Bazooka Freaks by Neato

Shoot rockets at up to 11 other players in an orderly turn-based manner, while carefully planning out the trajectory. To make matters worse, you are inside a planet and have to deal with the strangest gravitational forces.
How to play
WASD.....Move
Space.....Jump
Mouse.....Camera
M.....Mute (Toggle between Full Audio, Sounds Only and Mute)
Hold right click to aim, then hold left to build up energy, then release to shoot.
Hint: The red area, that appears around the core when aiming, shows its gravitational field.
Created by
Credits
Matthew Klingensmith: https://opengameart.org/content/matts-creative-commons-music
Blender Foundation: https://opengameart.org/content/big-explosion
Jack Menhorn: https://opengameart.org/content/fps-placeholder-sounds
Go get it on itch.io (Windows, Mac and Linux)


Changelog
02/05/2017: - Fixed a bug, where the player can fall through the floor outside the map
Ratings
| Overall | 181th | 3.714⭐ | 37🧑⚖️ |
| Fun | 225th | 3.471⭐ | 36🧑⚖️ |
| Innovation | 87th | 3.824⭐ | 36🧑⚖️ |
| Theme | 279th | 3.636⭐ | 35🧑⚖️ |
| Graphics | 543th | 3.029⭐ | 36🧑⚖️ |
| Humor | 186th | 3.227⭐ | 24🧑⚖️ |
| Mood | 523th | 2.97⭐ | 35🧑⚖️ |
| Given | 46🗳️ | 26🗨️ |
It occured to me once, but I could not reproduce it (guess I was not playing in artillery mode).
I'll look into it today.
One suggestion for next time: and this goes for everyone that submitted something, (including myself). Think about "Why would the player want to play this?" and "Why should the player care?" and "How can I keep the player engaged and give them real depth of gameplay?"
It was really trippy playing on the inside of a sphere what with the notion that gravity kept movign around. Since the artillery fire is affected by gravity I would try to compensate for that with the angle of my shot but then I'd misaccount for the curvature of the inside of the sphere. Ahhh! :)
I like the way the core affects the gravity of the projectiles.
The music and sound effects fit in well to this game.
Next thing to do would be to make some AI opponents to fight against.
Very fun indeed.
I really like the idea. It was a bit of a shame I was only playing with myself. But I could see this being really fun online or with a friend next to you. It's nice with the explosions because it's harder to hide, would also be really cool with different weapons. Something to think about :)
Also the sounds are hilarious.
Impressive low poly art, and it seems to be a good idea to dev a hot-seat mode game in next LD. lol
as usual multiplayer games are hard to test on LD, but this could be fun to play with friends.
I got stuck on the core, is that supposed to happen?
I like the sound effects, they are funny XD the music is good too.
overall I think it was really well made!
I had a ton of fun! I enjoyed the sound effects and the music. It was hard to know when gravity of the sun would take effect, but it was an interesting mechanic. Maybe a fadeoff-style halo around the sun would make that clearer? Either way, great game.
Worms inside a sphere is already good, but with the sun and thus another gravitational field is super! And greatly executed. The silly game jam sound effects are funny. :-D