Meager by Andrew Friedman
Goal:
Kill everything and survive!
Controls: Use arrow or WASD keys to turn/move. Use space bar to shoot.
Tools used: - Unity 2017.3 (C#) - MonoDevelop - Photoshop CC - MS Paint - Bosca Ceoil
Ratings
| Overall | 578th | 2.98⭐ | 27🧑⚖️ |
| Fun | 540th | 2.88⭐ | 27🧑⚖️ |
| Innovation | 610th | 2.667⭐ | 26🧑⚖️ |
| Theme | 641th | 2.78⭐ | 27🧑⚖️ |
| Graphics | 538th | 2.84⭐ | 27🧑⚖️ |
| Audio | 457th | 2.62⭐ | 27🧑⚖️ |
| Given | 25🗳️ | 24🗨️ |
I personally would also have made the bullet speed slightly slower, just to give the player a bit more of a chance to move away.
Overall, pretty decent job!!
I honestly think that the "you have to turn before you can move" aspect is more frustrating than anything else. It is especially a problem because moving away from one enemy in one direction means that another enemy can simply shoot you along the other axis, which is usually how I died.
I never really got the chance to use some of the special kinds of tiles that were placed on screen (i.e. the bombs and the mirrors) simply because I died too quickly.
All that considered, this is a solidly built game -- just not one that I can really play.
But overall this game is great and extremely challenging (I retried again and again).
Stream: https://www.twitch.tv/videos/296991095## Game at 1:50ish