StarBounce by Azathothep
An adventure in the deep Space
…This is a message from the earthian space station Andromeda to the bounty hunter 456…
One of our mining cargo ship is wandering in the sector 7D123. They have pulled the alarm but are not responding to our calls. According to the last data, the ship seems to have suffered serious damage from unknown source.
Your job is to report the general situation of the ship, rescue any living member of our staff and if possible identify the source of the problem and eliminate it.
The cargo ship is mainly occupied by robots. They are used to collect resources too toxic for living beings. You have to make sure they are harmless because they could have been easily hacked due to their weak level of protection.
Considering the isolation of the area and our lack of information on the current situation, we ranked this mission as a « High Risk ».
You’ll receive: 1500 credits for a full report, +100 per life saved and a bonus depending on the nature of the danger.
Good hunt.
Controls : you can change between WASD/ZQSD controls in the input window when you launch the game
Félix Belthoise (Azathothep) : Game Design & Music
Hamish Bryant (Am Shaegar) : Graphic Design & Game Design
Agathe Loubière (Agathe) : Graphic Design
Séverin Michaut (Batagogo) : Programming
Alexandra Rogova (ASoftBoy) : Game Design & Programming
Adam Vaucoret (Drago) : Game Design
Théo Verpillat (UnBonJusDeFruits) : Graphic Design & Music
Baptisteq : Sound Design
With the help of: Horace Ribout (HoraceAsA_Dino)
| Windows | https://azathothep.itch.io/starbounce |
| macOS | https://azathothep.itch.io/starbounce |
| Original URL | https://ldjam.com/events/ludum-dare/40/starbounce |
Ratings
| Overall | 630th | 3.395⭐ | 21🧑⚖️ |
| Fun | 426th | 3.474⭐ | 21🧑⚖️ |
| Innovation | 758th | 2.972⭐ | 20🧑⚖️ |
| Theme | 363th | 3.684⭐ | 21🧑⚖️ |
| Graphics | 652th | 3.357⭐ | 23🧑⚖️ |
| Audio | 243th | 3.571⭐ | 23🧑⚖️ |
| Humor | 785th | 2.471⭐ | 19🧑⚖️ |
| Mood | 563th | 3.289⭐ | 21🧑⚖️ |
| Given | 17🗳️ | 20🗨️ |
i don't know what's causing it, but i can't move in all directions. w, a, s, d stops working for movement. couldn't check out the level. sound design was really cool, though.
The background music and title screen were good though.
The bullets bounce off the wall unreliably. This may be the fault of the engine, but it's still a mistake. Some bullets disappear, some bounce off in totally random directions.
I like the music, it adds a nice atmosphere to the game.
Loading times are unforgivably long. There should be no time between areas.
The text boxes appear every time and the enter button is too far away to reach mid-combat. They also don't seem to disappear normally. This is very annoying when the same map is being played for the third time.
The game is very punishing(maybe a bit too punishing).
lack a few of feedback when hitting enemies. But nice Idea
After changing controls to WASD everything went smoothly, but these settings would be best made inside the game.
Come check out my game if you like!
https://ldjam.com/events/ludum-dare/40/virus-detected