{"author_link":"\/users\/arkiruthis","author_name":"arkiruthis","author_uid":"1000500","comments":[{"author_name":"Steve Johnson","author_uid":"1010500","time":"2017-05-03T05:00:55Z","epoch":1493787655,"modified":1493787655,"text":"This is a nice little tech demo. I can kind of see where you're going with it. Better luck next time on mechanics, but seriously it looks nice!","likes":0,"format":"md"}],"format":"md","images":[],"links":[],"metadata":{"g_key":"47791","g_author":"1000500","g_event":"LD38","g_eventkey":"69","g_subevent":"COMPO","g_urlkey":"245816","g_title":"Procedura ","g_status":"USEAR3","g_place":"99999","g_commentcount":"1","g_site2_node_id":"25196","g_hide":"Y","g_has_icon":"N","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"25196","n_urlkey":"245816","n_parent":"9405","n_path":"\/events\/ludum-dare\/38\/procedura","n_slug":"procedura","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"500","n_created":"1492982752","n_modified":"1492987886","n_version":"40237","n_status":"COMMIT"},"node":{"id":25196,"parent":9405,"superparent":9,"author":500,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-04-23T22:50:55Z","created":"2017-04-23T21:25:52Z","modified":"2017-04-23T22:51:26Z","version":40237,"slug":"procedura","name":"Procedura ","body":"Procedural space conquest with Little Worlds. \n\nDue to starting LD38 on the Sunday, all I have is a little sandbox to watch little ships shooting each other.\n\nThe plan was for a more involved strategy involving jump-gates between little worlds and trying to work out how your randomly generated ships would fare against other worlds and then conquering enough weaker worlds to let size of numbers beat your more advanced enemies.\n\nCONTROLS:\nMousewheel to Zoom\n\nClick-drag to pan the Screen\n\nSources are just a Gradle LibGDX project you can load up yourself in Eclipse. No resources needed. \n\nJAVA JAR (All Platforms) :-\nhttps:\/\/www.dropbox.com\/s\/3ftyeqz8fmjnfud\/LD38_Procedura.jar\n\nSOURCES (LibGDX, Gradle) :-\nhttps:\/\/www.dropbox.com\/s\/gmotjkobtpdkz8m\/LD38_sources.zip\n\n![ld38_2.png](\/\/\/raw\/4f1\/z\/7ac.png)","meta":{"author":[500]},"path":"\/events\/ludum-dare\/38\/procedura","parents":[1,5,9,9405],"love":0,"notes":1,"notes-timestamp":"2017-05-03T05:00:55Z","grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":2,"grade-05":2,"grade-06":2,"grade-07":2,"grade-08":2},"magic":{"cool":0,"feedback":0,"given":0,"grade":2,"smart":-29.289321881345}},"text":"Procedural space conquest with Little Worlds. \n\nDue to starting LD38 on the Sunday, all I have is a little sandbox to watch little ships shooting each other.\n\nThe plan was for a more involved strategy involving jump-gates between little worlds and trying to work out how your randomly generated ships would fare against other worlds and then conquering enough weaker worlds to let size of numbers beat your more advanced enemies.\n\nCONTROLS:\nMousewheel to Zoom\n\nClick-drag to pan the Screen\n\nSources are just a Gradle LibGDX project you can load up yourself in Eclipse. No resources needed. \n\nJAVA JAR (All Platforms) :-\nhttps:\/\/www.dropbox.com\/s\/3ftyeqz8fmjnfud\/LD38_Procedura.jar\n\nSOURCES (LibGDX, Gradle) :-\nhttps:\/\/www.dropbox.com\/s\/gmotjkobtpdkz8m\/LD38_sources.zip\n\n![ld38_2.png](\/\/\/raw\/4f1\/z\/7ac.png)","title":"Procedura "}