn’t forget this truth. You become responsible forever for every bullet you shoot.” – replies the Fox.

Title.jpg

The world ain’t big enough for the two of them. Armed with guns and roses, both players fight for the right to live in Asteroid A221. Le Petit Shooter is a third-person multiplayer-only shooter game between the “Relatively Small-Framed Prince” and the “Alien Wild Philosopher That Kind Of Resembles A Fox” in a deathmatch for territory.

With inspirations ranging from Wild West standoffs, Antoine de Saint-Exupéry’s The Little Prince, Worms, Towerfall and Lethal League, players fight each other on the surface of a small asteroid. Their bullets will keep orbiting the asteroid until they hit something. Using their “Somewhat Thorny Roses”, players can attack directly or reflect bullets.

Screenshot1.png

Default Controls

These can be changed on the launcher settings.

Prince:

  • WASD for directional movement.
  • U to shoot bullets
  • O to use your rose
  • Y to dash
  • I to jump

Fox:

  • Arrow keys for directional movement.
  • Keypad Dot to shoot bullets
  • Keypad 1 to use your rose
  • Keypad 2 to dash
  • Keypad 0 to jump

Tips:

  • Don’t think of directional buttons as “left” and “right”. Think of them as “anti-clockwise” and “clockwise”.
  • You can ride on a bullet. Your bullet speed changes when you shoot from above it.
  • Bullets shot farther from the planet will move slower than the ones fired on the surface.
  • Grab the Sheep in the Box when it shows up below to spin the planet around.
  • Jump on your opponent's head to deal damage.
  • You can Double Jump by pressing the Jump button while in air.
  • Control the height of your jump by holding the Jump button.
  • Use the Rose to deflect a bullet back. Careful on the cooldown.
  • Dashing somewhat reduces your vertical hitbox. Use it to avoid tricky bullet walls.
  • The Rose deals damage.
  • Press down while jumping to fast fall.
  • You can scale the planet's size, amount of bullets, health and players from the "Options" menu.

Links

Screenshot2.jpg

Ratings

Overall 18th 4.214⭐ 16🧑‍⚖️
Fun 50th 3.929⭐ 16🧑‍⚖️
Innovation 197th 3.5⭐ 16🧑‍⚖️
Theme 54th 4.143⭐ 16🧑‍⚖️
Graphics 15th 4.667⭐ 17🧑‍⚖️
Audio 131th 3.692⭐ 15🧑‍⚖️
Humor 152th 3.357⭐ 16🧑‍⚖️
Mood 107th 3.857⭐ 16🧑‍⚖️
Given 6🗳️ 8🗨️

Feedback

MeronSoda
27. Apr 2017 · 01:13 UTC
How is it possible that I am the very first one to comment? This game is simply gorgeous. :D
randomhuman
02. May 2017 · 20:22 UTC
Wow this looks amazing! I better make a friend so I can play it!
r8berto
03. May 2017 · 21:03 UTC
This is the most solid entry I have player so far, amazing job!
diptoman
03. May 2017 · 21:28 UTC
This game is pretty awesome, but I think it's the wrong kind of game for an online jam to get feedback on. People will rarely have another person with them while going through the games, unlike in onsite jams.

On topic of the actual game, gfx was top notch (ahem, except the default Unity UI, which kind of broke immersion when they came up for that reason), and gameplay was fun (thankfully I am in office and could grab a colleague to play) - even if I think it's a bit too slow paced for its own good. But overall, this is a solid entry!
tylerraz
03. May 2017 · 21:43 UTC
Amazing LD entry, looks and plays great. Had some good fun with my little brother playing it. The default controls are a little weird with Y U I O, but as you said, they are changeable.
T6ito
03. May 2017 · 22:44 UTC
Thank you guys for the feedback, especially the compliments I'm receiving for the game art. In fact, I couldn't work on it for the first 24 hours, so that's why it's somewhat lacking in some areas like the Options menu, so there's that.

