{"author_link":"\/users\/xenation","author_name":"Xenation","author_uid":1013184,"comments":[{"author_name":"Richard Michael Smith","author_uid":"1013031","time":"2017-05-07T23:25:38Z","epoch":1494199538,"modified":1494199538,"text":"Help! I'm stuck on Level 2:\n\n![Image5.jpg](\/\/\/raw\/7e2\/3\/z\/410b.jpg)\n\nI can't jump high enough!\n\nDespite my failure to get past level 2 - I really like this. It's a great idea, the graphics and sound are good and the mechanic of moving around the different sized planets fits the theme very well! Excellent work!\n","likes":0,"format":"md"},{"author_name":"Xenation","author_uid":1013184,"time":"2017-05-10T19:10:28Z","epoch":1494443428,"modified":1494443428,"text":"Yep, here you need to put a crate just near the wall so you can jump on it. If you shoot the crate that is in front of you when you spawn you should be able to put it close enough to jump on the wall.\nBtw sorry for the delay.","likes":0,"format":"md"}],"format":"md","images":[],"links":[],"metadata":{"g_key":"47640","g_author":"1013184","g_event":"LD38","g_eventkey":"69","g_subevent":"COMPO","g_urlkey":"245674","g_title":"Lasers around the world","g_status":"USEAR3","g_place":"99999","g_commentcount":"2","g_site2_node_id":"16954","g_hide":"Y","g_has_icon":"N","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"16954","n_urlkey":"245674","n_parent":"9405","n_path":"\/events\/ludum-dare\/38\/lasers-around-the-world","n_slug":"lasers-around-the-world","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"13184","n_created":"1492815020","n_modified":"1493709913","n_version":"76054","n_status":"COMMIT"},"node":{"id":16954,"parent":9405,"superparent":9,"author":13184,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-04-24T00:58:31Z","created":"2017-04-21T22:50:20Z","modified":"2017-05-02T07:25:13Z","version":76054,"slug":"lasers-around-the-world","name":"Lasers around the world","body":"Hi,\n\nThis is my first jam and I'm not that good for graphical assets (or sounds btw) which is why the game might look a little rough around the edges. Nevertheless I learned a lot of things during this jam.\nWhen you start the game you should remap the controls since I use an AZERTY keyboard (I'm using q and d for left and right).\nIt's quite a short game because there are only 5 levels but I didn't have time to make more assets and levels.\n\nYou must go around the planet to reach the other side of the portal and go to the next level.\nThere are some powerups to add some effects your laser (bounce, rate of fire and damage).\nGravity is dependent of the distance from the planet and the planet's size\/mass.\n\n![1.png](\/\/\/raw\/083\/3\/z\/c92.png)\n![2.png](\/\/\/raw\/083\/3\/z\/c97.png)\n![3.png](\/\/\/raw\/083\/3\/z\/c99.png)\n\n## Tools\n- Unity 5\n- Visual Studio Community\n- sfxr\n- paint.net (yeah ...)\n\nI made all the assets myself (which explains why they are so bad), well the sounds are pretty easy to make with sfxr but I had no time (and skills) to make them from scratch.\n\n## Links\n[Github Repo](https:\/\/github.com\/Xenation\/Ludum-Dare-38)\n\n[Github Release](https:\/\/github.com\/Xenation\/Ludum-Dare-38\/releases\/tag\/v1.0)","meta":{"author":[13184]},"path":"\/events\/ludum-dare\/38\/lasers-around-the-world","parents":[1,5,9,9405],"love":0,"notes":2,"notes-timestamp":"2017-05-10T19:10:28Z","grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":2,"grade-05":2,"grade-06":2,"grade-07":2,"grade-08":2},"magic":{"cool":0,"feedback":0,"given":0,"grade":2,"smart":-29.289321881345}},"text":"Hi,\n\nThis is my first jam and I'm not that good for graphical assets (or sounds btw) which is why the game might look a little rough around the edges. Nevertheless I learned a lot of things during this jam.\nWhen you start the game you should remap the controls since I use an AZERTY keyboard (I'm using q and d for left and right).\nIt's quite a short game because there are only 5 levels but I didn't have time to make more assets and levels.\n\nYou must go around the planet to reach the other side of the portal and go to the next level.\nThere are some powerups to add some effects your laser (bounce, rate of fire and damage).\nGravity is dependent of the distance from the planet and the planet's size\/mass.\n\n![1.png](\/\/\/raw\/083\/3\/z\/c92.png)\n![2.png](\/\/\/raw\/083\/3\/z\/c97.png)\n![3.png](\/\/\/raw\/083\/3\/z\/c99.png)\n\n## Tools\n- Unity 5\n- Visual Studio Community\n- sfxr\n- paint.net (yeah ...)\n\nI made all the assets myself (which explains why they are so bad), well the sounds are pretty easy to make with sfxr but I had no time (and skills) to make them from scratch.\n\n## Links\n[Github Repo](https:\/\/github.com\/Xenation\/Ludum-Dare-38)\n\n[Github Release](https:\/\/github.com\/Xenation\/Ludum-Dare-38\/releases\/tag\/v1.0)","title":"Lasers around the world"}