Throwing Shade by Casey Macneil
Hello! Thanks for playing our dinky little game, this was my first time making anything with Monogame, and our first Ludum Dare on top of that! It is very buggy but definitely playable I think, enjoy!
https://twitter.com/casey_macneil
https://twitter.com/DaltonLeavey
https://twitter.com/CottageGames
Z - Jump
X - Throw
Arrows - Move
| Windows | https://nastyoldwizard.itch.io/throwing-shade |
| Source code | https://nastyoldwizard.itch.io/throwing-shade |
| Original URL | https://ldjam.com/events/ludum-dare/43/throwin-shade |
Ratings
| Overall | 434th | 3.522⭐ | 48🧑⚖️ |
| Fun | 367th | 3.446⭐ | 48🧑⚖️ |
| Innovation | 611th | 3.034⭐ | 46🧑⚖️ |
| Theme | 833th | 2.955⭐ | 46🧑⚖️ |
| Graphics | 114th | 4.287⭐ | 49🧑⚖️ |
| Audio | 136th | 3.793⭐ | 48🧑⚖️ |
| Humor | 243th | 3.417⭐ | 44🧑⚖️ |
| Mood | 478th | 3.369⭐ | 44🧑⚖️ |
| Given | 44🗳️ | 34🗨️ |
As you mentioned, a little glitchy here and there, but overall it worked out great. Nicely done!
This is a cool concept. Straightforward platforming controls but with hazards that only effect the sheep that you're trying to carry. Initially I thought I had to leave the sheep on the button to open the first door so I could carry the key to the second. There's obvious potential for using the sheep as a tool to open the way to the end and then have another challenge with carrying the sheep after solving those problems.
There's also the potential of the *sheep* being immune to some dangers that your character is not--maybe something that the sheep can be thrown through but you cannot walk through without dying.
I was disappointed that there wasn't more than one level which is a good sign. The bugs were tolerable except for the one in the narrow cave after opening the first door. I managed to jump through that three times and on my third time it took me at least 20 tries because my character kept getting stuck on the floor part.
The art style was great. The sheep was cute. Nice play on the theme of a sacrificial lamb. Maybe some hints from the title that the sheep can become a black sheep through some power up and have a different twist on the rules? I like it.
Nice visuals and music, though. Not sure what the story is supposed to be or how the theme fit in. Other than that bug, good job overall!
The only downside for me was that the objects could often went through the walls.
But good sounds, music, graphics, and a neat little twist on the theme. Many out there believe the sheep must be sacrificed, but there was I, actively proving that the sheep did in fact not need to be sacrificed.
Also very nice graphics and little tune. Apologies to the 5-6 incarnation of sheep that died in my playthrough before I figured out the rules :)
Just a constructive tip: From a game design perspective, I think introducing a level with a 'hidden entrance' is not a very good approach (or maybe I got it wrong? haha)
Other than that (and some little tiny collision bugs :sweat_smile: ) I loved the throwing mechanic =]
Nice game!
If you'd like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/346057870?t=02h08m31s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin