Captain Lettuce by geck0

[raw]
made by geck0 for LD 39 (JAM)

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Hey guys again!! This my 6th entry: Captain Lettuce.

Description

You are a vegan super hero, the Captain Lettuce, who has to rescue hostages from evil enemies. You'll lose power because you have no animals proteins. (Please, take no offense, it's just an easy joke x'D)

scene3 ez3.gif

Controls

Movement: "WASD" ("Left Stick"/"Arrows" in xbox controller)

Attack: "Enter" or "Left click" ("X" in xbox controller)

Super Speed: "SHIFT" ("A" in xbox controller)

Use (power supply and rescue hostages): "E" ("B" in xbox controller) IMPORTANT!! Hold it when use the power supply

Super Heal: "R" ("Y" in xbox controller)

Pause menu: "Escape" or "P" ("START" in xbox controller)

heal.gif

Known bugs // Issues

  • Sometimes you give or receive some hits in one punch.
  • Drain power zones doesn't work properly.
  • I forgot to say in tutorial that you need to HOLD the button when you use the power supply.
  • Super speed should drain more energy.

Ratings

Overall 280th 3.575⭐ 42🧑‍⚖️
Fun 102th 3.795⭐ 41🧑‍⚖️
Innovation 384th 3.108⭐ 39🧑‍⚖️
Theme 329th 3.625⭐ 42🧑‍⚖️
Graphics 405th 3.575⭐ 42🧑‍⚖️
Humor 171th 3.162⭐ 39🧑‍⚖️
Mood 569th 2.919⭐ 39🧑‍⚖️
Given 47🗳️ 18🗨️

Feedback

IndieManiaC
01. Aug 2017 · 22:48 UTC
i liked the sprint a lot and mainly the effects of the things coming out of the wall.
the graphics were pretty fine too.
combat could be better but it was good pretty overall
Fawaz.Strawberry
01. Aug 2017 · 22:57 UTC
NueboMundo
02. Aug 2017 · 12:00 UTC
The sprint effect feels really good, I wanted to use it for much longer!

The main issue with the game is the energy management. It seems like most of the time the smarter strategy is avoiding fights (you can outrun/outsmart your enemies even at low energy) and rescue all the hostages in the faster way possible. In the end, it feels a little shallow, because you're basically "speedrunning" the levels without much thought.
Surovyi
02. Aug 2017 · 19:17 UTC
Hey! Great game. I like the fighting part of the game - beat the all. Graphics, audio is good. Feels good :muscle:
Rogue Studios
02. Aug 2017 · 19:25 UTC
Overall it was pretty good, but i think the combat could be improved. If it was this game would be very good :)
faemir
02. Aug 2017 · 19:27 UTC
Really slick overall - everything felt smooth and polished for a jam game. Having to balance fighting with draining power while keeping an eye on your health made for a frantic rush! Great effort.
Solah
02. Aug 2017 · 19:37 UTC
I'm vegan and offended è_é, I don't lack of proteins. More seriously, the game is nice and fun, but maybe a bit too hard.
ThatSnillet
02. Aug 2017 · 19:39 UTC
The main mechanics are firmly established into the gameplay, and it is clear that you know how to make a game feel really good, a rare skill among developers. I finished the game and had fun the whole playthrough. I did find the energy system too punishing though, so you should adjust that. Otherwise, you've done a really good job!
Kakureta
02. Aug 2017 · 22:45 UTC
The ragdoll when the enemies die :rofl: other than that solid game and quite fun to play too, it feels nice and polished. Great work!
Amatwiedle
02. Aug 2017 · 22:45 UTC
Felt like a well-executed game, well done :smile:
Mordokay
02. Aug 2017 · 23:05 UTC
Very well made game. Graphics and animations were amazing and gameplay was fluid and easy to understand. Wish there were more levels ... I would definitely would have kept playing more time.

