ShortServe by G4MR
You are a food sever, you have to serve all your food before the table fills up. Go!
(You can find an updated-non jam version on my itch.io page if you want to see what the game would look like with some of your suggestions in the comments. Note: Don't use the 1.1.0 version when judging, I created a new itch account if you want to see the suggested changes below after you review)

| Windows | https://g4mr.itch.io/shortserve-ld42 |
| Linux | https://g4mr.itch.io/shortserve-ld42 |
| macOS | https://g4mr.itch.io/shortserve-ld42 |
| Original URL | https://ldjam.com/events/ludum-dare/42/shortserve |
Ratings
| Overall | 424th | 3.547⭐ | 66🧑⚖️ |
| Fun | 472th | 3.346⭐ | 67🧑⚖️ |
| Innovation | 501th | 3.266⭐ | 66🧑⚖️ |
| Theme | 105th | 4.1⭐ | 67🧑⚖️ |
| Humor | 649th | 2.482⭐ | 58🧑⚖️ |
| Mood | 552th | 3.177⭐ | 64🧑⚖️ |
| Given | 55🗳️ | 69🗨️ |
Since the foods have similar silhouettes, I have to take some times to find and see the food I want to click.
Beside that, the game is good.
The concept is quite simple but it's quickly challenging so I had fun playing.
It definitely does get hectic if you let those items pile up.
I'm not 100% sure on this, but it might be nice if when a new dish pops up it doesn't just appear, but the plate gets a light highlight or something for a second.
Overall this was a really nice game jam game, good job :thumbsup:
Does it make sure there's some orders you can fill before it fills up or is it just random? Cause, man, it's pretty tough!
This is one of those games that I could spend hours playing trying to do better and better each time. It is a little unforgiving in how fast everything fills up, and it seemed to not roll out enough of the items needed for orders. I believe you said you fixed this in the other version.
Visually the only feedback I can think to give is to maybe add some more variance to the colors of the items. So many of them are very similar in color, it gets hard to find what you need once it starts filling up.
Also, pointed it out on the stream, but the small bug was found. You can submit just one item for an order that has multiple and it takes that and gives full score for it.
Overall solid entry and with some polish this would be a really fun game to play, especially on mobile.
Here is a link to the play through from the stream: https://www.twitch.tv/videos/297566873
Oh and the management of the max score is each time reset when we click on new game.
Some criticisms / suggestions
- Chicken didn't come up once!
- I was getting full points for giving 1 item to a person who wanted 3 items. I get that you should give them max items to clear space but a bonus would be good to the points.
- Since you only have 3 items max at any given time, I'd say don't worry about the RightClick + Shift function, and just have RighClick = drop all items. Make it a 2 button game. I didn't use the shift key at all.
Cool entry anyway, really fits the theme!
Tho at some point a lot of food look very similar in shapes and colors. It's nice to set a few traps for difficulty and challenge, but it gets a little too overwhelming right now. (but as a pixel artist myself I understand how hard it is when you have so few pixels to work with :thumbsup: )
The music is fitting and enjoyable. Super fun and polished game overall!
The game felt rather polished, but I do wish you had the option to make the window fullscreen.
Good luck, Don't forget to take a look at ours if you don't mind and see what it's like when we just focused on graphics in this game jam!
Game Link: https://ldjam.com/events/ludum-dare/42/spacelab-42a