A Small World by thomasgainant

Click somewhere on the map to move there. The ice is melting and the ocean is rising. If you are on the ocean at the end of a turn, you die. Survive until everyone except you drowned.
I did not know Unreal 4 when I started the jam. I did not touch C++ for years. It is obvious that the game is not finished. This is for me the proof that Unity is the king of game engines regarding game jams and regarding lots of projects <3
Links
- WINDOWS 64bits: http://gainant.fr/ld38/game.rar
- SITE: http://gainant.fr/ld38/
- SOURCE CODE: http://gainant.fr/ld38/ld38.rar
Ratings
| Given | 0🗳️ | 0🗨️ |
The good thing is you have a core mechanic that works. All you just need to do is polish up the other elements and add some sounds, possibly some music and perhaps more levels if you wanted to go the strategy puzzle route or even just some different world configurations to challenge the player.
I have to say I really like the idea, and it works well. I hope you work on it more after the compo and flesh out the bits that need some work and add the polish that is needed. I'd like to play it again once you've done that. You can even add a post compo version to the game page.
Oh, since you have no sounds you may want to opt out of being judged in that category.