Compression by JohnyF

[raw]
made by JohnyF for LD 42 (JAM)

Ludum Dare #42

​You are playing as a byte of information, wich has to find a spot to settle, because the user decided to perform a 4 leveled compression of the file. Do it as fast as possible, avoiding compression errors.

-Controls: Use AWSD or ARROWS to move; Press escape twice while in-game to open the pause menu.

-Tips: Play the game in fullscreen mode. Press ZIP settings to ajust master volume. NOT everything you see is harmfull.

Fear the fail and have fun! 2.JPG volume.JPG 5.JPG

My contacts: https://steamcommunity.com/id/FLJ12

Ratings

Overall 600th 3.382⭐ 40🧑‍⚖️
Fun 759th 3.066⭐ 40🧑‍⚖️
Innovation 843th 2.934⭐ 40🧑‍⚖️
Theme 442th 3.684⭐ 40🧑‍⚖️
Graphics 804th 3.105⭐ 40🧑‍⚖️
Humor 694th 2.389⭐ 38🧑‍⚖️
Mood 630th 3.081⭐ 39🧑‍⚖️
Given 32🗳️ 39🗨️

Feedback

Allan Kong
13. Aug 2018 · 17:00 UTC
This game is really similar to The Impossible Game, is that where the inspiration came from.
🎤 JohnyF
13. Aug 2018 · 17:11 UTC
yes @allan-kong, it's my first jam, so i wanted to do something simple)
thanks for your feedback though!
Allan Kong
13. Aug 2018 · 17:14 UTC
good job on the graphics
🎤 JohnyF
13. Aug 2018 · 17:15 UTC
thanks man! @allan-kong
Allan Kong
13. Aug 2018 · 17:18 UTC
The shaking tv screen was really good
Krapht
13. Aug 2018 · 17:44 UTC
I'm not going to rate yet because I'm not sure what it is I am suppose to be doing. On very very first level I am unable to find where to go to to be safe. It just ends with the map getting to small to be in.
Harry Jacobs
13. Aug 2018 · 17:45 UTC
I feel like I'm doing something stupid but I can't get past the first level (the use AWSD to move one)?
I get to the end and it's stuck. Am I missing something?
Rob White
13. Aug 2018 · 17:54 UTC
Good job on the game! I loved the simple art style and the glitch effects that you've implemented. The glitching does get a bit annoying later on and makes navigating a bit difficult (by design I'm sure). It would have been cool to have a few sound effects and a bit of background music to go along with it. Some parts of the levels could be aligned a bit better for smoother movement. Overall nice job!
leon75
13. Aug 2018 · 18:01 UTC
Good job, but the game is broken if I'm not playing it in fullscreen, as the left and right edges of the world are cut off
Frank Gevaerts
13. Aug 2018 · 18:17 UTC
A bit too hard for me, I got stuck on the second level. As soon as she screen glitches start it's game over for me. Still a nice idea, and what I saw works well.
🎤 JohnyF
13. Aug 2018 · 18:19 UTC
@krapht @harry-jacobs @rob-white @leon75
guys, to truly enjoy and be able to play the game you should run it in fullscreen, i know it might be frustrating but i ran into a couple of problemswhen trying to ajust for dynamic resolutions, on each level you must reach the white square to pass further, and there are sfx and music!! you just need to press zip settings aka options and bump up the master volume, i apologize for the difficulties you encounted
🎤 JohnyF
13. Aug 2018 · 18:24 UTC
Quick note, in the next 15 minutes you will be able to download the game
🎤 JohnyF
13. Aug 2018 · 18:37 UTC
@frank-gevaerts thanks man, apreciate that!
🎤 JohnyF
13. Aug 2018 · 18:44 UTC
@krapht @harry-jacobs
![fullscreen.JPG](///raw/db1/a1/z/17c43.jpg)
🎤 JohnyF
13. Aug 2018 · 18:44 UTC
@rob-white ![volume.JPG](///raw/db1/a1/z/17c47.jpg)
jelbre
13. Aug 2018 · 18:49 UTC
Quite a fun game, although I wish it was a bit longer than it is... Although the glitchyness increasing as you lose lives looks incredibly good, it doesn't play very nice. Every time it got too bad I just walked into the wall until it reset. I think it would fit better if the levels were bigger/harder and instead of resetting when you hit a wall, you only get the increased glitchyness effect until you die (and then you DO get reset).
Ryan Wickman
13. Aug 2018 · 18:52 UTC
Ahh ok so need to have it in fullscreen to actually beat the first level. The game is pretty aesthetic in the gltich. Although, it does make it harder it play. Other than that, great game, I had fun!
🎤 JohnyF
13. Aug 2018 · 18:59 UTC
@jelbre @ryan-wickman thanks for your feedback guys, hope you liked the game, but give it a try and try to find the secret shortcuts
TheMonsterFromTheDeep
13. Aug 2018 · 19:31 UTC
The concept is solid, but it has a few problems. The primary one is that the collisions can be really awful -- from what I can tell, if you are in the pixel *next to* a circle, you die. As such, I couldn't beat the fourth level.

