City Gardener by PacoChan

[raw]
made by PacoChan for LD 42 (JAM)

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STORY

You have arrived to the city of Technopolis. The first thing you notice in this modern city is that there's nothing natural to be found. However, you manage to acquire the only piece of land left with nothing built on it. So you decide to create your own garden to bring some life to this soulless city.

HOW TO PLAY

Your piece of land consists on a 10x10 grid and you can move from square to square in a first person view. You can sow a plant on each square, and after that you must water it regularly or else it will wither and die. You can sow other plants in other squares while the already existing plants are growing. Once a plant has fully grown into a tree, you won't need to water it anymore. Your objective is to grow the highest amount of trees that you can before the time runs out.

But be careful! If you step on a square that contains a plant, you will damage it and it will take longer to fully grow. Sometimes you will have to step on a plant in order to reach and water another plant. So plan carefully where do you start sowing you plants and watch your steps to avoid damaging your plants as much as you can. Fully grown trees, along with 10 random rocks scattered through the land will block your way. They can make things harder for you!

This is the cycle of a plant as long as you water it in time: - Nothing -> Seed planted -> Small plant -> Bush -> Tree

If you don't water the plant in time or if you step on it, it will go back one step as follows: - Bush -> Small plant -> Nothing

Remember that trees won't die, and if a plant fully dies, you'll have to plant the seed again.

CONTROLS

  • W: Move Forward
  • S: Move Backward
  • A: Rotate Left
  • D: Rotate Right
  • Q: Strafe Left
  • E: Strafe Right
  • 1: Plant a seed
  • 2: Water the seed / plant

Credits

This small game has been made by Miguel Rivera (https://twitter.com/pacochan88). Most of it has been done from scratch in three days, with the exception of some plant meshes and some parts of the code that I did and wrote some time ago.

The music track is called "Street Dancing" from the Album "Osaka Lights", by Timecrawler 82. Downloaded from Free Music Archive under the Attribution License.

Sound effects are from freesound.org. "success" by grunz "UI Confirmation Alert, B4.wav" by InspectorJ

I hope you enjoy my game!

Ratings

Overall 355th 3.607⭐ 44🧑‍⚖️
Fun 753th 3.073⭐ 43🧑‍⚖️
Innovation 466th 3.305⭐ 43🧑‍⚖️
Theme 859th 3.159⭐ 43🧑‍⚖️
Graphics 69th 4.381⭐ 44🧑‍⚖️
Mood 147th 3.732⭐ 43🧑‍⚖️
Given 59🗳️ 12🗨️

