Slimes in Panic by KayZ

Play Slimes in Panic (HTML5)
Story
Your spaceship has crashed on a small world. Collect resources to rebuild your starship to leave the planet.
Note: The game is incomplete. I wanted to add much more.
Controls
- Use left mouse button to execute actions
- Use right mouse button to navigate
- Use mouse wheel to zoom
- Left click on a free tile to build a building; bottem right of the tile needs to be a free space or a road; some buildings are only allowed on special terrain
- Left click on a tile with a road sign to start building a road
Missing features:
- Story: Game should have started with the spaceship intact, and someone causing a crash. After repairing the spaceship, the same thing happens but they end up on a smaller world. The game would end when the slimes arrive at a really small world, where you can't really build anything.
- Resource management - buildings cost resource, buildings produce resources and slimes move them from one crossroad to the next
- Breeding - 3 slimes would breed and produce offspring, color would change depending on parents colors with some mutations
- Roads should take the color of the slime, if it's used often
Known bugs
- Slimes can move from one road/building to another road, even if they aren't directly connected
- 2 crossroads can be connected using multiple roads, slimes will only occupy the shortest road
- building something next to a road will add a road sign, but the separated roads don't get recognized by the slimes
Ratings
| Overall | 506th | 2.607⭐ | 30🧑⚖️ |
| Fun | 517th | 2.179⭐ | 30🧑⚖️ |
| Innovation | 319th | 3⭐ | 31🧑⚖️ |
| Theme | 453th | 2.75⭐ | 30🧑⚖️ |
| Graphics | 474th | 2.536⭐ | 30🧑⚖️ |
| Humor | 396th | 2.04⭐ | 27🧑⚖️ |
| Mood | 512th | 2.154⭐ | 28🧑⚖️ |
| Given | 11🗳️ | 14🗨️ |
I can tell you were going somewhere very cool with this, and I know the pain of running out of time working on a concept you're getting into. I hope at some point you find the time to pick this back up again, as it could be really good!
However I'm not sure if I've been doing something wrong, but none of the buildings do anything, right? Slimes go to the middle of roads and hop around, then.. that is it?
The game also froze after building more than 10 buildings.
A good base to work on though!
That's why I became very confused at the beginning, with no real understanding of what I could and why exactly, even reading your description. Still, the whole puzzle-like quality of reaching a balance between road placing and building could lead to very interesting situations. By your description of missing features I believe it would be explored in a really cool way.
As @nomaki said, it is an excellent base to work indeed, but very overscoped for compo. I hope you learned a great deal, and don't give up on this project! Follow through and see where it will lead you!
I found out I can't have unconnected roads, but even then it froze up; even closed the page.