Roboss by Doc ill

Screenshots


Description
A boss fight of epic proportions!
Defeat Roboss without falling off the arena, but watch out! The longer you take, the less space you will have to work with!
Controls
Move - WASD
Shoot - Left Mouse Button (Hold)
Jump - Spacebar
Double Jump - Spacebar (in mid-air)
Tools
- Blender
- Photoshop
- Substance Painter
- Unity 3D
- Reaper
- BFXR
Change Log
Version 1.1:
- Added Mac and Linux versions
- Added an easier "Normal" difficulty
- Added Roboss health bar
- Reduced size of Roboss laser hitbox
Version 1.2:
- Added a tutorial
- Tweaked player physics so the controls feel better after getting hit
- Re-balanced the difficulty around the physics changes
NOTE: The jam version is only available for Windows as the original submission did NOT include Mac or Linux.
| Windows | https://fecalmancer.itch.io/roboss |
| macOS | https://fecalmancer.itch.io/roboss |
| Linux | https://fecalmancer.itch.io/roboss |
| Original URL | https://ldjam.com/events/ludum-dare/42/roboss |
Ratings
| Overall | 439th | 3.534⭐ | 46🧑⚖️ |
| Fun | 475th | 3.345⭐ | 44🧑⚖️ |
| Innovation | 688th | 3.083⭐ | 44🧑⚖️ |
| Theme | 564th | 3.536⭐ | 44🧑⚖️ |
| Graphics | 408th | 3.702⭐ | 44🧑⚖️ |
| Audio | 170th | 3.667⭐ | 41🧑⚖️ |
| Humor | 647th | 2.486⭐ | 37🧑⚖️ |
| Mood | 293th | 3.463⭐ | 42🧑⚖️ |
| Given | 48🗳️ | 21🗨️ |
Nonetheless, great job! The audio and graphics are really good, and it's not a bad game just because I suck at it. :smile:
Could be a very fun/addicting challenge with some parameter tweaks.
It looks pretty stylish, and the music is good! And I liked the boss moves.
My only complaint would be the slightly cheap laser hitbox, which requires you to time your jumps very carefully.
Good luck🍀
Great entry!
- Jam:
- Quite a boss-fight challenge; :ok_hand: Requires loads of patience to defeat boss.
- Post-Jam:
- Good idea and nicely done of creating a tutorial mode. :ok_hand:
- I could not shoot down the missiles at the final partition of the tutorial..
- Finally some Health Bars! :thumbsup: (could be optional to have no health-bars for HARD mode)
Optional Suggestions:
- Once you toast the boss's core on its hands, it's boss-Fist-Smash that destroys a tile could instead be a Small Area of Effect - 'Shockwave'/Knock-out effect (eg. like Laser) instead of destroying tile. (As long its cores are active, it could destroy tiles)
or
- Cores could actually regenerate over time (cool-down period 25 seconds); some tiles may randomly re-spawn once the boss recovers its cores. (Could create a mode for longest time of match).
- Ability to respawn-tiles [or even-stack tiles; Boss-Fist-Smash on stacked-tile = random drop or effect] but it costs your health.
Keep it up! :thumbsup:
Cheers!