The more possibilities you have the harder it gets by ImportantCreations
Hi Everyone!
This is my entry for the LD 40. The idea is, that the more possibilities you have in a maze, the harder it gets!
I created a maze with some special fields and different layers. Have fun playing it and don't forget to rate ;)
Play the Game on NEWGROUND: https://www.newgrounds.com/portal/view/702952?updated=1512342107
Level 1 is a short Tutorial, the difficulty of the levels 2 - 5 gets increased.
Let me know if you managed to reach the goal in Level 5 ;)
Important: You have to click play game on NEWGROUND, so that the "This Submission is Under Judgment!" text disappears and the game is shown!

Ratings
| Overall | 560th | 2.929⭐ | 23🧑⚖️ |
| Fun | 587th | 2.69⭐ | 23🧑⚖️ |
| Innovation | 474th | 2.881⭐ | 23🧑⚖️ |
| Theme | 541th | 2.929⭐ | 23🧑⚖️ |
| Graphics | 559th | 2.667⭐ | 23🧑⚖️ |
| Humor | 525th | 1.893⭐ | 16🧑⚖️ |
| Mood | 612th | 2.179⭐ | 16🧑⚖️ |
| Given | 22🗳️ | 11🗨️ |
Music a must!
The only thing I didn't like is the movement. Would be nice to constrain the movement to the grid (w/o rotation at least).
The controls confuse me, there's no point to the tank driving controls when a simple left is left, up is up etc would work much much better.
Nice job!
Although controls would be better without rotation, just classic WASD. Like in a "Pacman"
The smoothness of the player movement makes it really pleasant to navigate.
Some music would have been really cool.
It felt kind of like trial-and-error at first with the warps, but by the later levels I started to figure things out just by looking for the most inaccessible/one-way warps and layer transfers and then shooting for those, working my way backwards through accessibility-based guesses.
I'm not sure why you chose to have the player move like a car, though. Pac-Man-style 4-directional movement would have made a lot more sense, in my opinion.
Thanks for your comment! Your method for solving the mazes was exactly right. I tried to create the mazes in a way, that you can only leave the right path to the exit of the maze and that it is only at some points possible to return to the path once you left it ;)
The creation of the later levels took me about 2 hours per maze, so sadly there was no time for more mazes...