Bus Stop Blast by NotSpaghettiGames

THEME: Running Out Of Space
Drive around and pick up kids waiting at their bus stops. Afterwards get them to school before time runs out by ANY MEANS NECESSARY!
CONTROLS:
WASD - Control Bus Movement
Mouse - Camera Look Around
Left Control - Drift
Left Shift - Boost
Space - Hard Brake
ScrollWheel - Zoom Minimap In/Out
The bus you are driving is actually a multilevel bus. You can only fit a certain amount of kids on each level. This means you will have to go to the school and drop some off when the bus gets full. This is indicated in game with the Bus Overlay on the side of the screen. To make it easier look up in the sky or on your mini-map for either the yellow X or the giant exclamation mark.
Connection To Theme: The Bus's Levels EJECT off after each round resulting in your bus having less space and making you take multiple trips to the school.
Comment What Grade and How Much Money You Made Below!
--- !!!WARNING!!! --- Bus Controls Are Slippery. Brake Earlier Than You Think!
Meet The Team: We're a group of self taught highschool programmers. We love making Games in our free time.
--Mike Coppeta: Programming, Music, and Much of the modelling.
--Noah Beckman: Mostly Programming, UI, and some modelling.
--Shane Stevens: Mostly Programming, FX, and some modelling
We all did some of everything this Jam. It was a great learning experience for everyone.
| Windows | https://notspaghettigames.itch.io/bus-stop-blast |
| macOS | https://notspaghettigames.itch.io/bus-stop-blast |
| Original URL | https://ldjam.com/events/ludum-dare/42/bus-stop-blast |
Ratings
| Overall | 224th | 3.739⭐ | 71🧑⚖️ |
| Fun | 117th | 3.79⭐ | 71🧑⚖️ |
| Innovation | 324th | 3.457⭐ | 71🧑⚖️ |
| Theme | 540th | 3.557⭐ | 72🧑⚖️ |
| Graphics | 190th | 4.086⭐ | 72🧑⚖️ |
| Audio | 403th | 3.231⭐ | 69🧑⚖️ |
| Humor | 114th | 3.676⭐ | 70🧑⚖️ |
| Mood | 373th | 3.368⭐ | 70🧑⚖️ |
| Given | 28🗳️ | 23🗨️ |



Overall though, it was a fun challenge to beat!
Pretty fun game. Polished visuals and the soundtrack works well with the game. The grade/report card UI is a nice touch. Great job.
The minimap isn't that usefull and would be better if it covered the whole map.
The braking mechanic could use some work, it feels slippery :)
And after the third level? the game sort of bugs. But if you incorperate the planned features, this could be even more of a blast :D
Enjoyed it! Keep it :up:
The music is great, but the lack of sound effects makes the bus feel oddly quiet. Some simple crash and screeching sound effects would make a huge difference.
Fun game, I love how the environment is completely destructible and nothing slows you down! Except for the bumpy farmland, I managed to get completely stuck there... All the UI is a nice touch, being able to see how full the bus is and where the kids are really helped. While the minimap was really cool, I will admit I didn't really use it. It might be more useful if it was more zoomed out. I did notice that I kept having a ton of missing kids every mission, even though I went to all the markers on the map and delivered every kid. Is this a bug, or am I missing something? Really good stuff for a ludum dare game (give or take a few days for the updates). My main gripes are the complete lack of sound (other than one song that gets kinda grating) and the floaty bus controls, though I understand that sort of thing is difficult to get just right, especially for a game jam game.
Well played!
It was really funny to destroy everything. But the Cows have a really sad ending. Their body parts tear apart ...
But at the end I had one problem. I don't know if you fixed it in later Version, because I've only played the original LD submission. At the end when you have again all you bus houses on you I have not found a single child. D: So I was only in chaos mode and destroyd every house. xD
Incredible visuals, very funny.
Now I know why people love games like "Euro Bus Simulator".
Overall, Great job!
I enjoyed the music and I think it helps building up the fun mood, but I also believe that having more SFX would accentuate the mood a LOT. (I'm an audio person, though, so I might be a bit biased about that, haha)
Nice 3D cows, btw.
Tweeter: @JazminGiolito
But seriously this game is a lot of fun. I liked the music and the graphics. The bus feels difficult enough to drive without being too floaty. I think it could use some sound effects, like crashes or children laughing to give more feedback to your actions.
I managed to drive carefully, up until I had one patch of kids left that I couldn't find. Panic mode was then engaged, and it was all about destroying houses to find that giant X X)
I guess not making these locations too visible is part of what makes the game fun.
I don't think the minimap was really useful though, as I couldn't zoom out that much, but it was still a nice touch, seeing buildings getting destroyed from your perspective and from above.
Good job !
Kind of weird controls that are split across keyboard and mouse, but it was fun driving through all those houses. I actually got stuck after dropping off some kids, I think the bus got wedged into some of the collision for the school building (the one building that I couldn't take down with my bus!). I guess that serves me right for going full speed at the school building...
Pretty decent overall, I am surprised at the amount of models you guys churned out in the length of the jam, great job.
But besides that, this game was great. Unlike some of the other games I've played on here I was actually eager to continue onto the next level. The only reason I stopped playing was that the game broke where I had a full-sized bus but there was only a single student on the map that I couldn't find. I ended up with a score of 19700.
I had a lot of fun with this! Great art and fun music! I also approve of the mini map :) Great job!