stROLL by jerripo
Help St. Roll take a stroll by drawing him a path to the door. Careful not to get in your own way!
Left and right arrow keys to move.
Click and drag to draw.
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| HTML5 (web) | https://www.newgrounds.com/portal/view/715384?updated=1534114204 |
| Source code | https://ufile.io/m7mpt |
| Original URL | https://ldjam.com/events/ludum-dare/42/stroll |
Ratings
| Overall | 328th | 3.439⭐ | 51🧑⚖️ |
| Fun | 269th | 3.417⭐ | 50🧑⚖️ |
| Innovation | 39th | 4.02⭐ | 51🧑⚖️ |
| Theme | 117th | 4.051⭐ | 51🧑⚖️ |
| Graphics | 474th | 2.969⭐ | 50🧑⚖️ |
| Audio | 526th | 2.277⭐ | 49🧑⚖️ |
| Humor | 184th | 2.94⭐ | 44🧑⚖️ |
| Mood | 433th | 2.798⭐ | 44🧑⚖️ |
| Given | 37🗳️ | 53🗨️ |
Hammster bugs very often and it would be great if kill command would spawn him from the sky and not inside aleady drawn level.
Sometimes the character bug and disapear to appear in other place, but great job ! In compo additionnally !
-Give to player more control. It’s hard, and sometimes I would say random to make the character doing what you want from him (which on his own would not be a big problem), but the player also don’t know from the start how next level will look like so he have to guess 1)what character will do 2) how level will look like. If you rebalance any of this 2 problems, the game will be more intuitive.
-Some good song. I know, I have this sin too bc we don’t have enough time for this, but good audio can alone boost any kind of game.
-I feel like main charcter, background and the lines are from 3 different styles. You can easely chose 1 and go for it, any of this will suit you game.
Overall, I enjoyed you game and hope that my feedback will be utile for you and don’t sound like a harsh unargumented criticism, lol.
I think it would have been nice to have a bit more controll over st. Roll because it was quite frustrating to get him behave the way I wanted.
but the use of the theme was just fantastic. nice work :-D
@hegemege That's a great point about the higher refresh monitors. And I agree that the death audio is too loud. I plan to tweak collisions a bit after LD. It does bounce off the end of lines incorrectly.
@suve The game is definitely leaning more on the frustrating side, due to the controls, I think. I plan on making the restart button bigger to highlight that it's a key component of the game.
@akaneiro spawning from the sky would get in the way of future levels :) He spawns where the last exist was.
@alex-adedge It's ok. Saints go to heaven.
@suchista I'm shook. You may be the first stranger to beat the game. That makes me really happy! Sorry the end screen is so unsatisfying, I plan on adding counters later on. Thanks for playing it through!!! You did it!! St. Roll loves you.
@dumivid Yes, the controls do need to be looked into and I definitely plan on adding in a nice soundtrack after LD. It's also true that the art style for the hamster, lines, and bg are completely different (bg was painted w PS, lines were programmed in, and the hamster was from paint MS). Sometimes I'm looking at it, I can't help but think a white bg would have fit the lines and hamster better :) I hope to make it more cohesive later on. Thanks so much for the constructive criticism!
Please do check our game maybe you'll like it and leave us some feedback.