Reductor (LD42 Comp Entry) by ConorOD
My comp entry for LD42. The theme was 'Running out of space'.
Download link for game and source code is right at the bottom, under the screenshots (hosted on itch.io).
It's a wave-based shooter where the arena gets smaller and smaller with each progressive wave. Controls are as follows: Move: WASD Shoot: Left mouse button
You can collect health and power-ups as you progress. If your health reaches zero, or you fall off the arena, it's game over. Killing enemies will increase your score and progressing to later waves will increase your score multiplier.



| Windows | https://conorodonovan.itch.io/reductor-ld42-comp-entry |
| Original URL | https://ldjam.com/events/ludum-dare/42/reductor-ld42-comp-entry |
Ratings
| Overall | 91th | 3.848⭐ | 35🧑⚖️ |
| Fun | 20th | 4.091⭐ | 35🧑⚖️ |
| Innovation | 415th | 3.106⭐ | 35🧑⚖️ |
| Theme | 203th | 3.864⭐ | 35🧑⚖️ |
| Graphics | 220th | 3.606⭐ | 35🧑⚖️ |
| Audio | 337th | 2.924⭐ | 35🧑⚖️ |
| Humor | 361th | 2.357⭐ | 30🧑⚖️ |
| Mood | 302th | 3.054⭐ | 30🧑⚖️ |
| Given | 30🗳️ | 30🗨️ |
Please check out my entry: https://ldjam.com/events/ludum-dare/42/throwing-science-out-the-window
It became really difficult when the game decided to remove tiles at the center of the arena :stuck_out_tongue_closed_eyes:
Anyway, really good entry, it's impressive to see the amount of content you made in so little time, congratulation :thumbsup:
Really addicting game going on here.
The different powerups make all the difference, and those take a long time to add in.
Congrats on the entry!
I nice game and concept well executed.
Nice job!
Minor complaints:
Would have loved some 8-bit music with this, could have been amazing.
When using WASD for controls, you can usually have the option to handle the keys by scan code rather than by letter. This means that weirdos like me who use an odd keyboard layout (Dvorak in my case) can still use WASD in the traditional location without having to alter their keyboard layout.
Lost control of the mouse a few times when the cursor went outside the window. Tried to work around this by fullscreening the game (Alt+Enter), but that caused the guy to run off the edge for some reason.
All in all though, probably the best one I've played yet. Nice work.