We are working on it post-jam, so [if you want to see the latest release just click here for the post-jam version](http://www.bustagames.com/lepetit/play/) that will soon be available below the HTML5 build of the LD version. We know that a local multi isn't the best idea for a LD game, but with luck we will be able to expand it beyond this limitation soon. Many many thanks to you all for playing our game and for the feedback, you guys are great.
RicardoBusta
03. May 2017 · 23:19 UTC
Thanks for all the kind comments! Your feedback is really appreciated! We hope to keep working in the game, so you might see a post-jam version with many fixes and improvements.
lukethecoder64
04. May 2017 · 15:17 UTC
Excellent game! My one recommendation would be to somehow de-clutter the UI.
Stanislav
04. May 2017 · 15:21 UTC
Very nice! unfortunately I am alone here, so I have to play for both characters =)
RicardoBusta
04. May 2017 · 15:35 UTC
Hi @lukethecoder64! We agree the interface is far from being what it could be. Wish our artist had more time to work in the UI during the jam, but unfortunately he was quite busy. Thanks for liking the game! :D

@stanislav, thanks! Wish we could have done some sort of AI for the game, but we were short on time hahaha. Thanks for enjoying it!
those-30-ninjas
04. May 2017 · 20:26 UTC
I'm alone right now so I had to play as both characters. But I can see this being a lot of fun. The art is gorgeous. My biggest complaint is with the dash button. It didn't always make me dash like it had a cooldown or something but the sound effect would always play. It just felt like something was off. I can't wait to grab a friend and try it out with them later.
RyuJr
04. May 2017 · 20:51 UTC
Hello, @those-30-ninjas! Yeah, the dash button is supposed to have a really small cooldown (either 0.5s or 1s, not really sure) so you don't spam it all the time. We couldn't finish the visual cues for the dash button CD nor the melee button CD in time to the jam. The sound effect is something that was not supposed to happen, though, so we'll look into it. Thanks for the feedback ^^.
Erik Brunnstrom
14. May 2017 · 08:09 UTC
Absolutely gorgeous game!

I really love the graphics and the music and sfx are nice. The gameplay is a bit hard to judge as I'm only one person but from what I can tell is seems fun but a bit generic. I've seen several games in this jam doing the same thing and I couldn't really find any thing new in the gameplay. I'm not saying it's bad, it just lacks some innovation.
I really hope you continue to work one the game or make another game with similar aesthetics. Great work!
Frodewin
20. May 2017 · 09:55 UTC
It's a very nice game. It's fun to play it.
chromableedstudios
20. May 2017 · 18:31 UTC
Really great graphics style. Would have been alot of fun two player(or if time allowed to do some AI). Nice sfx also. Seems like you accomplished what you set out to quite nicely.
Ben McEldowney
20. May 2017 · 19:03 UTC
The audio and graphics are top notch. I love the theme, but I wish there had been an AI to play against since I don't have any friends in the vicinity. Also, the keyboard controls are a little strange, when I added 4 players the "O" key fired for all of them simultaneously. Not sure if that was intended. I think this game would probably work really well as a console game. Excellent work!
RyuJr
21. May 2017 · 14:48 UTC
Thanks for the extra feedback, everyone!

We are sorry we couldn't make an AI in time, but as we mentioned before in the Post Mortem, we knew this was probably going to happen. Perhaps next time we'll have a basic something to give you guys by the end of the jam.
About the gameplay, I suppose it's kinda bland as it is. We'll be working on it from here onwards, so expect new content soon! :)

Also, like we mentioned, some features were not given enough time to test/fix. Controller configuration for more than 2 players was one of those. We had to set for Unity's default manager, and it's safe to think that everyone agrees that it's far from usable. Next build will have an ingame controller config which (hopefully) will fix that problem.

That's it for now, guys. Thanks for all the support ^^. I'm kinda sad we didn't make it to the judging cut, but it was a great experience nonetheless. Thanks everyone!
Vanessa
21. May 2017 · 23:16 UTC
Cute game! I like the graphics style. Would like to see an AI to play alone. Maybe a single player mode, with campaign? Or an online multiplayer mode. :D
Hit A Crab Studios
03. Dec 2017 · 18:03 UTC
Wow ! It's amazing, I really love your artistic direction based on "Le petit prince". The game is cute, simple and funny. I love it !