Got A Light? by Tristan0214

[raw]
made by Tristan0214 for LD 42 (JAM)

Welcome to Got A Light? try not to lose your insanity while playing this game. collect mushrooms in order to maintain your Sanity and your lanterns fuel supply so that you may continue in your search for the magical pixie portal. be careful though, as you run out of light and evil mushrooms chasing you. You will find yourself running out of space.

3D Artists - Chanel Ramluckan , Wesley Proxenos.

Concept Artist And Moral Support - Erynne Ewart-Phipps

Magic the Gathering Coaches - Pieter Joubert Erynne Ewart-Phipps

Programmers - Tristan Thompson, Thashil Maharaj

Sound Engineer and God of Sound- Pieter Smal

YOU CAN FIND OUR GAME HERE ! https://drive.google.com/open?id=1nwaKWZQ4EYv7jPBOsXD21Jvoueg_k82V hope you enjoy :-)

Ratings

Overall 1050th 2.938⭐ 26🧑‍⚖️
Fun 1015th 2.771⭐ 26🧑‍⚖️
Innovation 878th 2.896⭐ 26🧑‍⚖️
Theme 1150th 2.563⭐ 26🧑‍⚖️
Graphics 565th 3.479⭐ 26🧑‍⚖️
Audio 664th 2.7⭐ 22🧑‍⚖️
Humor 619th 2.543⭐ 25🧑‍⚖️
Mood 701th 3⭐ 26🧑‍⚖️
Given 34🗳️ 1🗨️

Feedback

Skyc
16. Aug 2018 · 07:58 UTC
Before downloading the game, I have to wait Google Drive to zip the files and folders. You should have zipped for us to download, which reduces the time for others to review.
Crafty mine
16. Aug 2018 · 08:02 UTC
Nice little game with a cool idea behind it
Keep it up
Good Luck🍀
Skyc
16. Aug 2018 · 08:11 UTC
There are few problems I've found after played for a while. First, the green mushrooms are so scarce, and I don't know how to trace them within the game. Second, the green mushrooms don't seem to reduce my insanity noticeably. Adding audio/visual feedback and increasing the numerical difference should make a difference. Finally, I don't know why there are blue mushroom in the game, you should've created them without a purpose or else it'll confuse your players.
greenbluebit
16. Aug 2018 · 08:45 UTC
I agree with the other people, link the games in .rar files and put them maybe on gamejolt or itch.io, feels more comfortable for us. As for the game, nice idea, there are confusions with the different types of mushrooms, but I think you guys did good for the time constraints.
Risist
16. Aug 2018 · 09:48 UTC
First of all exit button didnt work.

I started to play. First thought, amnessia clone? Ok then im going around. See fire in front of me. Then text "press e to use" appears. Then something red follows my arm. "Probably its the thing i picked up". And my surprice was enormous when i realised that mushrooms ate me :O

Ty for the game. Was nice.
CristiHKJ
25. Aug 2018 · 09:55 UTC
Great game! Very cool and interesting! :D
huskitch
25. Aug 2018 · 12:03 UTC
Really fun
Eric Kulbiej
25. Aug 2018 · 17:27 UTC
Great art style and sound. Good job. I like the mechanics as well. Keep it up!

Please do check my game maybe you’ll like it and leave some feedback.
Repusv
26. Aug 2018 · 08:48 UTC
I didn't really understood the relation with the theme? How are we running out of space?
Kutase
31. Aug 2018 · 18:25 UTC
Good graphics!
Avon
01. Sep 2018 · 11:26 UTC
The main menu was beautiful, overall great job on graphics, though I felt the forest was a bit too dark, you could maybe have added some more ambient light sources around the forest to add to the mood, and maybe some image effects(like bloom). Graphics combined with the sound effects also created a very nice mood for this game.

The gameplay, to be honest, was a bit boring for me. Without a map or any waypoints to follow I ended up just walking in random directions hoping I'd eventually bump into the goal. I wish reducing insanity was based on some problem solving or something skill-based, it currently feels entirely luck-based. It's also annoying not having any tools or abilities to take care of the red mushrooms chasing you.

Overall this was a cool and ambitious game idea, good job!
FoxisXIII
01. Sep 2018 · 22:13 UTC
The art of the game is probablly the best that I saw in this jam, but the gameflow is not clear, you have a objective "Go to a house", but this house doesn't appear, ive been like 20 minutes running through the forest collecting mushrooms and I didn't saw it, I think that giving more information or putting clues on the scenario will really help. But its still a nice work. Keep on it!!
BustosMan
02. Sep 2018 · 02:07 UTC
Not much to rate the audio on, but gameplay is decent. When I reached the other house, I wasn't sure I actually won because it ended up telling me I went insane. There was some immersion issues when I reached the end of the map, but that's ok.
Lu7cie
03. Sep 2018 · 13:12 UTC
The idea and the graphics are great ! I didn't hear the audio.. But the mood is great too and the story is interesting. But I don't really succeed to understand how to win the game and where I need to go (I felt in insanity all the time). But this insanity represents the theme, right ? (It looks like my game ! Check it if you want !). In overall, it's good ! Good job !