Firun by Novella
Controls: arrows to move, Z to punch.
Genres: wave-based + runner.



| Windows | https://novel.itch.io/firun |
| Original URL | https://ldjam.com/events/ludum-dare/41/firun |
Ratings
| Overall | 740th | 3.316⭐ | 21🧑⚖️ |
| Fun | 471th | 3.421⭐ | 21🧑⚖️ |
| Innovation | 952th | 2.895⭐ | 21🧑⚖️ |
| Theme | 1064th | 2.789⭐ | 21🧑⚖️ |
| Graphics | 886th | 2.947⭐ | 21🧑⚖️ |
| Mood | 700th | 3.139⭐ | 20🧑⚖️ |
| Given | 29🗳️ | 0🗨️ |
The sense of urgency running around,
the enemy AI creeping after you,
slipping in the water.
Nice job!
This week I will finish my game. Keep watching and thanks for the commenting.
Liked the threat of the fire, the slipping on stuff - good initial pacing.
Needs a bit more to keep you going tho, perhaps some powerups, or some explained extra objective. Enemies to defeat, or friends to rescue. :)
if(instance_exists(o_player)).
Running a way from a fire sure works. The controls are tight enough and the challenge ramps up eventually. I'm not sure what the white and blue balls do. Points perchance?
Presentation is a mixed bag. The graphical assets overall are low quality, but there are many neat effects which make up for it, such as the lighting system, fire propagation, the smooth slipping animation and wet footprints. Audio is lacking. Basic sound effects and a lack of music don't create the urgency which a runner of this type needs.
Well made on the programming side. The audio visuals could be improved a lot.