{"author_link":"\/users\/ltyrosine","author_name":"LTyrosine","author_uid":1000374,"comments":[{"author_name":"Vivoubos","author_uid":"1001988","time":"2017-05-01T16:55:05Z","epoch":1493657705,"modified":1493657737,"text":"Wow your concept is really cool! Your music, relaxing. I enjoyed the test! But I have win 0 times ^^ IA is such hard :p \nI have a bug, I can't create a Mage... Good job!!!\n","likes":1,"format":"md"},{"author_name":"jcsirron","author_uid":"1001884","time":"2017-05-05T01:01:48Z","epoch":1493946108,"modified":1493946108,"text":"I thoroughly enjoyed the idea, although on a widescreen, I had to adjust the web browser just so I could see everything.  Overall, I liked the idea!","likes":1,"format":"md"}],"format":"md","images":["ld38\/15708-9b3e8fbbb745d07ff33539a65effc34c.png"],"links":[],"metadata":{"g_key":"47606","g_author":"1000374","g_event":"LD38","g_eventkey":"69","g_subevent":"JAM","g_urlkey":"245634","g_title":"A Short Tale Of Small Kingdoms","g_status":"USEAR3","g_place":"99999","g_commentcount":"2","g_site2_node_id":"15708","g_hide":"Y","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"15708","n_urlkey":"245634","n_parent":"9405","n_path":"\/events\/ludum-dare\/38\/a-short-tale-of-small-kingdoms","n_slug":"a-short-tale-of-small-kingdoms","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"374","n_created":"1492808777","n_modified":"1493659660","n_version":"74839","n_status":"COMMIT"},"node":{"id":15708,"parent":9405,"superparent":9,"author":374,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-04-25T02:13:24Z","created":"2017-04-21T21:06:17Z","modified":"2017-05-01T17:27:40Z","version":74839,"slug":"a-short-tale-of-small-kingdoms","name":"A Short Tale Of Small Kingdoms","body":"This is a short 1D real time strategy game about kingdoms war in a small world.\n\n![SC1.png](\/\/\/raw\/671\/z\/33e4.png)\n\n![SC2.png](\/\/\/raw\/671\/z\/3455.png)\n\n## Links\n* Web: http:\/\/www.arcadiumplayware.com\/AShortTale\/index.html\n\n## How to play\n\nYou control the blue castle on top of the planet.\nThere are only **2 basic actions** to play this game: 1) Train a new unit and 2) send a unit to the field.\n\n![Button.png](\/\/\/raw\/671\/z\/33e6.png)\n\n- **To train a new unit**, click on \"+\" button. It will require some resources, you can check the cost (and get some help on unit function) by placing mouse cursor over it. The button will be invisible if there are not enough resources. The number \"x2\" tells how many units of this type you have in castle.\n- **To send a unit to the field**, click on unit's icon and choose the direction (left or right) from castle. \n\n![Castle.png](\/\/\/raw\/671\/z\/33f2.png)\n\nYou can't send units while the castle is busy training something (although you can cancel the training by clicking on \"Stop!\" button)\n\n![Training.png](\/\/\/raw\/671\/z\/3492.png)\n\n## Resources and collectors\n\n![Resources.png](\/\/\/raw\/671\/z\/3401.png)\n\nResources are used to train new units. \nThey will spawn on planet surface from time to time. \nSend collectors units to catch them (**Farmers** for crops, **Lumberjacks** on trees, **Miners** on stone, iron and mana).\n\n## WARRR\n\nThe other units are the castle's army. They will attack other units and enemy castles.\n\n**Spearmen** are fast troops for quick assaults, useful for hunting enemy collectors.\n**Soldiers** are slow, heavy armored and does a lot of damage.\n**Archers** are short range units with good rate of fire.\n**Mages** have long range fireball attack but they are somewhat fragile.\n**Catapults** are siege weapons with insane range but they attack enemy castles only.\n\nCastles will also fire arrows on near enemy troops.\n\n## Oh, a last unit, the **builders**\n\nWhen sent to the field, they work on castle repairs. Each repair will cost a stone from resources.