Feedback

Anton Potatis
13. Aug 2018 · 20:15 UTC
Good game! Had a great time playing it!
FeedDestroyer
13. Aug 2018 · 20:24 UTC
Great!
Austino Bobino
13. Aug 2018 · 20:28 UTC
Really cool idea! When I first read the description I though it would be top-down or something, but the first person aspect really made the idea much more interesting and enjoyable. I also love the aesthetic of this game, the graphics and the music really sell it in that regard. My only suggestion would to improve the control scheme, it felt very weird and out of place. Regardless, great job! I really enjoyed this one!
ZAINMAN
13. Aug 2018 · 20:39 UTC
Woah!!!
Liven
14. Aug 2018 · 03:36 UTC
So good ambiance!
Bredera
14. Aug 2018 · 08:51 UTC
Great game, love the music and SFX and the graphics and visuals are amazing! movement took me some time to get used to, but great game!
MadreDeDios
14. Aug 2018 · 11:12 UTC
The ambience and look of the game are just incredible! I think first person view for this type of game is a little hard to deal with
🎤 PacoChan
14. Aug 2018 · 14:11 UTC
@liven @bredera @zainman @madrededios @feeddestroyer @anton-potatis @austino-bobino Thanks for the comments guys! I'm glad you like it. About the controls, I took a dungeon crawler approach, not traditional FPS. I understand it can be a little bit weird.
Angel Felix
14. Aug 2018 · 16:11 UTC
really cool kinda hard but very cool concept
Nam Nguyen
14. Aug 2018 · 17:29 UTC
In love with the color scheme and design of the trees. Very satisfying to look at them grow
Aterlamia
14. Aug 2018 · 19:01 UTC
Very good ambience i like the music and also the neon effect
Monstr
14. Aug 2018 · 23:41 UTC
The visuals and the music were amazing here!
It created a really good atmosphere.
IceEye
15. Aug 2018 · 00:07 UTC
Actually really fun! I gave it a high score. Only bug i saw was that rocks can sometimes spawn and make squares impossible to reach
konsumopfer77
21. Aug 2018 · 17:30 UTC
couldnt figure out how to dload without enter an email-adress
noermel
21. Aug 2018 · 18:53 UTC
Very nice atomsphere, the sound and the art design is really something to look at.
CristiHKJ
30. Aug 2018 · 16:44 UTC
Great game! Very cool and interesting! :D
danielblanco3d
31. Aug 2018 · 17:58 UTC
![trees.jpg](///raw/ce9/81/z/1a90a.jpg)
What a good neon style! I love the 3d city and the tree models!
jordantanner
02. Sep 2018 · 00:31 UTC
I got 850 my first time! Your graphics, animations, and vibe are really great, @pacochan! The concept is fun too. Once I realized you could start the progress bars and then move away and do something else, it definitely got a lot more fast paced. Clever use of the theme, and again, great art and vibe! Awesome work man!
The Vall
02. Sep 2018 · 01:18 UTC
Amazing looking game. Audio was great too.
BustosMan
02. Sep 2018 · 04:36 UTC
A pretty good game you got here, making the timing a essential part of strategy. I think a better idea would have been giving the player two planting areas to work with instead of one. Then, for each space have them less than 10x10, and provide some teleportation device at a random square, just to give the player more of a challenge when preserving space. Lastly, you could have it where the planting spaces shrink over time, but only erase squares that weren't used. Just my suggestion but a great entry anyways!
Ana
02. Sep 2018 · 16:39 UTC
This was a fun game and really pretty too! The music fit the vibe really well, and the plants were satisfying to grow (which is useful for a game about growing plants hehe) :) . The only thing for me was that it was a bit tricky to see what was going on since everything was quite close in POV; if there was a way to see things a bit further back/overall that could be helpful! I guess that may in some ways make the game easier, but it could also allow people to be more strategic in their moves. Overall though really nice game!
bradleypollard
02. Sep 2018 · 18:53 UTC
Loved the art style, and I know you didn't make the music but it fit in really well. For me, I kinda wished that strafe and rotate were swapped around (would be a good option to have to toggle it!) but the game itself was relaxing and fun.
llamaq
03. Sep 2018 · 04:52 UTC
First time score: 800

High score: 1800

Fun! It wasn't obvious to me at first that you could walk away immediately after watering a plant. I mistook the growth progress bar as an action progress bar. Maybe a short animation could have helped with that. The controls took a little getting used to. Felt bit more natural after I realized that I could use the arrow keys instead of WASD, and primarily use my left hand for strafing. Obviously keyboard only first person games aren't very common anymore, but I think there's two ways to make it a little more natural. 1: Keep the movement on one hand (WASD or arrows), and put the rotation on the other (arrows or QR). 2: Adopt what some top down games use, movement on WASD, rotate on QE. For this game, I think the first way would be better, since then the controls wouldn't be so clustered on one hand.
Raivk
03. Sep 2018 · 21:25 UTC
Loving the retro aesthetics :)
Mackandrius
03. Sep 2018 · 21:29 UTC
Wow, absolutely blown away, truly amazing entry!! It's incredible that you managed to do all of that by yourself in such a short time, makes me wonder what you would come up with if you'd develop this to the end :thumbsup: