{"author_link":"\/users\/elede","author_name":"eLeDe","author_uid":"1041801","comments":[{"author_name":"Johnnyc1423","author_uid":"1043127","time":"2017-07-31T16:45:32Z","epoch":1501519532,"modified":1501519532,"text":"I liked the Maze aspect. Music was a little repetitive haha.","likes":2,"format":"md"},{"author_name":"h.attila","author_uid":"1043146","time":"2017-07-31T22:23:12Z","epoch":1501539792,"modified":1501539792,"text":"Liked the concept, bit similar to what I came up with. :) I couldn't figure out where the finish line is, a map or some sort of indication would have helped but I guess it's part of the experience to have to navigate the maze. A bit of simple car physics would've made it a lot better, like some basic acceleration\/breaking and smooth turns because right now it doesn't feel like you're driving a car. Appreciate the effort you put into making a soundtrack as well but the tunes get old pretty fast. :) Not bad game though, keep it up. :)","likes":2,"format":"md"},{"author_name":"eLeDe","author_uid":"1041801","time":"2017-08-01T19:14:28Z","epoch":1501614868,"modified":1501614868,"text":"Thanks for your feedback @johnnyc1423 and @h-attila.\n\nI wanted to keep it simple to get something \"playable\" at the end of the weekend.","likes":0,"format":"md"},{"author_name":"stormforce02","author_uid":"1007057","time":"2017-08-02T20:55:06Z","epoch":1501707306,"modified":1501707306,"text":"I agree with the others that the music was a bit repetitive. I also have to say that I don't think you can get to the finish with enough energy if you take all the correct paths. It feels like you're punishing the player for going the right way.","likes":2,"format":"md"},{"author_name":"Mordokay","author_uid":"1000941","time":"2017-08-02T21:25:55Z","epoch":1501709155,"modified":1501709155,"text":"I liked it. Every time you tried again you found out some place you could go or another place that was a ddead end. Very minimalistic game. Sound was OK at first but I have to agree that it becomes a lot repetitive over time.\nGood job!","likes":2,"format":"md"},{"author_name":"eLeDe","author_uid":"1041801","time":"2017-08-02T21:26:18Z","epoch":1501709178,"modified":1501709178,"text":"@stormforce02, I swear that you can reach the finish. But it is true that the \"right path\" is not the \"shortest path\" ;)","likes":2,"format":"md"},{"author_name":"Ogma","author_uid":"1001596","time":"2017-08-03T03:49:10Z","epoch":1501732150,"modified":1501732225,"text":"I didn't manage to win after two tries, I think I have to go buy some \"skills\". :<\n\nAnyway :p Good job, in 48h you made a playable game with a Win & a lose condition, you made your own sprites, your sounds, code, etc.. :) The sound effects were great, Vroom Vrooming happily in a nice car is always nice.^^\nThe game played well, I don't think I caught a bug.\n\nA kind of maze as a circuit is an interesting idea.\n\nTo add a bit more \"variety\" to the game, you could add some little things, like an obstacle that crosses the road at some point (oh a bunny, I have to stop my vehicle nooow!) or a booster to make you faster.","likes":2,"format":"md"},{"author_name":"Badly Drawn Rod","author_uid":"1039808","time":"2017-08-03T19:20:17Z","epoch":1501788017,"modified":1501788017,"text":"The car noises were good, and you seemed to put batteries in good places. There were several times when I was almost out of power and I'd find one just in time, although eventually my luck ran out.","likes":2,"format":"md"},{"author_name":"eLeDe","author_uid":"1041801","time":"2017-08-03T20:43:09Z","epoch":1501792989,"modified":1501793096,"text":"Thanks @stormforce02, @mordokay, @ogma, @badly-drawn-rod for your feedback.