The screen glitch effects are neat, but don't seem to have much purpose -- by the time I got to my third death, I would just kill myself until I could restart without the glitches.

Additionally, some of the corridors are super narrow given that you die when you run into walls. The character doesn't really have fine enough control to move in halls very well.
CorgiRam
13. Aug 2018 · 19:38 UTC
The game looks fun, but even on full screen I can't get past the first level because the right side is still cut off for me :(
🎤 JohnyF
13. Aug 2018 · 19:48 UTC
@corgiram hi, in aproximative 10 minutes i will update the game's resolution, give it a try later and test your gamer skills
🎤 JohnyF
13. Aug 2018 · 19:50 UTC
@themonsterfromthedeep i really apreciate that you expressed your opinion very solid, i like reading comments that make me think about what i can improve in my games, stay with me and i promise, in the next jam you will love my game
🎤 JohnyF
13. Aug 2018 · 19:58 UTC
News: i managed to change the resolution so now you are able to play it not in full-screen, however, the music and sounds are available only in the executable version wich you can download from the itch.io page, under the game description. If you have any suggestions, please don't be afraid to experss them.
Krapht
14. Aug 2018 · 00:13 UTC
Thanks for getting back and letting me know i needed to full screen. Great use of the theme and I loved the mazes. I however wasn't a huge fan of just how strong the screen effects got after you died twice. I found myself just restarting after my second death. I also feel like you might have square colliders on your round enemies and the colliders might be a pixel to big. Or maybe I'm just bad at playing video games and I need to blame it on something :P Over all very fun.
G4MR
14. Aug 2018 · 00:49 UTC
You took a simple looking game and made it cool af. Good job.
dwemthy
14. Aug 2018 · 04:23 UTC
Got through the first level without any issues besides my own lack of skill. Couldn't get past the second level but it was working fine. When restarting the second level after a game over the path was blocked when the level started and I had to lose and try again to get the progress to reset.

Really great glitch effects, loved how they got more pronounced over time. Great take on the theme.
🎤 JohnyF
14. Aug 2018 · 11:23 UTC
@g4mr @dwemthy thank you guys! i apreaciate that
@krapht how did you guess the ball collider is a square one?) i made it on purpose
Dumivid
14. Aug 2018 · 12:07 UTC
Visuals effects are fun and add some spice to the game, but the control is not smooth enough. Sometimes I died only because I cannot properly control character velocity. Overall, fun little game with creative effects, good job.
🎤 JohnyF
14. Aug 2018 · 12:15 UTC
@dumivid thanks for your feedback, but the character uses no physics) except collisions, the controlls are script only, i supose the lack of controls happens because of the low framerate, i will do my best to improve it!
Krapht
14. Aug 2018 · 13:07 UTC
@johnyf I had a death that seemed to me to be a little unfair so I started testing how close I could be before the ball killed me. after letting them kill me a half dozen times I started to get the general shape of what the colliders looked like.
FlashViper
14. Aug 2018 · 15:58 UTC
I really like the glitch effect. It makes the game super hard and super fun. The fake BSOD when you die is also really cool. This could become a cool game outside of a jam!
Blinkenlights
14. Aug 2018 · 16:11 UTC
I LOVE the way the visuals change instead of a standard health/life bar. I found it very difficult, even on the easy setting, but I'm just terrible at these sorts of things in general. XD
JamesOliverMusic
14. Aug 2018 · 16:12 UTC
I liked it. Especially the distorted effect when you die several times to make it more difficult. Those damn balls!
REMCO GAMES
14. Aug 2018 · 16:28 UTC
Loved the visuals and audio. A real tough one, I can't make it past level three!
🎤 JohnyF
14. Aug 2018 · 17:28 UTC
@flashviper @blinkenlights @jamesolivermusic @remco-games thank you guys, i am happy you enjoyed my game!
🎤 JohnyF
14. Aug 2018 · 17:30 UTC
@remco-games there are 4 levels)
Harry Jacobs
14. Aug 2018 · 18:09 UTC
@johnyf Ah got it now.

