Prisma Inc by arron-fowler
Not finished by a long way. Unfortunately work got in the way. There is a long list of things to do that did not get done. Some of which pretty important for the theme. The craft is currently assembled at random but it suposed to be done as code breaking. The only incompatibility on display here is the craft moves based on rowing boats. the thrusters at the side make it list, if they are out of balance you will constantly turn. The rudder works like that of a boat, you have to move it back to the centre to go straight.
I will continue to work on it as I think the idea warrants it.
the craft movement is the only thing I am really happy with but my god it took time to work it out. Please do have a good swing about with it and get some satisfying donuts on the go. Everything else sucks
Controls:
Left & Right Arrows to steer (Whilst Rudder is still attached)
1&2 toggles the Thrusters on and off (this can assist with steering a little after Rudder loss)
Weapons fire automatically
Fuel is gathered by destroying towers
Game over comes with a loss of fuel or your central body of the craft being hit
The craft is fragile and all parts are single hits
Enjoy!
Note / The level design did not happen. This is a quick test arena and was not what I had planned at all, I tweaked it to provide a challenge but it is not what was intended.
| HTML5 (web) | https://thesoulselector.itch.io/prisma-inc |
| Original URL | https://ldjam.com/events/ludum-dare/41/prisma-inc |
Ratings
| Overall | 1139th | 2.675⭐ | 22🧑⚖️ |
| Fun | 1133th | 2.45⭐ | 22🧑⚖️ |
| Innovation | 961th | 2.875⭐ | 22🧑⚖️ |
| Theme | 1165th | 2.316⭐ | 21🧑⚖️ |
| Graphics | 746th | 3.214⭐ | 23🧑⚖️ |
| Audio | 476th | 3.167⭐ | 23🧑⚖️ |
| Mood | 969th | 2.75⭐ | 20🧑⚖️ |
| Given | 19🗳️ | 17🗨️ |
Interesting concept. The game is not easy :laughing: ! Music is a little redondant for me and some sound effects are missing. But it's an interesting game !
I enjoyed the game and I hope you continue to work on it. :)
The graphics look cool, as I said I cannot really tell what is what but it looks really cool nonetheless :-)
The music is upbeat and fits the strange setting.
I know how it is with LD, you always run out of time. For my game I actually intended to make it a jump n run shooter instead of a static screen shooter (I think it still says 2D-SIDE-SCROLLING game which it is actually not) but I had not time either :-)
If you create an updated version, maybe you could @gonutz me. I would love to play the final result :-)
In fact the major flaw is the difficulty, I didn't managed to destroy a single tower. Being able to aim, or better weapon would be better.
Anyway, good job overall, enjoyed a lot your game !
Would be interested to see an updated version if you do one.