Running out of Platformers by Aret24
This is my first ludum dare. This is platformer with room that shrinks and can kill you!!!
Ratings
| Overall | 676th | 2.671⭐ | 43🧑⚖️ |
| Fun | 558th | 2.845⭐ | 44🧑⚖️ |
| Innovation | 716th | 1.988⭐ | 44🧑⚖️ |
| Theme | 712th | 2.19⭐ | 44🧑⚖️ |
| Humor | 323th | 2.474⭐ | 40🧑⚖️ |
| Mood | 570th | 2.308⭐ | 41🧑⚖️ |
| Given | 42🗳️ | 29🗨️ |
Anyhow, loved the simplistic art and controls were really great! Music was redundant...
Great job!
If you stay a while room become smaller and smaller!!!
Good tutorial stages. But feels like there is a difficulty spike at the first stage with... well... spikes. Or maybe I am just bad at games.
Also, not really seeing the theme happening. It's mentioned in the very first stage, and full disclosure I didn't go thru the whole game, but do the walls actually close in on you? If so, maybe they need to happen in earlier stages.
I mean if you dont fast enought to get key and then go to door the room(Big black square with square hole in it that shrinks)will kill you!
Like others already said, music became a bit irritating quickly. Still, very fun game overall!
The platforming is OK. In some of the levels I was able to wall-kick off the gaps in the shapes and skip a few parts.
I love the part where the key is huge.
The room shrinking into the void doesn't add as much as I had hoped, it's kind of a time limit on each room but it doesn't affect how I think about the platforming stuff. What if it were more like the room changing over time, opening some possibilities and closing others? So I have to find a route that reaches the right places at the right times, as well as having a time limit.