COINS by oab
Story:
A man working far away to support his family. Collect more coins and send back home.
Keep sending and everyone happy.
:)
How to play:
- Arrow-keys for movement.
- Avoid obstacles.
- Kill monsters for more coins.
- You will send money back every 15 coins. Your house will upgrade everytime you send.
Screenshots:

Ratings
| Overall | 74th | 3.875⭐ | 26🧑⚖️ |
| Fun | 35th | 4.022⭐ | 25🧑⚖️ |
| Innovation | 180th | 3.5⭐ | 24🧑⚖️ |
| Theme | 290th | 3.543⭐ | 25🧑⚖️ |
| Graphics | 47th | 4.152⭐ | 25🧑⚖️ |
| Audio | 278th | 3.109⭐ | 25🧑⚖️ |
| Humor | 205th | 3.125⭐ | 22🧑⚖️ |
| Mood | 200th | 3.364⭐ | 24🧑⚖️ |
| Given | 12🗳️ | 4🗨️ |
The mine arrows need to both
a) Not show up under enemies
b) Draw on top of everything else
It is very easy to run into a mine that you can't see.
Other than that, fantastic!
Related: It would also be nice to have the total amount of coins displayed after you die :slight_smile:
Love the chunky coin sound. Also: nice but minimalistic graphics/animation.
- Graphics: The pixel works great and the explosion effects, the tiny monster, etc. are awesome!
- Gameplay: I liked it, it's simple but you can replay it as may times you want. The gamefeel it's great, with the cam-shakes, font animation and sounds.
I'd change some things:
- Warn more about the floor explosion. I think that was the main reason if my deaths, the fact that I couldn't see sometimes if I was over one or not. As that frog said, drawing them on top would be the best. Other option is to make the whole floor tile as a warning.
- Score: Show it at the end, althought every 15 coins you send them, show the complete coins collected. Besides, the game says that the money you send is to upgrade my house... But I don't see any house, nor the upgrades. I'd rather let the score grow higher than 15, so the player gets more competitive and doesn't "lose" the coins won.
I think you did a great game, make sure you vote and give nice feedback to other games so they play yours!
A few problems I noticed, though:
It's already been mentioned before but the sounds are a little rough sometimes. Lowering the coin pickup volume would help a good bit, I think. Music would have been great too but time constraints can make that difficult.
I also had a number of deaths happen because I wasn't aware an explosion was going to spawn under me. Having those sprites draw on top of the player would have made things a whole lot more playable, if slightly less pretty.
Overall, though, that was a lot of fun! Keep up the good work!
As people have said before, audio is a bit of a low point, and perhaps a final score would be a nice addition.
However, this is definitely a pretty sweet entry overall. Congratulations on completing it!