\n\nI am writing down all your ideas. I must spend more time composing background music hahaha. Obstacles and boosters are good ideas. Thank you!","likes":1,"format":"md"},{"author_name":"loveapplegames","author_uid":"1006791","time":"2017-08-05T15:15:29Z","epoch":1501946129,"modified":1501946129,"text":"Good job for 48 hours! I didn't get any sound. I'm on Linux and Firefox. As is, the game is just a memory game, which is a bit limited.  Adding moving obstacles would give more challenge and variety.","likes":2,"format":"md"},{"author_name":"eLeDe","author_uid":"1041801","time":"2017-08-05T15:48:24Z","epoch":1501948104,"modified":1501948104,"text":"Thanks @loveapplegames for your feedback.\n\nI will try to reproduce your problem to see if it is a game bug. Thank you!!!","likes":0,"format":"md"},{"author_name":"wdebowicz","author_uid":"1000519","time":"2017-08-05T15:55:08Z","epoch":1501948508,"modified":1501948508,"text":"Old school! It reminds me of a game I created in Delphi 7 many years ago :-)","likes":0,"format":"md"},{"author_name":"smbe19","author_uid":"1002577","time":"2017-08-05T16:20:13Z","epoch":1501950013,"modified":1501950013,"text":"I find it frustrating that there is no way to find the finish other than drive around, run out of battery and try again. But otherwise good game for 48 hours.","likes":1,"format":"md"},{"author_name":"Willbl3pic","author_uid":"1009947","time":"2017-08-05T20:52:10Z","epoch":1501966330,"modified":1501966330,"text":"I like it, but the batteries seem a bit too rare.","likes":1,"format":"md"},{"author_name":"bombjack","author_uid":"1034791","time":"2017-08-06T08:24:18Z","epoch":1502007858,"modified":1502007858,"text":"The idea is nice. It could have been pushed further. eg: adding an arrow to indicate the direction of the next battery.\nI was expecting to move like in car simulator: up to move and left right to turn. ","likes":2,"format":"md"},{"author_name":"eLeDe","author_uid":"1041801","time":"2017-08-06T17:43:22Z","epoch":1502041402,"modified":1502041402,"text":"Thanks @wdebowicz, @smbe19, @willbl3pic and @bombjack for your feedback.\n\nI will give a try to use arrows to indicate direction of \"goals\" (batteries and\/or finish line) in a future version of the game. Thanks @bombjack!!!","likes":0,"format":"md"},{"author_name":"TerraCottaFrog","author_uid":"1000035","time":"2017-08-07T00:01:13Z","epoch":1502064073,"modified":1502064073,"text":"The music got very repetitive. It would be a lot better if it looped correctly. The web version at least has a pause between loops. Other than the looping, the music does sound good, it just needs to be longer.\n\nThe maze gameplay was interesting, but I feel the maze was a little bit too expansive. Not in the number of roads, but in the length of the straights. It feels like a lot of the time you are just staring at the empty screen, waiting for another turn. More roadside objects could also help this. \n\nCar physics would also improve the game a lot. This kind of movement feels really unnatural for a car, especially if the movement isn't aligned to a grid.","likes":3,"format":"md"},{"author_name":"drtizzle","author_uid":"1003170","time":"2017-08-07T13:07:01Z","epoch":1502111221,"modified":1502111221,"text":"Nice job! Love the sprites and the music (although it didn't loop smoothly), and the cacophony of SFX's made the whole thing complete. Driving felt a bit stiff, and I had no clue where to go.\n\nOverall well done!","likes":1,"format":"md"},{"author_name":"eLeDe","author_uid":"1041801","time":"2017-08-07T19:36:07Z","epoch":1502134567,"modified":1502134567,"text":"Thanks @terracottafrog and @drtizzle for your feedback.\n\nYes, the music loop issue is in the web version, I will try to fix it in the next version of the game.\n","likes":0,"format":"md"},{"author_name":"Somnium","author_uid":"1001576","time":"2017-08-13T10:11:36Z","epoch":1502619096,"modified":1502619096,"text":"An interesting game!\n\nThe game mechanics were efficient, and the graphics and sound was fitting.