{"author_link":"\/users\/the-cyber-admin-team","author_name":"The Cyber Admin Team","author_uid":"1111249","comments":[{"author_name":"GoldRanger","author_uid":"1032767","time":"2018-08-14T11:56:21Z","epoch":1534247781,"modified":1534247781,"text":"wow I love the gameplay! It's so simple but so funny,    \nI loved that the spaces threat on player and enemies at the same time.    \nAnd the movement style is wonderful, it's like driving a car!","likes":0,"format":"md"},{"author_name":"LastLeaf","author_uid":"1102500","time":"2018-08-14T12:00:00Z","epoch":1534248000,"modified":1534248000,"text":"Great fun! I am bad at shooting games but still enjoy because the gameplay is funny. Good job!","likes":0,"format":"md"},{"author_name":"dasun","author_uid":"1039668","time":"2018-08-14T15:16:04Z","epoch":1534259764,"modified":1534259770,"text":"Not the best graphics, not music or good gui, but the fun is really good :D","likes":0,"format":"md"},{"author_name":"MateusBoga","author_uid":"1059026","time":"2018-08-14T15:36:22Z","epoch":1534260982,"modified":1534261007,"text":"The gameplay is really simple but it's really interesting and effective. Instead of \"running out of space\" you kind of inverted the idea by making the space get bigger and therefore harder to push enemies off of. That was a smart move.\nI think the player moves too fast though. ","likes":0,"format":"md"},{"author_name":"The Cyber Admin Team","author_uid":"1111249","time":"2018-08-14T16:08:50Z","epoch":1534262930,"modified":1534262930,"text":"Thanks Guys  , I was really disappointed because of the theme , I didn't look that my game is missing graphics and sound , otherwise I would included a lot of things\nand for the record , I only made this in a day , less than 24 hours , so it must be simple \nthe other day was just building the game , take some screenshots , and post the game\nI really appreciate that you liked the idea of the game , it took me 2 hours to figure how to turn this theme into a game\nBTW the theme idea is when you get hit , the arena shrinks , the you are easy to knock off ","likes":0,"format":"md"},{"author_name":"Ossi","author_uid":"1098540","time":"2018-08-15T04:32:59Z","epoch":1534307579,"modified":1534307579,"text":"Interesting idea! I discovered that it's easier to have them chase you so that you can rubber band them out of the arena than it was to shoot them. The movement of the characters was so fast it made for some hilarious situations that I couldn't stop laughing at! I had a good time, well done!","likes":0,"format":"md"},{"author_name":"Rayaarito","author_uid":"1076245","time":"2018-08-24T17:02:10Z","epoch":1535130130,"modified":1535130130,"text":"Wow, I had a lot of fun playing this. Love the concept and honestly I don't think you need to go crazy with graphics. These types of games are best kept simple visually imo. I honestly think you could keep everything using primitive, clean up whatever you think needs to be cleaned up and put it on the app store. 100% serious. \n\nPlus, it'd look great on your resume. Good job!","likes":0,"format":"md"},{"author_name":"King Kujito","author_uid":"1001468","time":"2018-08-24T20:43:41Z","epoch":1535143421,"modified":1535143421,"text":"It's a great idea that deserves to be explored. The game itself is a little rough around the edges but you did well. My character flies to the right and his velocity won't reset, not even upon respawning btw.","likes":0,"format":"md"},{"author_name":"aCuriosity","author_uid":"1106982","time":"2018-08-28T18:44:00Z","epoch":1535481840,"modified":1535481840,"text":"There is a fun game in here somewhere but it needs a lot of balancing. The concept if cool, i like the shrinking play space as I get hit. I think if I could control my guy, and if i had some sound effects, I would be able to enjoy this game.\n\nThe player movement is way too fast for such a small play area, I seem to be in a constant state of over correcting for my movements, never able to get control. Hectic can be fun, but it was a little too hectic. the fast movement also threw off my accuracy as I could not compensate my player movement with mouse movements. in the end I found I would just stand still, charge a shot, block the enemies with the charged shot, then release it in hopes of getting as many of the speedy little enemies to fall off.\n\n\nThe weapon firing mode always started as charge but the text told me automatic, which lead to much confusion in the beginning.\n\nShooting sounds are so important in shooting games, without them shooting just doesn't feel responsive at all.