Good job!
Avon
02. Aug 2017 · 23:11 UTC
Very fun game with smooth controls, enjoyable combat mechanics and good level design. The last level took a few attempts, kept releasing the first hostage too early, and all the mobs came for me. Good sound effects and music. I liked the art and animations on the characters and the particle effects, the scenery is a bit bland though.
Jannes Nagel
03. Aug 2017 · 02:01 UTC
Hi! Nice to see a funny beat and up around here.
I especially like the different running animations - they were really well executed.
jin47
03. Aug 2017 · 17:48 UTC
Really nice game. I liked the animation for restoring health and running, that what really nice!. the concept itself is good and the game is fun to play. Good job!
Hadik
03. Aug 2017 · 19:13 UTC
Your game is fun, graphics is also good :) I like it, you create good entry.

BTW: FIght system is great :)
Lamm
03. Aug 2017 · 20:30 UTC
great game, you did a good job
duskpn
03. Aug 2017 · 20:30 UTC
Surprisingly satisfying to play!

I have 2 suggestions: you already have a screen shake when you punch, but add some particles and that punch is gonna be even more satisfying. Other than that, being able to do a sequence of punches would be nice.

Good job!
NikolayKuznetsov
09. Aug 2017 · 18:25 UTC
Good job! Very nice mechanic of fight, want full game with it.
ironfroggy
11. Aug 2017 · 01:11 UTC
It took me a while to figure out I need to hold E *down* to charge, so I kept wasting keys and had very little energy! Otherwise, nice game. I liked the theme interpretation and the whole mechanic of charging.
carlosvVk
17. Aug 2017 · 15:40 UTC
I liked it a lot! The dummies were great and it felt good punching them :D. As the previous comment, I thought that with pressing once E was enough, but to charge it has to be hold down, and lost becauso of that xD
Good job!!
sgt3v
20. Aug 2017 · 03:32 UTC
Veny nice game :D Ragdoll fights always fun to play!
BloodJohn
20. Aug 2017 · 07:48 UTC
Love this game. Characters are good. I couldn't figure out how to charge energy. You need a key. What does it mean?
jaimuepe
20. Aug 2017 · 11:22 UTC
Well, that was an interesting interpretation of the theme XD. Looks like a very polished game overall, but the energy management was a bit rough. Most of the times the smartest option was to sprint to the hostages and run to the exit because fighting was not worth it. Other than that, a very solid game :). Good job!
MrTroy
22. Aug 2017 · 01:32 UTC
I was jamming to that music. I thought I was going to have a lot of fun beating up dudes, but I found that fighting was always my worse option. Sprinting around trying to do things and using up my power seemed best. I wish there were a way to get get more so swarmed with enemies (as well as a way to heal).

Gameplay notes.
The pressing the button to charge should drain the key as well. Accidentally tapping it and using it right away is a bummer.
A way to heal(If that isn't in the game, I suck so I didn't get far). That could allow for larger levels and less frustrations when enemies get free hits off of you.
Hold a key to attack harder(or charge super attack kind of thing). That would allow me to use or waste energy for an attack and feel like I have a better balance of how I want to play the level. I'm not a big fan of stealth games but I felt like that was my only option.

Cool game!
Brickkid512
22. Aug 2017 · 03:53 UTC
The game is very well done good job!
🎤 geck0
22. Aug 2017 · 10:45 UTC
Hey guys!! Thanks for the feedback and thanks for spend your time playing my game!


I had no time to calibrate the use of power, the speed is a bit OP but it wasn't the intention :(


I forgot to say in the ingame tutorial that you need to HOLD the "E" to use the power supply, sorry for the people who wasted keys because of that!


Thanks @avon, that was the reaction I was expecting for the last level! haha


And @mrtroy, man, you can heal yourself using "R"!! (or "Y" in an xbox controller) This is in the controls list and this is in the ingame tutorial too!! :/ xD
gonutz
22. Aug 2017 · 15:33 UTC
What kind of crazy download page is that? Please use something less suspect next time, like Google Drive or DropBox, or better yet just github.com!

Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine.
🎤 geck0
22. Aug 2017 · 19:34 UTC
Sorry for the inconvenience :<

Don't u know MEGA? really? the old "MegaUpload" lol