Backpack Goblin by halfmule

Smartphone recommended:
- soft keys to nudge goblin on the road
- soft keys to move focused item in the backpack
- tap on item in the backpack to focus on it to move it again
Menu: - during the game you can press Menu to mute or go fullscreen
Desktop:
- W and S to nudge the goblin
- arrow keys to move focused item in the backpack
- click on item in the backpack to focus on it to move it again
You are a goblin with a backpack.
The backpack is already crammed. Yet the goblin marches on and picks up more and more shiny things. You have no choice but to organize the backpack!
But while you are shifting everything around, you have to keep an eye on the road. You can only nudge the goblin up and down to control what he will pick up.
Try to get rich by picking up the most expensive things or become goblin folklore by fulfilling specific achievements, like collecting chalices.
Find the game at
http://ld42.diceandfall.com
or open it on your smartphone via QR code:

| HTML5 (web) | http://ld42.diceandfall.com |
| Original URL | https://ldjam.com/events/ludum-dare/42/backpack-goblin |
Ratings
| Overall | 913th | 3.093⭐ | 29🧑⚖️ |
| Fun | 797th | 3.019⭐ | 29🧑⚖️ |
| Innovation | 279th | 3.519⭐ | 29🧑⚖️ |
| Theme | 478th | 3.63⭐ | 29🧑⚖️ |
| Graphics | 1110th | 2.426⭐ | 29🧑⚖️ |
| Audio | 525th | 3.019⭐ | 29🧑⚖️ |
| Humor | 446th | 2.86⭐ | 27🧑⚖️ |
| Mood | 846th | 2.82⭐ | 27🧑⚖️ |
| Given | 25🗳️ | 25🗨️ |
Otherwise it was a neat little game!
For the longest time we considered a way to remove items. But eventually we decided that it suffices to move existing items around (and truly run out of space). In theory you should have been able to click/tap on the item blocking the entrance to move it somewhere else. There is an achievement made especially to highlight this possibility.
However I wish we had done more to show off this interaction, as everything else is controlled by visible soft keys and it is not obvious to click on existing items (and then lose focus when a new item is picked up).
Good idea though.
Yes, holding down the key would be good, especially if you want to move things all the way up to a wall. The way it is now it costs more time to to put things deeper in the backpack which just feels inconvienent.
@Dumivid: Did you try the fullscreen option in the in-game menu? It does not use the whole screen, but I think it's good enough for a jam game with focus on mobile use. It would of course be nicer to have a horizontal version.
@Shozou: One can tap items to rearrange them freely. Someone else commented on this before, and it is a shame that we did not highlight this feature more.
This is one of the better takes on the concept that I've seen. The spatial manipulation aspect of both "next item" and "item in bag" is a good way to keep the interaction clean and straightforward. It might even be fine to focus only on the bag, and then add piece rotation and various clearing combos to move it even closer to Tetris and put additional focus on the items and their different qualities - despite all the games that try to ape Tetris, the idea space is still rich with possibilities. Modern Tetris lets you hold a piece in a swap position and functionally speaking, that does nearly the same thing as moving the character into a different item, it's just simpler for the player to manage.
The goblin theme is still good and would work even if it were made into a second screen/level select kind of thing. Maybe a reason to clear pieces would be to overcome hazards or defeat foes by pulling out the right item! It would be fun to have different roads to travel on, a sequence where the goblin goes in to sell all these items, etc.
The game loads extremely slowly, you might need to check that out.
But I think you can dig in this concept, maybe the inventory could be handled as a tetris like, this way you would move the goblin up and down and the inventory only left and right, the items would fall down on its own. And when you pick up a new item, the previous one quickly goes down. :slight_smile:
Here is a link to your segment from my stream: https://www.twitch.tv/videos/299088812?t=01h01m58s
Good luck, Don't forget to take a look at ours if you don't mind and see what it's like when we just focused on graphics in this game jam!
Game Link: https://ldjam.com/events/ludum-dare/42/spacelab-42a