{"author_link":"\/users\/goffmog","author_name":"goffmog","author_uid":"1002017","comments":[{"author_name":"Beebo Studios","author_uid":"1062033","time":"2017-12-05T16:54:18Z","epoch":1512492858,"modified":1512492858,"text":"I liked the premise of this storytelling game and all the quotes about money you implemented. However, after the \"I should seek the buffletaur\" message started to appear all the time, I couldn't bother to finisch the game, because it was just a giant maze from that point on. I'm kinda sad I didn't find the buffletaur. I'm sure I missed something. But it became too tedious. Maybe you could start the maze earlier and make it a lot smaller?","likes":0,"format":"md"},{"author_name":"goffmog","author_uid":"1002017","time":"2017-12-05T19:30:46Z","epoch":1512502246,"modified":1512502246,"text":"Hey Beebo thanks for the feedback. I was making something totally different at first for which the large procedurally generated maze made sense. I completely agree that it doesn't really work.","likes":0,"format":"md"},{"author_name":"Sfey","author_uid":"1054073","time":"2017-12-05T20:18:23Z","epoch":1512505103,"modified":1512505103,"text":"Liked the storytelling and was hoping it would escalate with the despair value and such, but unfortunately I was only able to see the \"boss\" from distance. The models are cute, having the main character to dodge and avoid traps would have added a lot to this game, since the long boring walk did indeed get... well boring :)","likes":0,"format":"md"},{"author_name":"szabe","author_uid":"1000669","time":"2017-12-05T20:18:28Z","epoch":1512505108,"modified":1512505108,"text":"At first I thought this was a lame attempt, but then the messages made me continue playing, because the concept here is fascinating! I am kinda sad, that after \u201cI should seek the buffletaur\u201d  there were no further messages. I didn't finish it, since there was no incentive to do so. I really liked the concept and where this was going, it's a shame that the game wasn't finished.","likes":0,"format":"md"},{"author_name":"Vieruz","author_uid":"1051074","time":"2017-12-05T20:31:40Z","epoch":1512505900,"modified":1512505900,"text":"I like the idea that hide behind the game.\nGraphics are also cool.\nAnd the storytelling is a good idea.\n\nBut the maze is too long and too much 1 way.\nIf you want a bigger maze, their should be more choices and bring more interaction to avoid boring the player.","likes":0,"format":"md"},{"author_name":"goffmog","author_uid":"1002017","time":"2017-12-05T20:41:57Z","epoch":1512506517,"modified":1512506517,"text":"Shame it's against the rules to make changes now, making the maze smaller is literally a case of tweaking 2 numbers :)","likes":0,"format":"md"}],"format":"md","images":["ld40\/59484-dd2ebc10df8cc4d473238a3f5b6d5e30.jpg"],"links":[{"url":"http:\/\/www.goffmog.com\/ld40\/buffletaur0.03.zip","text":"Windows"}],"metadata":{"g_key":"47165","g_author":"1002017","g_event":"LD40","g_eventkey":"70","g_subevent":"JAM","g_urlkey":"245164","g_title":"Paths of the buffletaur","g_status":"USEAR3","g_place":"99999","g_commentcount":"6","g_site2_node_id":"59484","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"59484","n_urlkey":"245164","n_parent":"49883","n_path":"\/events\/ludum-dare\/40\/paths-of-the-buffletaur","n_slug":"paths-of-the-buffletaur","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"2017","n_created":"1512167093","n_modified":"1512443094","n_version":"193071","n_status":"COMMIT"},"node":{"id":59484,"parent":49883,"superparent":9,"author":2017,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-12-05T01:52:44Z","created":"2017-12-01T22:24:53Z","modified":"2017-12-05T03:04:54Z","version":193071,"slug":"paths-of-the-buffletaur","name":"Paths of the buffletaur","body":"WASD to move\n\nSorry about the collision detection.\n\n![cover.jpg](\/\/\/raw\/1e7\/z\/d175.jpg)\n\nThis was a trainwreck, was supposed to be something quite different but in the end a flash of indie-game-dev \npretentiousness salvaged some sort of thing out of it.\n\nMore details to follow.\n\n![ingame.jpg](\/\/\/raw\/1e7\/z\/d1b9.jpg)","meta":{"author":[2017],"allow-anonymous-comments":"1","grade-06-out":"1","cover":"\/\/\/content\/1e7\/z\/ca60.jpg","link-01":"http:\/\/www.goffmog.com\/ld40\/buffletaur0.03.zip","link-01-tag":"42337"},"path":"\/events\/ludum-dare\/40\/paths-of-the-buffletaur","parents":[1,5,9,49883],"love":0,"notes":6,"notes-timestamp":"2017-12-05T20:41:57Z","grade":{"grade-01":9,"grade-02":8,"grade-03":9,"grade-04":8,"grade-05":9,"grade-07":7,"grade-08":7},"magic":{"cool":79.539490897572,"feedback":1,"given":3.875,"grade":8.1428571428571,"grade-01-average":2.214,"grade-02-average":1.167,"grade-03-average":1.857,"grade-04-average":2.417,"grade-05-average":2.643,"grade-07-average":2.1,"grade-08-average":2.4,"smart":-26.700566048953}},"text":"WASD to move\n\nSorry about the collision detection.\n\n![cover.jpg](\/\/\/raw\/1e7\/z\/d175.jpg)\n\nThis was a trainwreck, was supposed to be something quite different but in the end a flash of indie-game-dev \npretentiousness salvaged some sort of thing out of it.\n\nMore details to follow.\n\n![ingame.jpg](\/\/\/raw\/1e7\/z\/d1b9.jpg)","title":"Paths of the buffletaur"}