{"author_link":"\/users\/riccardo-sioni","author_name":"Riccardo Sioni","author_uid":"1003200","comments":[{"author_name":"disco","author_uid":"1104980","time":"2018-08-15T08:16:19Z","epoch":1534320979,"modified":1534320979,"text":"Nice work.  It made me feel something.  Not sure what XD.  Nice shader on the blood\/liquid.  Ragdoll was effective. The audio was good made me feel uncomfortable, i imagine that was its intent.  Overall needs something more to keep interest up.","likes":1,"format":"md"},{"author_name":"SaRNEh","author_uid":"1050770","time":"2018-08-15T08:22:15Z","epoch":1534321335,"modified":1534321335,"text":"This game is very artistic! But unfortunately it didn't have any goal or anything like that, so I didn't have too much fun. But it was very, very eye-pleasing. So a big 5 for the graphics, design, audio and mood! :)","likes":1,"format":"md"},{"author_name":"Riccardo Sioni","author_uid":"1003200","time":"2018-08-15T15:02:09Z","epoch":1534345329,"modified":1534345329,"text":"@disco , @sarneh , thanks for your kind comments! Indeed, for the next jam I plan to have a better balance between presentation and gameplay, since this time I used a good portion of the 72 hours on the former rather than focusing on the latter. @sarneh , the goal of the game is to be able to reach the cone of light that shrinks with time - this is the connection between my game and the theme of the competition!","likes":1,"format":"md"},{"author_name":"SaRNEh","author_uid":"1050770","time":"2018-08-15T16:09:47Z","epoch":1534349387,"modified":1534349387,"text":"@riccardo-sioni Oh! I thought that it was some kind of a goal, but I got already bored of running for it (not running into the corpses was not too challenging). But that's just my opinion :) Still awesome job! :)","likes":1,"format":"md"},{"author_name":"RyanJavanshir","author_uid":"1114276","time":"2018-08-16T14:44:44Z","epoch":1534430684,"modified":1534430684,"text":"Wow that was actually quite.. scary? Managed to avoid the souls for quite a time before one slammed into me. A really creepy mood that was very interesting. Good job!","likes":1,"format":"md"},{"author_name":"thebmxeur","author_uid":"1002874","time":"2018-08-16T15:03:44Z","epoch":1534431824,"modified":1534431824,"text":"The retry button doesn't work. Also I didn't understand why I lost. Doesn't seem I was hit by anything.\nNice atmosphere.","likes":1,"format":"md"},{"author_name":"geekdrums","author_uid":"1022937","time":"2018-08-16T15:08:30Z","epoch":1534432110,"modified":1534432110,"text":"Nice title screen and world design.\nreport: I couldn't push \"retry\" button.","likes":1,"format":"md"},{"author_name":"DarkGuardsman","author_uid":"1109134","time":"2018-08-16T15:50:40Z","epoch":1534434640,"modified":1534434640,"text":"Odd but amusing game. Retry button doesn't work but the game... is something.","likes":1,"format":"md"},{"author_name":"Riccardo Sioni","author_uid":"1003200","time":"2018-08-17T15:28:21Z","epoch":1534519701,"modified":1534519701,"text":"@ryanjavanshir , @thebmxeur , @geekdrums , @darkguardsman , thanks for you comments! I have just uploaded version 0.1.2 of the game with a working retry button.","likes":0,"format":"md"},{"author_name":"Zicboy","author_uid":"1027576","time":"2018-08-18T08:38:08Z","epoch":1534581488,"modified":1534581488,"text":"Awesome game! I enjoy the art and mood of it. Keep up the good work!","likes":1,"format":"md"},{"author_name":"cr0w","author_uid":"1105569","time":"2018-08-18T17:48:17Z","epoch":1534614497,"modified":1534614497,"text":"Stellar mood on this one.  The first couple times I played it, I ran blithely ahead until I got hit by a sinner.  After that, I hung back a bit and just took in the view and contemplated my inevitable fate.  After a while, I tried to make it around the most dense sinner areas, but salvation always seemed too far away.  Contemplative, and visually very interesting.  Thanks for making this.\n\n![dne.png](\/\/\/raw\/16c\/91\/z\/1a346.png)","likes":1,"format":"md"},{"author_name":"konsumopfer77","author_uid":"1107602","time":"2018-08-20T09:41:52Z","epoch":1534758112,"modified":1534758112,"text":"got 75639 points!\nis there a way to reach the light?