Clunky Ball by Karai17

Clunky Ball is a Monkey Ball clone that let's you bonk every which way but Sunday (and sometimes even on Sunday if you eat your peas and go to bed without complaining)! Travel through each obstacle course and find the goal before the time runs out. See your scores at the end for dat speedrunning potential!
Controls
IT IS HIGHLY RECOMMENDED TO USE A GAMEPAD!!!
Gamepad
- Move: Left stick
- Menu: D-pad
- Pause: Start
- Fast Reset: X
- Confirm: A
Keyboard
- Move: WASD / Arrows
- Menu: WASD / Arrows
- Pause: Escape
- Fast Reset: R
- Confirm: Enter
Changelog
- Fixed failing via running out of time not letting you retry
- Fixed score board accumulating stage data forever & running off screen
- Fixed minor title menu display issue after you give up
- Fixed input (hopefully) for AZERTY users by using scan codes not key codes
- Fixed a stupid input bug where first press would be registered for keys you pressed before the game loaded, causing menus to skip.
- Added the LÖVE3D splash screen. Stop asking if it's LÖVE. it's still LÖVE!
None of these fixes involve any change in gameplay behavior.
Ratings
| Overall | 852th | 3.18⭐ | 27🧑⚖️ |
| Fun | 401th | 3.479⭐ | 26🧑⚖️ |
| Innovation | 1152th | 2.38⭐ | 27🧑⚖️ |
| Theme | 1180th | 2.13⭐ | 25🧑⚖️ |
| Graphics | 798th | 3.1⭐ | 27🧑⚖️ |
| Audio | 240th | 3.63⭐ | 25🧑⚖️ |
| Humor | 209th | 3.604⭐ | 26🧑⚖️ |
| Mood | 804th | 3.022⭐ | 25🧑⚖️ |
| Given | 23🗳️ | 23🗨️ |
And I have to commend the sound effects, "Ohhh Nooooo" will haunt my dreams. Audio = 5
Controls on keyboard worked, but I could tell the gamepad would have been better. Wish I could reverse.
it's a nice little roller ball game, some very clunky camera mechanics that if sorted out would help the controls a loooot. the level design had a nice pace to them but maybe could be reshiffled a bit for difficulty curve. great job!
The sound make me laugh a lot "Hoo noooo - respawn" haha really nice!
Thanks for the compliment, I didn't think people would like my goofy voice clips much o///o <3
edit: also fixed endless scoreboard accumulation issue in results
edit 2: fixed every other small bug in the menus. pushed final update for the jam version of the game.
Thanks for playing! <3
Too bad you didn't have the time to finish the game because it's quite fun ! It has nothing to do with the theme but I liked playing your game a lot, it works well and the sound design is hilarious. Good job overall!
**Good**
The sound is amazing, this man's voice will become my new ringtone :)
I was surprised to see the detail in the ball. It would've been just as easy to add a sphere, but the details are important to see rotation. good job!
Good credits scene. Me like.
**Improvements**
The camera at the start is confusing. Why is it looking down? I guess it'll fix itself when you go straight but then you can just fall off a cliff
The idea isn't original at all. I docked points there, but it was built very well. I do love my monkeyball from gamecube
Please add a sound effect for winning.
I don't know how difficult it is with love, but I'd add some impact particle effects
Some form of skybox would be nice, it would create some story to the game, even if there isn't one
Good submission, I'll make sure to check out any other work you've done. See you in the next jam!
I'm also a big fan of the sound effects :D
Solid entry guys!
https://github.com/excessive/ludum-dare-41
feel free to ask me questions on twitter (@shakesoda), telegram (@shakesoda) or irc (holo on afternet). using love this way is a bit involved, but it's not so bad! I have also previously made some basic demos here, although they aren't yet ported to love 11 (it's easier in love 11) https://github.com/excessive/love3d-demos
https://youtu.be/PywWr4dXELU