Demon Queen's Possessions by joh
The Demon queen wants to take over the world!
Her power: Possession. However it requires Sacrifices.
Lead the queen to world domination, by managing the sacrifices and controlling! the units.
From peasant to Hero, passing by Goblin, nothing will be spared. Use your cleverness to Create spirit value from "nothing". (You'll see, it seems like you can "grow" your army, but you can! It's tricky though)
Choose units to possess, choose units to sacrifice and Blam! Fresh army units! And if that doesn't work you can always fight!

It is a hard game, but here is proof that it is possible!

take the challenge!
My best ( I was sooo close to zero kills, but i'm pretty sure its impossible, that was with a very careful, knowing all rounds approach I think its the best possible.)
Some Tips: - Goat has the ability to increase its spirit value. - Sacrifice & Possession > Fighting. By a lot actually, you can almost not fight at all. - The campaign is 25 levels and they are always the same: Yes you can "Learn from playthroughs" to optimize approach. - You can split 1 high level units for many lower level units, The stars must match, but dont be afraid to downgrade.
Ratings
| Overall | 122th | 3.94⭐ | 27🧑⚖️ |
| Fun | 32th | 4.12⭐ | 27🧑⚖️ |
| Innovation | 35th | 4.06⭐ | 27🧑⚖️ |
| Theme | 98th | 4.14⭐ | 27🧑⚖️ |
| Graphics | 512th | 3.52⭐ | 27🧑⚖️ |
| Mood | 255th | 3.646⭐ | 26🧑⚖️ |
| Given | 24🗳️ | 22🗨️ |
I managed to get to round 13, and I only got that far due to a lot of luck. I would be really interested in seeing a walkthrough to see if there's a way to advance further (is there a way to win this game?)
I played for almost 20 minutes and really enjoyed my time! I really liked the graphics style and especially the sprite of the witch and the way it interacts with the interface.
I do want to say, Yes there is a way to win the game! (campaign)
I managed with (33 possessions, 13 kills and 34 sacrifices) but i've done it more then once, so there not 1 perfect path. Lots of possessions though.
@matank @chaosed0
Campaign is actually deterministic, always same monsters, and they should always do the same thing (assuming you do the same too) I've actually made the wave to often allow perfect/clever sacrifice paths.
It's also important to remember that you can sacrifice "down" by using 1 high star unit on your side for many lower star on the other side: Yes, "downgrading" was instrumental to my clearing of game. (still need exact match though)
@wayen-k Sacrifice OPness is by design, it was the theme, I actually wanted to have a perfect path through no kill but it was a bit hard to pull off.
I think it would be good if the player could sacrifice there higher cards to get lower ones.
I got to round 12 but not giving up! :)
@stames You can!(as long the match is equal)
@kornel-meszaros Tanks a lot, was rather fond of it myself!
@groggi , Thanks, I appreciate it. Dont give up, it is possible! thanks for playing.
Updated game page with tips & tricks for players.
Somehow I did it. (There were times when enemies just passed their turns and didn't do anything, I don't know if that was intended but that's how I won atleast)
This game was the most fun of all games I got to play this jam. I learned with every playthrogh and played it for ~20 minutes. The idea of having sum and product for making sacrifices is just brilliant imo together with that you have to keep in mind what enemy creatures you could trade for yours. If there was a similar finished and polished game with the same mechanic I would certainly buy it. You just hit the bull's eye into my heart with this one. And the girl is cool.
I loved how you encorporated the sacrifice mechanic into the game, and all the different creatures having different abilities.. It's really well thought out and interesting!

Managed to get to level 14 in my multiple runs - But I could easily play on and get a higher score :yum:
For a quick improvement on the game, possibly having different scenery would be better - just going on the single grass and dirt track did get a little stale, these maybe could be dependant on what creatures spawn? Mountains for Goblins, Castle Town for Knights and Guards etc?
For a bigger update, it would be cool to some cosmetic choice for the witch. It would be fun getting achievement checkpoints such as 5, 10, 15 etc and getting a new hat for her to wear :yum:
Regardless, big thanks from [our team](https://discordapp.com/invite/whalesandgames), you've made a game really worth playing! :smile:
@maximbegunov **We got a champ!** Congrats, clearing the game is a very challenging task. I know all abilities, hell I designed some of the clever patterns to clear the game and I can still fail if I'm not careful. Your end state is also different from both I show (very murderous!), so good job!
The enemies not acting is due to randomness of opponent move. (was meant to have AI, but seeing how hard it was without AI trying to kill you, it was cut) It is a luck thing, but since seed are the same, it can be reliably counted on.
It was a very interesting game to work on, only came to mind thanks to the Jam & theme, might be interesting to pursue further, it seems rather liked.
@svntax Somehow missed you, but congrats too! Sounds like some evvvillll cheesing went through, but hey if you cleared it, that's what counts! I find it funny too cause one of the last quick fix I added was giving everyone an attack ability & at least 1 atk (troubadour had 0 atk, goat couldn't attack, neither the priest) and that was exactly to prevent stacking up levels against inoffensive foes. But yeah, making use of atk down is a clever workaround.
Thinking about it though, you would still need to know the proper stars to reach because high stars are useless unless it can properly match foes, so I'm sure great credit is still due. **Congratulation** and good job!
@rhewid Thank you and yes, I wished I had the time to show what abilities do (although I wouldn't have show what enemies can do, finding out is part of the fun of possessing them. I mean, who wants a goat... Until you know the true potential of goats?!) But yeah, glad you liked it.
@ponchoguy I appreciate it! I thought of multiple locals but started with one and never had time to add more. (would have obviously wanted the final boss being in a more proper location!). As for playing dress up with the queen, that's hilarious, yet such a proper feature for a full fledged experience! I did realize I forgot to give her a hat (crown) shame. :sweat_smile:
Thank your team, I appreciate the feedback!
P.S. Compared to my art this is very good
You can watch the gameplay here: https://www.youtube.com/watch?v=7MZ_QoEaCr0