Archangel by BeamKirby
"Archangel" is a game where you play as an angel from the heavens and defeat demons to prevent them from entering the holy land. Using your blade infused with light, vanquish the hellish demons and protect the land of promise! Just remember, even a lone angel can defeat hundreds of villains.
Set high scores to unlock new weapons, including the Red Crescent, Rain Rapier, Earth's Claymore, and the Moon Saber!
You may also use "K" for attacks simply for comfort reasons.
P: Pause!
F2: Restarts the game at any time
F10: Takes a snapshot (saved under C:\Users\\AppData\Local\Archangel)
DISCLAIMER: The base code for this game was originally made during the Ludum Dare warm-up weekend. Then I found out that the theme was Two Button Controls. So, I updated the game and this is the "final product." I looked at the rules for the Jam and it says that I am allowed to use old base code, so that's what I did. Sorry.
Set high scores to unlock new weapons, including the Red Crescent, Rain Rapier, Earth's Claymore, and the Moon Saber!
You may also use "K" for attacks simply for comfort reasons.
P: Pause!
F2: Restarts the game at any time
F10: Takes a snapshot (saved under C:\Users\
DISCLAIMER: The base code for this game was originally made during the Ludum Dare warm-up weekend. Then I found out that the theme was Two Button Controls. So, I updated the game and this is the "final product." I looked at the rules for the Jam and it says that I am allowed to use old base code, so that's what I did. Sorry.
| Windows | http://gamejolt.com/games/archangel/112082 |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=55853 |
Ratings
| Coolness | 60% | 3 |
| Overall(Jam) | 3.71 | 181 |
| Audio(Jam) | 2.78 | 589 |
| Fun(Jam) | 3.80 | 90 |
| Graphics(Jam) | 3.55 | 468 |
| Humor(Jam) | 2.55 | 579 |
| Innovation(Jam) | 3.21 | 465 |
| Mood(Jam) | 3.07 | 637 |
| Theme(Jam) | 3.97 | 253 |
The stamina on the shots is a really cool feature that really makes this a relatively unique shmup, and the enemy variety forces you to use both attacks consistently. The timing on new enemy types is pretty great, too.
The only nitpick I can think of is that it's a bit difficult to dodge some of the projectile attacks, since they fly at you faster than you can fall/fly out of the way. But you can see them coming so it's still dodgable. Just difficult.
It's a solid game, great work.
But it reaaally lacked of music in my humbly opinion