\n\nI liked the maze-based gameplay, but the maze was perhaps a bit too large to support the \"trial and error\" based mechanics. You end up re-playing the same long stretches of road a lot of times, in order to hit the correct combination of side-paths with batteries to be able to reach the finish line.\n\n>Route-exploration,  \n>through the network of long roads.  \n>Reach the finish line!  ","likes":0,"format":"md"}],"format":"md","images":["ld39\/41806-8503d20725172873c4cad386399382cd.png"],"links":[{"url":"https:\/\/elede.github.io\/LD39\/web\/index.html","text":"HTML5 (web)"},{"url":"https:\/\/elede.github.io\/LD39\/desktop\/ld39-electric-car.jar","text":"Windows"},{"url":"https:\/\/elede.github.io\/LD39\/desktop\/ld39-electric-car.jar","text":"Linux"}],"metadata":{"g_key":"47345","g_author":"1041801","g_event":"LD39","g_eventkey":"74","g_subevent":"COMPO","g_urlkey":"235694","g_title":"Electric Car","g_status":"USEAR3","g_place":"658","g_commentcount":"20","g_site2_node_id":"41806","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"41806","n_urlkey":"235694","n_parent":"32802","n_path":"\/events\/ludum-dare\/39\/electric-car","n_slug":"electric-car","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"41801","n_created":"1501314953","n_modified":"1501944714","n_version":"136923","n_status":"COMMIT"},"node":{"id":41806,"parent":32802,"superparent":9,"author":41801,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-07-30T13:40:47Z","created":"2017-07-29T07:55:53Z","modified":"2017-08-05T14:51:54Z","version":136923,"slug":"electric-car","name":"Electric Car","body":"Do not run out of power in your electric car. \n\nYou must reach the finish line before consuming all your energy. You can recharge your power picking up batteries.\n\n## Controls\nUse ENTER to pass the intro screens.\n\nUse ARROW KEYS to move.\n\n## Screenshots\n![portada.png](\/\/\/raw\/943\/a\/z\/54e6.png)\n![instrucciones.png](\/\/\/raw\/943\/a\/z\/54e7.png)\n![pila.png](\/\/\/raw\/943\/a\/z\/54e8.png)\n![runout.png](\/\/\/raw\/943\/a\/z\/54e9.png)\n\n## Tools\n* Music: beepbox.co\n* Sound effects: sfxr\n* Game libraries: libgdx\n* Sprites: piskelapp.com\n* Map: Tiled\n\n","meta":{"cover":"\/\/\/content\/943\/a\/z\/54e5.png","link-01":"https:\/\/github.com\/eLeDe\/ld39-electric-car\/tree\/v0.1","link-02":"https:\/\/elede.github.io\/LD39\/web\/index.html","link-02-tag":"42336","link-03":"https:\/\/elede.github.io\/LD39\/desktop\/ld39-electric-car.jar","link-03-tag":"42337","link-04":"https:\/\/elede.github.io\/LD39\/desktop\/ld39-electric-car.jar","link-04-tag":"42341","author":[41801]},"path":"\/events\/ludum-dare\/39\/electric-car","parents":[1,5,9,32802],"love":0,"notes":20,"notes-timestamp":"2017-08-13T10:11:36Z","grade":{"grade-01":23,"grade-02":23,"grade-03":23,"grade-04":23,"grade-05":23,"grade-06":22,"grade-07":19,"grade-08":21},"magic":{"cool":104.05960968053,"feedback":17,"given":22.875,"grade":22.125,"grade-01-average":2.19,"grade-01-result":658,"grade-02-average":2.048,"grade-02-result":647,"grade-03-average":1.714,"grade-03-result":661,"grade-04-average":2.905,"grade-04-result":563,"grade-05-average":2.143,"grade-05-result":614,"grade-06-average":2.05,"grade-06-result":487,"grade-07-average":1.529,"grade-07-result":494,"grade-08-average":1.789,"grade-08-result":610,"smart":4.6933555196142}},"text":"Do not run out of power in your electric car. \n\nYou must reach the finish line before consuming all your energy. You can recharge your power picking up batteries.\n\n## Controls\nUse ENTER to pass the intro screens.\n\nUse ARROW KEYS to move.\n\n## Screenshots\n![portada.png](\/\/\/raw\/943\/a\/z\/54e6.png)\n![instrucciones.png](\/\/\/raw\/943\/a\/z\/54e7.png)\n![pila.png](\/\/\/raw\/943\/a\/z\/54e8.png)\n![runout.png](\/\/\/raw\/943\/a\/z\/54e9.png)\n\n## Tools\n* Music: beepbox.co\n* Sound effects: sfxr\n* Game libraries: libgdx\n* Sprites: piskelapp.com\n* Map: Tiled\n\n","title":"Electric Car"}