Running out of Platformers by Aret24

[raw]
made by Aret24 for LD 42 (COMPO)

This is my first ludum dare. This is platformer with room that shrinks and can kill you!!!

Ratings

Overall 676th 2.671⭐ 43🧑‍⚖️
Fun 558th 2.845⭐ 44🧑‍⚖️
Innovation 716th 1.988⭐ 44🧑‍⚖️
Theme 712th 2.19⭐ 44🧑‍⚖️
Humor 323th 2.474⭐ 40🧑‍⚖️
Mood 570th 2.308⭐ 41🧑‍⚖️
Given 42🗳️ 29🗨️

Feedback

🎤 Aret24
12. Aug 2018 · 19:33 UTC
Yay!!
karlipoppins
13. Aug 2018 · 06:20 UTC
Super fun little platformer, actually a lot more challenging than I initially thought. I wonder if the leg animation doesn't come in the way of being able to correctly predict where the player will land.

Anyhow, loved the simplistic art and controls were really great! Music was redundant...

Great job!
Xyntell
13. Aug 2018 · 06:20 UTC
I didn't quite get where is that "room that shrinks and can kill you"... But I appreciate that you put some work in it. I've noticed that you made some animations too.
🎤 Aret24
13. Aug 2018 · 06:23 UTC
Thanks !!!
If you stay a while room become smaller and smaller!!!
🎤 Aret24
13. Aug 2018 · 06:23 UTC
Arthridas
13. Aug 2018 · 06:28 UTC
2nd slime in the first slime stage doesn't cause restart.

Good tutorial stages. But feels like there is a difficulty spike at the first stage with... well... spikes. Or maybe I am just bad at games.

Also, not really seeing the theme happening. It's mentioned in the very first stage, and full disclosure I didn't go thru the whole game, but do the walls actually close in on you? If so, maybe they need to happen in earlier stages.
🎤 Aret24
13. Aug 2018 · 06:33 UTC
Thanks !!!
I mean if you dont fast enought to get key and then go to door the room(Big black square with square hole in it that shrinks)will kill you!
🎤 Aret24
13. Aug 2018 · 06:33 UTC
winnie33
13. Aug 2018 · 06:40 UTC
Very fun game, amazing graphics. Managed to play it through without dying once (however I will now go die on purpose to see what that looks like ^^). The giant key was also very funny.

Like others already said, music became a bit irritating quickly. Still, very fun game overall!
🎤 Aret24
13. Aug 2018 · 06:41 UTC
Thanks !!!! Next time i managed to make better game!!!
triplefox
13. Aug 2018 · 06:41 UTC
I adore that this is hosted on MediaFire in an age when most people seem to have gone to itch or GameJolt.

The platforming is OK. In some of the levels I was able to wall-kick off the gaps in the shapes and skip a few parts.

I love the part where the key is huge.

The room shrinking into the void doesn't add as much as I had hoped, it's kind of a time limit on each room but it doesn't affect how I think about the platforming stuff. What if it were more like the room changing over time, opening some possibilities and closing others? So I have to find a route that reaches the right places at the right times, as well as having a time limit.
🎤 Aret24
13. Aug 2018 · 06:44 UTC
Thanks!!!
Mazzletov
13. Aug 2018 · 06:44 UTC
The slime sprites remind me of Rick & Morty :smile:
Gao Ming
13. Aug 2018 · 07:00 UTC
For the first time after taking the door, computer crashed.Sound effects!
🎤 Aret24
13. Aug 2018 · 07:02 UTC
Thanks Gao Ming!!!!
RandomErik
13. Aug 2018 · 07:06 UTC
Great platformer game, but I really hated the music of it, was kinda annoying.
Kyle Kaehler
13. Aug 2018 · 07:18 UTC
Just had alot of fun playing your game!!!The simplicity was great!
Ethan Nachreiner
13. Aug 2018 · 07:21 UTC
Fun little game! I liked the ending screen (although my heart skipped a beat thinking it was a loss meme). My favorite thing about the platforming was how you would jump farther when going up slopes. My least favorite thing about the platforming was how it lacked certain programming tricks that make platforming feel good (like coyote time). The art style was.... menacing. All in all, it's a nice game!
Erendelous
13. Aug 2018 · 07:23 UTC
Not really sure if we're running out of something in this game, but it's great platfrmer with some interesting things anyway)
Alexander Tan
13. Aug 2018 · 07:24 UTC
Hey man, your game's quite good.
vivek.sharma20
13. Aug 2018 · 10:45 UTC
Good job on completing the game. Art style is consistent which is good. Theme .. not so sure :)
TaliOS
13. Aug 2018 · 11:00 UTC
Cute little game ! My main criticisms are that the key's collider isn't set as trigger, which can lead to unfair deaths, and also that the "running out of space" constraint never was really visible to me. I only saw the black wall in the first level, and I never saw it again after that. But I had fun overall :D
Dsthedragon
13. Aug 2018 · 11:55 UTC
the game was fun. really enjoyed it tho the tiny box were hard to land and only noticed the black hole once
Eric Kulbiej
13. Aug 2018 · 13:11 UTC
Nice game, enjoyed it very much. Keep it up!
Tednesday
13. Aug 2018 · 15:10 UTC
Pretty solid platformer. Music sounded like the fanfare to my 7am work mornings.
Xwilarg
14. Aug 2018 · 01:07 UTC
Nice game but I think it look more like a classical plateformer, I didn't really see that wall thing except in the tutorial.
agentparsec
15. Aug 2018 · 07:08 UTC
Nice game and fun to play, I would say that the 'running out of space' aspect was rarely encountered. I saw it on the first level, but the rest I played through fast enough that I never even saw the shrinking field.
Suchista
15. Aug 2018 · 18:25 UTC
You can win the second level without using a box :P Art is funnily terrible, the shrinking was too slow I think, but controls felt nice and it was a fun game overall :)
hdmmy
17. Aug 2018 · 03:07 UTC
This game is a little bit hard to me, but the graphics make me laugh!
Stefan Jovanovic
17. Aug 2018 · 17:45 UTC
Nice platformer with good level design. It got hard really fast and I liked that. Overall good entry for your first ludum dare!
Antonin
18. Aug 2018 · 09:22 UTC
Cool little game. Really liked the programmer art and I think that it makes the game cute.
mikethewayne
19. Aug 2018 · 13:34 UTC
Fun platformer game with great physics and cute character art! I did see the closing walls once, on the first level because I *cough*fell off*cough*, but I didn't feel that it anything to the game. It could've been a brilliant implementation of the theme if, instead of falling to your death, you fell into a pit that would've taken time to get back out of, increasing the chance that the walls would close in on you. This way, the game would've appropriately punished you for your mistakes, making it more tense if you did mess up, instead of merely placing you back at the start to 'try again', without penalty. It would still be giving you a chance to complete the level, only it would be more difficult, as the walls would be much closer, plus it would've tied in with the theme, as you'd then have less room to work with. But that is just a suggestion on how to improve it. For your first Ludum Dare, you've created a fantastic platformer that's complete and fully functional, has brilliant level design with difficulty that progresses perfectly, and isn't short of levels, either. Overall, an admirable platformer!
yolp900
20. Aug 2018 · 21:09 UTC
Very cute platformer, really enjoyed it. The graphics are really nice. The one thing I thought could be better is the small nooks you occasionally needed to jump on - maybe they can get a little size boost... :wink: