TowerClicker by SenileLines
My first jam :) Yay!

A quick and dirty (just the way you like it) game that combines clicker and tower defense.
- Turrets will use energy each time they fire.
- Click on the turrets to charge them with energy.
- Turrets without energy will not fire!
- Turrets will fire slightly faster with high charge.
- Enemies spawns with more movespeed over time.
| HTML5 (web) | https://codedux.itch.io/ld39-towerclicker |
| Windows | https://codedux.itch.io/ld39-towerclicker |
| Original URL | https://ldjam.com/events/ludum-dare/39/towerclicker |
Ratings
| Overall | 515th | 3.222⭐ | 20🧑⚖️ |
| Fun | 405th | 3.167⭐ | 20🧑⚖️ |
| Innovation | 452th | 3⭐ | 20🧑⚖️ |
| Theme | 537th | 3.333⭐ | 20🧑⚖️ |
| Given | 7🗳️ | 8🗨️ |
My record is 80 seconds :-)
It's a bit repetitve in the end though and maybe too easy, a turret with no battery shouldn't be so easy to power again, maybe it should have some kind of cooldown.
You added the essential features for that kind of games in my opinion: a click counter and a time, maybe you should add a waves counter too.
Id' like to see more of this, there is something to be done with this concept and level design should be interesting to work on!
Too bad that there is no sounds, it lacks signs and feedbacks too, with juiciness I'm sure it has the potential to be a really cool game