TechNaut by iLoveYourFace
Bringing the limitations of VR to traditional PC gaming, TechNaut puts you in the boots of these high tech gloves.
Your legs are missing and you must use your other forms of locomotion to move about and overcome challenges. Solve puzzles, move around with your grapple and rocket hands in the magical land of space, where physics need not apply.
https://youtu.be/Vxuwl0ELkh0

WASD to control your hand rotation.
Spacebar to use rocket thrusters.
Left Mouse button to use left grapple.
Right Mouse button to use right grapple.
| Windows | https://iloveyourface.itch.io/technaut |
| Original URL | https://ldjam.com/events/ludum-dare/41/technaut |
Ratings
| Overall | 431th | 3.579⭐ | 21🧑⚖️ |
| Fun | 269th | 3.658⭐ | 21🧑⚖️ |
| Innovation | 746th | 3.158⭐ | 21🧑⚖️ |
| Theme | 1045th | 2.842⭐ | 21🧑⚖️ |
| Graphics | 296th | 3.947⭐ | 21🧑⚖️ |
| Audio | 197th | 3.711⭐ | 21🧑⚖️ |
| Humor | 923th | 2.194⭐ | 20🧑⚖️ |
| Mood | 378th | 3.5⭐ | 21🧑⚖️ |
| Given | 24🗳️ | 6🗨️ |
Overall great game. Good Job!
I liked the game, it's very chill and peaceful. The rock grappling reminded me a little bit of some platformer parts in Gravity Rush. The music blends in nicely and the SFX is cool.
I got stuck in one of the blue turning thingy for a while which was quite terrifying but I made it through.
Reading the description it seems like I missed a few of my powers. Maybe add a quick tutorial screen, or the controls somewhere on the UI.
Nice game and good job in finishing it in time !
You're a spider but instead of 8 legs you have none :laughing:
'Finishing it in time' Finished a rough concept, sure. I think I will try finishing it properly in the next few months and work on an actual VR version. I will be introducing the mechanics incrementally in that. I will be trying to keep it nice and peaceful.
Gravity Rush was actually latest game I bought. Really looking forward to eventually playing it and probably getting a bunch of new ideas.
I did encounter that collision problem with the blue spinny things. It doesn't happen if the player just uses them how I want them to! Will definitely work on that.
At first I thought your game was for VR, but I went back and played it on my machine. I liked how to you captured so of the limitation of VR with a PC game.
The first level was somewhat challenging but I figured it out, however when I got to level 2 the entire place seemed way too spread out. I had to use my rocket to travel for a very long distance that seemed excessive and couldn't quite figure out how to get the block to fit into the spot I thought I needed to be moved to.
I liked the visuals and the sky-box was really great. I"m not sure if you added much audio, but I could only hear some small sounds at the beginning and I would have really liked to hear wind and thrust sounds as I flew around.
I hope that you continue to work on this project, and if you have VR games you'd made I would love to try them out.
BTW, we’re still a couple reviews short for our VR submission, so in case you happen to have a VR rig, we'd appreciate any feedback: https://ldjam.com/events/ludum-dare/41/the-ultimate-magic-duelling-tournament-vr
Really good work!