\nit is atmospheric and pretty freaky- in a good way. just not so much else to as walking arround in spirals yet ;: )","likes":1,"format":"md"},{"author_name":"Riccardo Sioni","author_uid":"1003200","time":"2018-08-20T11:10:12Z","epoch":1534763412,"modified":1534763412,"text":"@konsumopfer77 yes, you can actually reach the light, but it\u2019s not an easy task ;) thanks for appreciating my game!!","likes":0,"format":"md"},{"author_name":"CristiHKJ","author_uid":"1061881","time":"2018-08-20T12:48:20Z","epoch":1534769300,"modified":1534769300,"text":"Great game! Very cool and interesting! :D","likes":1,"format":"md"},{"author_name":"Demn","author_uid":"1007061","time":"2018-08-20T12:49:36Z","epoch":1534769376,"modified":1534769376,"text":"Very contemplative game, you took a classic turn on the theme but put it in a very unconventional way, which makes the game really interesting.\n\nI felt like the sound effect of the character being scared and breathing was a little too much. This isn't really about the sound volume, but more about the fact it is constant, and breaks a bit the simulation \/ invitation to become the character in my point of view.\n\nFelt like you wanted to create something like in Amnesia or other FrictionalGames' types of games, which I really liked, so props for that :D The music is good in my opinion, I just feel like you could have lowered a bit the scared breathing, and put the music a bit higher.\nThanks you for making this game, I had some fun trying to go through hell without getting crushed by bodies :D ","likes":1,"format":"md"},{"author_name":"PSiv","author_uid":"1082635","time":"2018-08-20T12:59:07Z","epoch":1534769947,"modified":1534769947,"text":"I never really know how to rate 'mood' on most games here, but this one definitely has a mood. The whole creepy ambience is really well done. One thing I think can be improved on the audio\/visual side is the cone of light, I think it needs more motion\/sparkle\/particle effects to bring it to life more, make it really look like the beacon of salvation it should!","likes":1,"format":"md"},{"author_name":"Riccardo Sioni","author_uid":"1003200","time":"2018-08-20T13:53:32Z","epoch":1534773212,"modified":1534773212,"text":"@cristihkj , @demn , @psiv , thank you all for the positive feedback! :) Indeed, I focused a lot on shaping the mood of the game as I originally intended. @demn , the music is very basic at the moment, just a simple chord. I plan to continue working on it to make something like a more full-fledged BGM. Also, I really want to improve my particle game! :D As @psiv said, it's a little too rudimentary at the moment.","likes":1,"format":"md"},{"author_name":"Demn","author_uid":"1007061","time":"2018-08-20T14:02:44Z","epoch":1534773764,"modified":1534773764,"text":"I'd be very glad to play your game again once you worked on the sound aspects; feel free to PM me when it's done !!","likes":1,"format":"md"},{"author_name":"Riccardo Sioni","author_uid":"1003200","time":"2018-08-20T14:04:32Z","epoch":1534773872,"modified":1534773872,"text":"@demn thank you very much! keep an eye on the GameJolt page for the game! :)","likes":0,"format":"md"},{"author_name":"EVEN GAMES","author_uid":"1103514","time":"2018-08-20T16:28:31Z","epoch":1534782511,"modified":1534782511,"text":"love the atmosphere ! the game is simple and the meaning behind is nicely conveyed! keep going !","likes":1,"format":"md"},{"author_name":"ZuhairGhias","author_uid":"1085869","time":"2018-08-20T17:28:04Z","epoch":1534786084,"modified":1534786084,"text":"I got far but then died for no reason. You can walk infinitely by going diagonal.","likes":1,"format":"md"},{"author_name":"Riccardo Sioni","author_uid":"1003200","time":"2018-08-21T06:44:47Z","epoch":1534833887,"modified":1534833887,"text":"@even-games thank you for your appreciation! :smiley: \n@zuhairghias exactly! However, with that trick you'll never win! :stuck_out_tongue_winking_eye: ","likes":0,"format":"md"},{"author_name":"deniskazantsev","author_uid":"1109546","time":"2018-08-21T10:57:30Z","epoch":1534849050,"modified":1534849050,"text":"Is this Third Impact?","likes":1,"format":"md"},{"author_name":"Riccardo Sioni","author_uid":"1003200","time":"2018-08-27T08:35:13Z","epoch":1535358913,"modified":1535358926,"text":"@demn , I have updated Salvation with a few changes (v. 0.2.0), also including a fine-tuning of the sound & BGM volume as you suggested! Feel free to comment and suggest further changes! :wink: ","likes":0,"format":"md"},{"author_name":"Rahim_Pxr","author_uid":"1113679","time":"2018-08-27T17:15:13Z","epoch":1535390113,"modified":1535390113,"text":"Nice game, Love how everything is balanced!