Literally by batmanasb

[raw]
made by batmanasb for LD 42 (COMPO)

Screenshot1.png ​Maybe I took things a little too literally...

Hints: - The purpose is to land in one piece! I beat the game 3 times post release, so it's not "that" hard once you get the feel for it. Last run through took me about 10 minutes. - Imagine you are landing a plane, be as parallel to the surface as possible - Hitting a surface at too steep an angle will kill you - Try and orbit the planet a little in order to get the angle you want - Speed isn't super important, you can slow down after touching down, somewhat... - Run the opposite direction to slow down - Running is relative to gravity (think clockwise vs counter) - Stand in the green boxes to progress on - Hitboxes of body parts are all ovals, so you should be able to shove your way through them with a little effort

Ratings

Overall 616th 2.875⭐ 46🧑‍⚖️
Fun 544th 2.872⭐ 45🧑‍⚖️
Innovation 281th 3.337⭐ 45🧑‍⚖️
Theme 521th 3.209⭐ 45🧑‍⚖️
Graphics 664th 2.256⭐ 45🧑‍⚖️
Audio 524th 2.291⭐ 45🧑‍⚖️
Humor 109th 3.238⭐ 44🧑‍⚖️
Mood 441th 2.782⭐ 41🧑‍⚖️
Given 49🗳️ 19🗨️

Feedback

Teo Miklethun
13. Aug 2018 · 05:22 UTC
Coming next, an epic journey of a lone man's adventure to escape from the biggest baddest key on the keyboard...

In all seriousness though, really funny game, and great work with the camera!
stevenjmiller
13. Aug 2018 · 15:17 UTC
This was surprisingly difficult, but I managed to land with all of my limbs intact. However, there is a fatal flaw with this game, and that is that it could be interpreted as a non-literal interpretation of the theme. That is, one could reasonably assume that "running out of space" actually refers to running out of space on the planet as its surface is slowly covered by corpses and dismembered limbs.
Liven
14. Aug 2018 · 03:50 UTC
I didn't succeed, but I had fun trying
Drury
14. Aug 2018 · 14:11 UTC
I didn't realize at first there were multiple levels, then I remembered who made the game. Of COURSE the first level is hard as nails and it only gets worse!

Gave up on the third one for now. Will try again later.
crastinator
17. Aug 2018 · 02:29 UTC
That was very fun (and extremely hard). My blood has covered that green planet.
JesterSeraph
17. Aug 2018 · 02:41 UTC
Very challenging, but also unique and fun. Landing was super difficult, but managed to get there once with some intact-ness. The controls are really smooth, and the entire world seems larger than life, very cool.

Good job!
Vincent Knauss
17. Aug 2018 · 02:47 UTC
Very fun mechanic, hard too. I couldn't exactly figure out how to land, but judging from the other comments, it seem possible, so I guess thats just me :_) I liked the humor and use of theme. My game used a similar orbit/gravity system
🎤 batmanasb
17. Aug 2018 · 05:23 UTC
@vincent-knauss imagine you are a plane trying to touch down. Or in other words, try and gently slide onto an edge and be as parallel to it as possible. Downward velocity (relative to gravity) is what kills you.
Poffle
17. Aug 2018 · 15:03 UTC
Really difficult but addictive. I had fun with this one! Good job!
dimesto52
19. Aug 2018 · 20:23 UTC
I did not understand the purpose of the game
🎤 batmanasb
19. Aug 2018 · 20:25 UTC
@dimesto52 the purpose is to try and land on the planet, then get to the goal box
MZA
19. Aug 2018 · 20:53 UTC
I like the premise. However, I'm unsure on the best way to land on the planet. Its a smart, innovative take on the theme. :thumbsup:
AdonisDevs
19. Aug 2018 · 22:09 UTC
I was never able to figure this out, but it is interesting! I like how the level never restarts, so all the corpses remain on the planet. I think that there should be a way to skip the intro, or the intro should be made more interesting with music, sound fx, ect. Good job :)
Suchista
20. Aug 2018 · 16:57 UTC
It's very interesting! The controls are fun and it's funny!
Truc_e
21. Aug 2018 · 02:04 UTC
It was extremely confusing at first and I had no idea what to do or what existed in the playable space. It was fun learning the controls but I always seemed to die no matter how slow I was going and it took way to long to get slow. Also I really didn't like the sound effects they sounded like someone making gross noises into my discord call. But it was still really funny, fun to play, and had nice looking graphics.
🎤 batmanasb
21. Aug 2018 · 02:23 UTC
@truc-e you gotta pretend you are a plane when landing, think of an edge as a runway and try to be as parallel to it as possible. Speed doesn't matter as much since you can run the opposite direction to slow down after touching down. But hitting the ground even a little too hard will snap your body into pieces.
SleeplessDev
21. Aug 2018 · 04:25 UTC
The art innovation wasn't very good but that was the best humor I have seen this game jam :joy: Well done there :thumbsup:
Lexyvil
21. Aug 2018 · 07:42 UTC
I somehow spent over an hour finishing this, so good job on making this addicting, haha. Getting into the middle of the brown planet was tricky, and the square planet should have been the last as I had trouble with that one. Couldn't land on "Fin" though. :smiley:

![lovethis.png](///raw/b69/a1/z/1a589.png)
CristiHKJ
22. Aug 2018 · 07:42 UTC
Great game! Very cool and interesting! :D
lagrume-masque
22. Aug 2018 · 10:02 UTC
Nice work with the camera and the introduction! I really did not get how to win though, I needed more feedbacks/instructions on how to win.
adhesion
24. Aug 2018 · 03:54 UTC
Interesting concept though the gameplay was really hard to get the hang of. First of all the controls are straight up wrong (it's A and D, not S and D) so that totally threw me off - I couldn't tell if I was actually making any difference in my trajectory at all at first. After I figured that out it seemed possible but still super difficult, especially with how long it can take to recover from a mistake. Cool intro though.
🎤 batmanasb
24. Aug 2018 · 04:09 UTC
@adhesion omg, that's a pretty huge typo on my part. Nice find!
silkworm_sweatshop
24. Aug 2018 · 17:01 UTC
That was fun! It's kinda like lunar lander with a twist. Just the right amount of frustration involved so that it doesn't feel like the game is cheating you (although I only played the first couple of levels).
masterkrepta
25. Aug 2018 · 23:07 UTC
This was very frustrating but still fun. I had to try more times then I can count to land safely. I enjoyed how the sound cut out if you fly off into the black.
adrisj7
26. Aug 2018 · 02:13 UTC
Gotta burn!

This was fun, but despite my prior experience with kerbal space program I couldn't quite figure out how to slow down fast enough on the rectangular planets (tried curving it juuuust above the corners and slamming the breaks down right after passing them, but to no avail).

Also, the intro made me laugh! Should definitely try including something like that for my next game.

Good job, keep it up!
🎤 batmanasb
26. Aug 2018 · 02:42 UTC
@adrisj7 something along the lines of completely changing directions when near one of the corners is what I believe I do. If you hold the opposite direction key long enough you'll change directions, and then kinda play with it from there to get a nice smooth landing on one of the edges.
Rahim_Pxr
27. Aug 2018 · 17:20 UTC
Nice game, Love how everything is balanced!
Good luck, Don't forget to take a look at ours if you don't mind and see what it's like when we just focused on graphics in this game jam!
Game Link: https://ldjam.com/events/ludum-dare/42/spacelab-42a