PhoneBreaker by Daniel Rincon
You are a kid who has a curse, every time you touch a phone it has a great GREAT ease to break in your hands.
Everyone hates you because you broke their phones and even though it was unintentional they want revenge.
Don't let your phone RUN OUT OF SPACE :).

Ratings
| Overall | 347th | 3.409⭐ | 35🧑⚖️ |
| Fun | 414th | 3.152⭐ | 35🧑⚖️ |
| Innovation | 203th | 3.485⭐ | 36🧑⚖️ |
| Theme | 245th | 3.788⭐ | 35🧑⚖️ |
| Graphics | 253th | 3.515⭐ | 36🧑⚖️ |
| Audio | 142th | 3.439⭐ | 35🧑⚖️ |
| Humor | 65th | 3.532⭐ | 33🧑⚖️ |
| Mood | 112th | 3.53⭐ | 35🧑⚖️ |
| Given | 40🗳️ | 12🗨️ |
I used phone storage as the basis of my game too - unfortunately not as polished as yours. Great work!
The game closes once you reach the end, which I feel isn't ideal because you have to restart it to play again. This might be a style choice, I suppose, but it's a little frustrating. Also, the text in the beginning that explains the game appears veeeeery slowly and is not skippable as far as I can tell, which is frustrating when you are doing multiple playthroughs. :thinking:
Except for that, really cool, original concept, and fun game! :)
The intro is painfully slow and unskippable! The game itself is a click fest, but boy, your "friends" are really typing fast. It would be nice to have a shorter time for a first stage. As it is now you have to keep clicking fast for three minutes, which is quite tiresome.
Other then that, very polished, good music and sound effects. Well done!
I can see this game easily being built upon (in the future) where you can't delete the posts of the girl too frequently, for example. Or just having levels where you keep get better phones, like someone above suggested, or enter diff stages of life and so need to be more careful/specific about frequency of deletions.
Graphics-wise, the blurred background helps to immerse you into the premise of being in a room somewhere (doesn't really matter where) trying to keep your phone from breaking down. The interface seems intuitive enough, I could tell what things are and what I need to be doing even without a tutorial. It would be nice if each contact had a unique photo, but it's not a big issue.
The ending is hilarious when you win. This poor guy should probably just stick with handwritten notes.
I think the difficulty is just right, I managed to win on my third try. My only complaint is that the intro text should be skippable.
Other than that, very solid entry!!
Cool take on the theme, I would like to see some more depth to the gameplay like random notifications or things that pop up on the screen to mix up the gameplay just a bit.
I think this could make a really cool mobile game, I mean it is basically already running on a phone. Also really liked the simple details like how the real time is displayed at the top of the phone.
Overall I enjoyed your game. Congratulations on making a game in 48 hours!