grindatron.tv by Donitz
grindatron.tv is a game show set in the industrial future. The rules are simple. Be the last contestant standing. And no shoving!

The game uses a somewhat working platformer pathfinding system which allows the AI contestants to do simple acrobatic moves (more or less successfully).

Go on. Give it a shot!

| HTML5 (web) | https://donitz.itch.io/grindatronio |
| Source code | https://donitz.itch.io/grindatronio |
| Original URL | https://ldjam.com/events/ludum-dare/42/grindatron-tv |
Ratings
| Overall | 143th | 3.741⭐ | 58🧑⚖️ |
| Fun | 92th | 3.786⭐ | 58🧑⚖️ |
| Innovation | 145th | 3.62⭐ | 56🧑⚖️ |
| Theme | 57th | 4.209⭐ | 57🧑⚖️ |
| Graphics | 279th | 3.438⭐ | 58🧑⚖️ |
| Audio | 372th | 2.849⭐ | 55🧑⚖️ |
| Humor | 145th | 3.104⭐ | 50🧑⚖️ |
| Mood | 225th | 3.226⭐ | 55🧑⚖️ |
| Given | 77🗳️ | 48🗨️ |
@gaoyuan-chen Knew I should have added some kind of visual indicator above the player.
Graphics are simple but cool. I like the overall effect you get with the colors changing :) Sounds could be improved
Very good overall!
Here's an example: Jump from "0" through the air "." to the target "1" on the platform "#", while ignoring anything in "?". The mirrored version of the same pattern is also tested.
```
PathPatterns._createPattern([
'1...?',
'#....',
'?....',
'??..0',
'????#'], true /* jump */);```
The only criticism I have is the wall jump feels a bit unresponsive at times.
Overall I really enjoyed :) Great job!