Very challenging! Really love the glitching effects and the audio! Great use of the theme and a cool twist on The Impossible Game, which I assume it was based on. Good work!
🎤 JohnyF
14. Aug 2018 · 19:15 UTC
@harry-jacobs thanks harry
🎤 JohnyF
14. Aug 2018 · 21:46 UTC
Check out lumpy playing my game:

01:41:00
https://www.twitch.tv/lumpytouch/video/297320499
RyanJavanshir
15. Aug 2018 · 17:49 UTC
I really love the style of your game, it made good use of different effects to increase the challenge. Exceptional job for your first jam!
🎤 JohnyF
15. Aug 2018 · 22:28 UTC
@ryanjavanshir thanks man! apreciate you liked it
Koala Squad
16. Aug 2018 · 16:36 UTC
I've gotta say, that was REALLY hard. I love the visual aesthetic though, and it fits with the theme really well! The audio is pretty cool too! Overall, great job!
🎤 JohnyF
16. Aug 2018 · 16:40 UTC
@koala-squad thank you, but the audio is from internet)
Koala Squad
16. Aug 2018 · 16:42 UTC
@johnyf Ok. As long as you opted out of audio, no harm done!
bobo_oh
16. Aug 2018 · 16:44 UTC
graphics glitches were really cool, and good game overall ! but maybe it's a bit too much difficult at the beginning :p
🎤 JohnyF
16. Aug 2018 · 16:46 UTC
@bobo-oh the beggining is the most intensive part of gamplay D:
Yaro
16. Aug 2018 · 17:06 UTC
Nice effects
Gonzalol
16. Aug 2018 · 17:42 UTC
The bug effects are great. The game concept is really fun. The only bad thing I can say is that it's too hard to play. I only completed second stage once.
🎤 JohnyF
16. Aug 2018 · 17:45 UTC
@gonzalol i wanted to create something not too hard but nor easy, some people in their feedback said the game is too easy, while others said it's too hard, anyway, if you want to get past the second level more than ones, you can try and find the so called fake walls i've placed on each of the levels, well except the first one
anstabo
16. Aug 2018 · 17:51 UTC
Hard game, the post effect glitchy effect is frustrating ^^', it is well done graphycally and is very simple.
I've already seen 2 other games doing the same core gameplay, you did it best. Good job comrade o7 !
🎤 JohnyF
16. Aug 2018 · 19:11 UTC
@anstabo thanks comrade!
fivenamefivesocks
17. Aug 2018 · 08:56 UTC
Nice take on the theme. The game is hard, and thats great, loved the glitchy effects ! Nice job :)
🎤 JohnyF
17. Aug 2018 · 10:23 UTC
@fivenamefivesocks thank you, i am gladyou enjoyed the game
Lumpy
17. Aug 2018 · 17:58 UTC
Enjoyable simple concept. I did enjoy the effects when you died, but on your last 'life' things are so crazy it's quite hard to make use of it!
🎤 JohnyF
17. Aug 2018 · 19:02 UTC
@lumpy haleluia, i've been waiting for this review for three days)
Lumpy
17. Aug 2018 · 20:03 UTC
Haha! Finally catching up!
AlexOSA
20. Aug 2018 · 15:14 UTC
Cool game, but I had a bug on the 1'st level. The exit wasn't placed on the game field. Overall i like the gameplay and the feeling of time running out.
🎤 JohnyF
20. Aug 2018 · 17:39 UTC
@alexo thanks for your feedback, could you describe the bug and how it happened? i would be very thankfull