\n\n## Winning\n\nBring all enemy castles to the ground.\nGood Luck!\n\n## Ludum Dare 38 adventure\n\nWell, another finished LD (this is my 15th edition). Also my first entry with 2D graphics.\nI worked alone in this one. Graphics made with Photoshop, music on FL Studio.\nI'm using the Unity 5.6 with no code base. It should be a 48 hours entry but by Sunday night the AI were terrible.\nAs always, it was amazing to take part of this.\n\n### Post compo fixes\n- A small bug on starting game\n- A bug that prevents game over\n\n## Contacts\n\nhttps:\/\/twitter.com\/aplayware\n\nhttp:\/\/www.arcadiumplayware.com\/home\/\n\nSee you in LD39!","meta":{"cover":"\/\/\/content\/671\/z\/338a.png","author":[374]},"path":"\/events\/ludum-dare\/38\/a-short-tale-of-small-kingdoms","parents":[1,5,9,9405],"love":0,"notes":2,"notes-timestamp":"2017-05-05T01:01:48Z","grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":2,"grade-05":2,"grade-06":2,"grade-07":2,"grade-08":2},"magic":{"cool":0,"feedback":0,"given":0,"grade":2,"smart":-29.289321881345}},"text":"This is a short 1D real time strategy game about kingdoms war in a small world.\n\n![SC1.png](\/\/\/raw\/671\/z\/33e4.png)\n\n![SC2.png](\/\/\/raw\/671\/z\/3455.png)\n\n## Links\n* Web: http:\/\/www.arcadiumplayware.com\/AShortTale\/index.html\n\n## How to play\n\nYou control the blue castle on top of the planet.\nThere are only **2 basic actions** to play this game: 1) Train a new unit and 2) send a unit to the field.\n\n![Button.png](\/\/\/raw\/671\/z\/33e6.png)\n\n- **To train a new unit**, click on \"+\" button. It will require some resources, you can check the cost (and get some help on unit function) by placing mouse cursor over it. The button will be invisible if there are not enough resources. The number \"x2\" tells how many units of this type you have in castle.\n- **To send a unit to the field**, click on unit's icon and choose the direction (left or right) from castle. \n\n![Castle.png](\/\/\/raw\/671\/z\/33f2.png)\n\nYou can't send units while the castle is busy training something (although you can cancel the training by clicking on \"Stop!\" button)\n\n![Training.png](\/\/\/raw\/671\/z\/3492.png)\n\n## Resources and collectors\n\n![Resources.png](\/\/\/raw\/671\/z\/3401.png)\n\nResources are used to train new units. \nThey will spawn on planet surface from time to time. \nSend collectors units to catch them (**Farmers** for crops, **Lumberjacks** on trees, **Miners** on stone, iron and mana).\n\n## WARRR\n\nThe other units are the castle's army. They will attack other units and enemy castles.\n\n**Spearmen** are fast troops for quick assaults, useful for hunting enemy collectors.\n**Soldiers** are slow, heavy armored and does a lot of damage.\n**Archers** are short range units with good rate of fire.\n**Mages** have long range fireball attack but they are somewhat fragile.\n**Catapults** are siege weapons with insane range but they attack enemy castles only.\n\nCastles will also fire arrows on near enemy troops.\n\n## Oh, a last unit, the **builders**\n\nWhen sent to the field, they work on castle repairs. Each repair will cost a stone from resources.\n\n## Winning\n\nBring all enemy castles to the ground.\nGood Luck!\n\n## Ludum Dare 38 adventure\n\nWell, another finished LD (this is my 15th edition). Also my first entry with 2D graphics.\nI worked alone in this one. Graphics made with Photoshop, music on FL Studio.\nI'm using the Unity 5.6 with no code base. It should be a 48 hours entry but by Sunday night the AI were terrible.\nAs always, it was amazing to take part of this.\n\n### Post compo fixes\n- A small bug on starting game\n- A bug that prevents game over\n\n## Contacts\n\nhttps:\/\/twitter.com\/aplayware\n\nhttp:\/\/www.arcadiumplayware.com\/home\/\n\nSee you in LD39!","title":"A Short Tale Of Small Kingdoms"}