OutThere by mrsylar59
The plot
Earth, year 2138. Humanity is running out of space. You have been designed to explore the universe and colonize at least 10 new planets for your glorious empire! Will you succeed? The fate of Humanity rests upon you.

How to play
The game has two phases :
First, when you are flying in space, you can use the WASD or the ZQSD or the ARROW keys to fly around. You can also use the SPACE key to shoot the asteroids passing by. To find other planets you must use your radar (green orbs around your ship shows both their direction and their distance to you). When trying to land on a planet, you must be careful not to go to fast and to have a good angle (watch out for warnings at the bottom of your screen) During your flight, you will consume your fuel and your spaceship's population will increase.
The second phase is on the planets. You can move using the first phase's controls When you land on a planet, you must plan carefully your moves : each moves will consume both food and population. On top of that, a city will be built behind you, you can't enter a town as it is too dense : each time you move you reduce the available space on the planet.

Tools we used
- Art: Pyxel Edit
- Musics: Bosca Ceoil
- Code: Lua with the Love2D framework
- sfx: BFXR

Credit
We were two while making this game :
Art and music: Wyvelk
Code: MrSylar59
Patch and Hotfix
- /In Jam/: Food items on the planet now give back 250 food instead of 100.
- /Ou Jam/: Made the first planet unlandable as it was initally intended before the in jam fix.
| Source Code | https://github.com/MrSylar59/LudumDare42 |
| Windows | https://mrsylar59.itch.io/out-there |
| macOS | https://mrsylar59.itch.io/out-there |
| Linux | https://mrsylar59.itch.io/out-there |
| Original URL | https://ldjam.com/events/ludum-dare/42/outthere |
Ratings
| Overall | 715th | 3.273⭐ | 79🧑⚖️ |
| Fun | 659th | 3.162⭐ | 76🧑⚖️ |
| Innovation | 633th | 3.133⭐ | 77🧑⚖️ |
| Theme | 695th | 3.377⭐ | 75🧑⚖️ |
| Graphics | 839th | 3.053⭐ | 78🧑⚖️ |
| Audio | 447th | 3.164⭐ | 78🧑⚖️ |
| Humor | 575th | 2.619⭐ | 69🧑⚖️ |
| Mood | 573th | 3.155⭐ | 73🧑⚖️ |
| Given | 83🗳️ | 98🗨️ |
As we're still about 2 hours in the Jam, I decided to address a slight balance issue: Food items on the planet now give back 250 food instead of 100.
I hope I don't sound too critical. I still enjoyed the game a lot! The graphics and music are nice. The idea is also pretty interesting. Will probably get to it again later.
I don't know how you did it in 3 days but good job!
don't hesitate to try my game
Will try your game ^^
What I really liked:
- two gameplays in one
- very good execution of the theme
- so many game over screens! :D
- it's really hard, to the point that it's funny
I didn't like much that I didn't know at first why I'm getting game over screens - I think game should explain itself to me a little bit better. Audio gets a bit repetitive after a while as well.
The idea was really good, the execution needs just some polish :)
Overall, nice job!
I really liked both gameplay aspects, the “Asteroid” game style I enjoyed a lot!
Randomness of each reset was a nice to see!
Took me an attempt or 2 to figure out where the map to find other planets was (Pretty obvious once you know) and slowing down in time to not crash into them.
No end game though? You just eventually run out of resources?
Great job anyway! Enjoyed the game.
Thank you a lot for playing ^^
Asteroids are a bit too random. Often got bumped out of the blue to game over. :(
The radar to planets is also sometimes misleading...
But maybe it was just me flying too fast. :smile:
I think the asteroids were a bit too random/fast. I ended up just spamming shoot and wiggling instead of having to aim at them. Also I think it would be better if I had some idea where the planets were (If it was there I might have just not noticed though lol).
Good game though.
Try our game too, maybe you'll like it)
and fun game!! :)
heart on u young troll <3
Nice Job!
I like the title screen/game over music, it reminds me of OneShot. The game over screen of getting killed by an asteroid is also pretty funny.
Though it was intended to be hard (after some playtesting we found out that too few asteroids or slower ones just made the space flights boring), we do understand that overly hard games may not be everyone's cup of tea ^^
^ happened like 20 times haha. I couldn't finish the game ^^' But really nice job, it sure is entertaining!
Well done!
Everything is incredibly fun, keeping track of all the resources, keeping a mental map of which planets you have visited and which you haven't and especially the switch between the two gameplay mechanics. The game over screens were hilarious too, made me want to die each possible way. Also makes me sad I couldn't reach the ending and see the victory screen. You clearly put a lot of work into your submission and it shows. Great job on that one!
But great game with nice mechanics. Well done!
The graphics are really neat, even though they seem very fast-sketched and it's cool to have different end game screens for different deaths :smile:
Anyway, good job!