Enter the dark tunnel by Mvdvelden

Enter the dark tunnel is a game about staying ahead of a herd of zombies, smashing crates instead of walking around them ,and resource management.
I did not think about adding tooltips to the upgrade buttons...silly i know! So here is a list of what each upgrade in the game does from left to right:
- Improve walk speed
- Improve crate bashing power
- Improve lantern capacity
- Improve lantern clicking power
- Improve lantern light radius
Enjoy the game and good luck!
Links
- Windows: Link
- HTML: https://kelnaath.itch.io/enter-the-dark-tunnel
- Source: https://github.com/Kelnaath/LD39
Ratings
| Overall | 293th | 3.375⭐ | 26🧑⚖️ |
| Fun | 401th | 3⭐ | 26🧑⚖️ |
| Innovation | 153th | 3.5⭐ | 26🧑⚖️ |
| Theme | 169th | 3.792⭐ | 26🧑⚖️ |
| Graphics | 235th | 3.5⭐ | 26🧑⚖️ |
| Audio | 262th | 3⭐ | 26🧑⚖️ |
| Humor | 419th | 1.95⭐ | 22🧑⚖️ |
| Mood | 49th | 3.875⭐ | 26🧑⚖️ |
| Given | 23🗳️ | 20🗨️ |
Good executed with the dark tunnel, you really can feel how they are in your neck - especially when you hear them!
I had my problems to figure out which improvements are for what.
Great game :)
Aside from that the game had a cool artsyle, it fits the theme, and was an overall interesting concept. A simple tooltip when you hover the upgrade would have made the game much easier to undertand.
Suggestion: Maybe make it a bit more clear what some of the upgrades do. I could tell what two of them did, but the rightmost 3 I was kinda confused about.
Anyway, a fun game, and definitely has potential! I like the look especially.
I expected to see few zombies at the end but I know that the time was short for the compo ^^
Maybe a key to light up the lantern could give a gameplay smoother.