\n\nAnywho, nice concept. Sumo Shooter.","likes":0,"format":"md"},{"author_name":"bradur","author_uid":"1000214","time":"2018-09-01T15:34:38Z","epoch":1535816078,"modified":1535816078,"text":"The controls are quite hard at first since you're thrust into the game immediately. The graphics could use some work, but the gameplay is solid once you get the hang of it. Good job!","likes":0,"format":"md"},{"author_name":"CristiHKJ","author_uid":"1061881","time":"2018-09-01T16:38:08Z","epoch":1535819888,"modified":1535819888,"text":"Great game! Very cool and Interesting! :D","likes":0,"format":"md"},{"author_name":"erikkire","author_uid":"1001708","time":"2018-09-01T17:42:34Z","epoch":1535823754,"modified":1535823754,"text":"Simple, good controls and fun to play. What I would do to improve is to add some sound\/music. It might be a bit too fast paced in the beginning (or maybe I am just too slow)","likes":0,"format":"md"},{"author_name":"The Cyber Admin Team","author_uid":"1111249","time":"2018-09-03T08:34:41Z","epoch":1535963681,"modified":1535963681,"text":"Thanks guys , I will look forward for the next ludum dare and I will add sounds , graphics and effects\n\nJust Please Vote for an easy theme , OK.\n","likes":0,"format":"md"}],"format":"md","images":["ld42\/111251-f6a6a90f19494ddadc9086e8bb119c3b.png"],"links":[{"url":"https:\/\/cyber-admin.itch.io\/battlefield-king","text":"HTML5 (web)"},{"url":"https:\/\/github.com\/the-cyber-admin\/BattleField-King","text":"Source code"}],"metadata":{"g_key":"47166","g_author":"1111249","g_event":"LD42","g_eventkey":"73","g_subevent":"COMPO","g_urlkey":"245166","g_title":"BattleField King","g_status":"USEAR3","g_place":"637","g_commentcount":"13","g_site2_node_id":"111251","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"111251","n_urlkey":"245166","n_parent":"97793","n_path":"\/events\/ludum-dare\/42\/battlefield-king","n_slug":"battlefield-king","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"111249","n_created":"1534061710","n_modified":"1535455976","n_version":"355516","n_status":"COMMIT"},"node":{"id":111251,"parent":97793,"superparent":9,"author":111249,"type":"item","subtype":"game","subsubtype":"compo","published":"2018-08-12T15:38:56Z","created":"2018-08-12T08:15:10Z","modified":"2018-08-28T11:32:56Z","version":355516,"slug":"battlefield-king","name":"BattleField King","body":"Fight Endless Enemies over a floating unstable arena. Using your Charged Gun , Survive as long as Possible\n\nthe idea is the more you get hit , the more the arena shrinks , the more you are easy to knock off\n\nI didn't put any graphics or audio (sorry about that). I was trying to get idea or something out of the theme\nand after it's to late , I realized that I forget them and I can't make them now\n\nControls :\n- WASD keys or arrows to move\n- left mouse click to Shoot\n- x to change the weapon mode\n\nScreenshots\n\n![3.png](\/\/\/raw\/192\/b1\/z\/1a82c.png)\n\n![2.png](\/\/\/raw\/192\/b1\/z\/1a82d.png)\n\n![4.png](\/\/\/raw\/192\/b1\/z\/1a82e.png)","meta":{"author":[111249],"grade-05-out":"1","grade-06-out":"1","cover":"\/\/\/content\/192\/b1\/z\/15fc4.png","link-01":"https:\/\/cyber-admin.itch.io\/battlefield-king","link-01-tag":"42336","link-01-name":"Main Link For All Platforms ","link-02":"https:\/\/github.com\/the-cyber-admin\/BattleField-King","link-02-tag":"42332","link-02-name":"Github Source Code"},"path":"\/events\/ludum-dare\/42\/battlefield-king","parents":[1,5,9,97793],"love":0,"notes":13,"notes-timestamp":"2018-09-03T08:34:41Z","grade":{"grade-01":22,"grade-02":21,"grade-03":21,"grade-04":21,"grade-07":19,"grade-08":19},"magic":{"cool":79.125656807494,"feedback":4,"given":9,"grade":20.5,"grade-01-average":2.825,"grade-01-result":637,"grade-02-average":3.079,"grade-02-result":451,"grade-03-average":3,"grade-03-result":457,"grade-04-average":3.395,"grade-04-result":434,"grade-07-average":2.412,"grade-08-average":2.088,"smart":-26.748012596677}},"text":"Fight Endless Enemies over a floating unstable arena. Using your Charged Gun , Survive as long as Possible\n\nthe idea is the more you get hit , the more the arena shrinks , the more you are easy to knock off\n\nI didn't put any graphics or audio (sorry about that). I was trying to get idea or something out of the theme\nand after it's to late , I realized that I forget them and I can't make them now\n\nControls :\n- WASD keys or arrows to move\n- left mouse click to Shoot\n- x to change the weapon mode\n\nScreenshots\n\n![3.png](\/\/\/raw\/192\/b1\/z\/1a82c.png)\n\n![2.png](\/\/\/raw\/192\/b1\/z\/1a82d.png)\n\n![4.png](\/\/\/raw\/192\/b1\/z\/1a82e.png)","title":"BattleField King"}