\nGood luck, Don't forget to take a look at ours if you don't mind and see what it's like when we just focused on graphics in this game jam!\nGame Link: https:\/\/ldjam.com\/events\/ludum-dare\/42\/spacelab-42a","likes":0,"format":"md"}],"format":"md","images":["ld42\/113591-88b60faf135fef114cd1f4ab26b0f926.png"],"links":[{"url":"https:\/\/gamejolt.com\/games\/salvation\/361038","text":"Windows"},{"url":"https:\/\/gamejolt.com\/games\/salvation\/361038","text":"macOS"}],"metadata":{"g_key":"47158","g_author":"1003200","g_event":"LD42","g_eventkey":"73","g_subevent":"JAM","g_urlkey":"230020","g_title":"Salvation*","g_status":"USEAR3","g_place":"835","g_commentcount":"25","g_site2_node_id":"113591","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"113591","n_urlkey":"230020","n_parent":"97793","n_path":"\/events\/ludum-dare\/42\/salvation","n_slug":"salvation","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"3200","n_created":"1534173859","n_modified":"1535358818","n_version":"355247","n_status":"COMMIT"},"node":{"id":113591,"parent":97793,"superparent":9,"author":3200,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-08-13T15:40:31Z","created":"2018-08-13T15:24:19Z","modified":"2018-08-27T08:33:38Z","version":355247,"slug":"salvation","name":"Salvation*","body":"![Header](\/\/\/raw\/08c\/z\/19ace.png)\n\n# SALVATION*\n\n## Game made for Ludum Dare 42 - theme: Running out of Space\n\nYou found yourself in what seems to be... hell. In the distance, a cone of light, maybe your salvation? Watch out for lost souls falling from the sky that may hit you, and hurry up, the salvation light is getting narrower and narrower!\n\n**UPDATE** version 0.2.0 post-Jam available!\n\n![game screen.png](\/\/\/raw\/08c\/z\/19ad3.png)\n\n**How to play**: simply use WASD keys or arrow keys on your keyboard to walk, and move your mouse to look around.\n\n**Tools**: Unity, Blender, Photoshop, Logic Pro\n\n**Credits**: graphics and background music were all made during the Jam; the human breathing sound effect was created from the youtube video _Heavy Breathing Man Sound - Man Breath Sound Effect | Ver.1_\n\nYou can find the executables at the game's [GameJolt page](https:\/\/gamejolt.com\/games\/salvation\/361038).","meta":{"author":[3200],"cover":"\/\/\/content\/08c\/z\/17874.png","link-01":"https:\/\/gamejolt.com\/games\/salvation\/361038","link-01-tag":"42337","link-02":"https:\/\/gamejolt.com\/games\/salvation\/361038","link-02-tag":"42339"},"path":"\/events\/ludum-dare\/42\/salvation","parents":[1,5,9,97793],"love":0,"notes":25,"notes-timestamp":"2018-08-27T17:15:13Z","grade":{"grade-01":30,"grade-02":29,"grade-03":28,"grade-04":27,"grade-05":29,"grade-06":28,"grade-07":23,"grade-08":28},"magic":{"cool":111.27972668053,"feedback":6,"given":33.125,"grade":27.75,"grade-01-average":3.161,"grade-01-result":835,"grade-02-average":2.704,"grade-02-result":1071,"grade-03-average":3.115,"grade-03-result":648,"grade-04-average":2.92,"grade-04-result":1001,"grade-05-average":3.704,"grade-05-result":406,"grade-06-average":3.538,"grade-06-result":225,"grade-07-average":2.548,"grade-07-result":616,"grade-08-average":3.981,"grade-08-result":70,"smart":14.096529386384}},"text":"![Header](\/\/\/raw\/08c\/z\/19ace.png)\n\n# SALVATION*\n\n## Game made for Ludum Dare 42 - theme: Running out of Space\n\nYou found yourself in what seems to be... hell. In the distance, a cone of light, maybe your salvation? Watch out for lost souls falling from the sky that may hit you, and hurry up, the salvation light is getting narrower and narrower!\n\n**UPDATE** version 0.2.0 post-Jam available!\n\n![game screen.png](\/\/\/raw\/08c\/z\/19ad3.png)\n\n**How to play**: simply use WASD keys or arrow keys on your keyboard to walk, and move your mouse to look around.\n\n**Tools**: Unity, Blender, Photoshop, Logic Pro\n\n**Credits**: graphics and background music were all made during the Jam; the human breathing sound effect was created from the youtube video _Heavy Breathing Man Sound - Man Breath Sound Effect | Ver.1_\n\nYou can find the executables at the game's [GameJolt page](https:\/\/gamejolt.com\/games\/salvation\/361038).","title":"Salvation*"}