Super Crush by Amatwiedle
This is my fourth Ludum Dare, and this is the first time I've done it solo. Super Crush is my entry this time, and I'm super happy with what I produced this time around, accomplishing everything within my initial scope and then some. I'm well aware that the art is rather lacking, but that's the best you can do when you're a programmer by trade :rolling_eyes:. The point of the game is to move the crates found on each level into a horizontal line. But beware, every move you make, you are running out of space. Two crushers will get closer and closer until you eventually run out of moves and are flattened between them. Solving the puzzle will prevent them from closing in on you, and allowing you to advance to the next level.
Controls: - WASD or Arrow Keys: Movement - Z: Reset the puzzle if you make a mistake. - Spacebar: Retry/Continue a level.
| HTML5 (web) | https://amatwiedle.itch.io/super-crush |
| Windows | https://amatwiedle.itch.io/super-crush |
| Original URL | https://ldjam.com/events/ludum-dare/42/super-crush |
Ratings
| Given | 0🗳️ | 0🗨️ |


This didn't seem to happen in the windows-build. It was fun and good challenge after I donwloaded that, but I would have appreciated a coundown number or some kind of a meter/bar to see how many moves I had left. The inevitable crushing felt a bit sudden :cry: .